Sid Meier's Civilization V

Sid Meier's Civilization V

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Community Call to Power
 
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File Size
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54.001 MB
Jul 18, 2012 @ 9:42pm
Aug 14, 2012 @ 9:10pm
1 Change Note ( view )

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Description
Updated Workshop version, see Version History.txt for details.

Anyone that does NOT have the Polynesia DLC:-
Once CCTP is installed, before you boot up CiV, navigate to the CCTP mod directory(...Documents\My Games\Sid Meier's Civilization 5\MODS\Community Call to Power (v 2)) and rename the DLC folder so it looks like "_DLC"

Features:-

13 New resources: Squid, Magnese, Jade, Poppy, Tobacco, Coffee, Titanium, Aloe Vera, Tin, Amber, Oak and Blockbuster.

New Trade Monopoly System! With the addition of 17 technologies(Economic Page) and 200 buildings(5 per resource), resources will be more important than ever!
-Each resource now has a line of buildings: Small, Medium, Large, Huge, and Monopoly.
-Each building requires the smaller version that came before it in the city.
-Each building requires 1 of it's resource, and provides 1-2 bonuses to it's city of origin.
-Each Building provides an increase in trade income. Each Monopoly provides a greater bonus.
-Monopoly buildings require 2 Huge buildings somewhere in the empire, and provide global bonuses.

Multiple Tech Trees:- Technologies are now spread over 5 Catagories(Social, Science, Military, Engineering & Economics).

New Policy System:- Social policies are now spread over 3 Catagories(Goverments, Systems, Ideologies).

Over 105 New Technologies to research.

Over 34 New Units to destroy your enemies!

Over a 100 new Buildings and Wonders!
Popular Discussions View All (3)
24
Sep 19, 2017 @ 10:33am
Crashes when starting the game
Kevin Spacey
6
Mar 13, 2016 @ 9:00am
Very important informations for CCTP, you will need to read this.
Gilga ™
1
Sep 19, 2017 @ 9:36am
crashes when starting the game (not the same)
Josephi Krakowski🅱
< >
588 Comments
Gilga ™ Apr 1 @ 8:17am 
With what?
Ravan Apr 1 @ 6:38am 
Is this compatible with Vox Populi / CBP?
dakrist Mar 21 @ 11:57am 
I would really like to try this mod, but I went to CivFanatics to download the mod. It said that I also needed Whoward's DLL, but the link takes me to a page that says "The key you provided for file access was invalid. This is usually caused because the file is no longer stored on MediaFire. This occurs when the file is removed by the originating user or MediaFire." I was wondering if you could help me find what the problem is. Thanks in advance!
Gilga ™ Feb 28 @ 12:31am 
Yes you need the Korea DLC.
RyanSully22 Feb 27 @ 4:27pm 
I loaded in to the game fine, but it says 'Unable to load texture (UnitAction45_DLC_Korea.dds)'
Tech tree is not showing up at all.

Do i need the korea dlc in order to play?
nicknstien Feb 10 @ 1:11pm 
solved my tech problem(sort of) but getting crashes late game, can't seen to get around it.
nicknstien Jan 27 @ 10:40am 
one other thing, clock seems out of pace. on slow I break into the classical era and it is 1234. cruel pace is even more off.
nicknstien Jan 27 @ 10:13am 
just got v87 dll to work, tech tree still looks the same way likely to get the same issue I mentioned earlier.
nicknstien Jan 27 @ 9:34am 
bear in mind, the v88 dll won't show up on my ingame mod list, so I have to use the v68. would this make a difference?