ARK: Survival Evolved

ARK: Survival Evolved

2,023 ratings
Castles, Keeps, and Forts Medieval Architecture
Content Types: Structures
File Size
624.976 MB
Sep 16, 2016 @ 3:32pm
Aug 26 @ 12:48pm
36 Change Notes ( view )

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Castles, Keeps, and Forts Medieval Architecture


Mod ID:
Publically Released:

Over 200 versatile building parts
3 full structure tiers
-> Settler Tier = Wood equivalent
-> Villager Tier = Stone equivalent
-> Castle Tier = Metal equivalent
3 types of fully operational siege equipment
-> Mangonel
-> Trebuchet
-> Petard
3 Ranged weapons
-> Arbalest
-> Royal Arbalest
-> Longbow
Multiple arrow types and melee weapons.
Plus much more

True no collision on placement.
Adobe Cooling on all parts

Change the cosmetic appareance on all parts with the click of a button!
Currently included cosmetic options are:

Castle Tier
-> Greystone, Mossy, Sandstone, Obsidian, Hellfire, Red Granite, Dark Matter and Wood
Villager Tier
-> Herringbone Brick, Old Plaster, Cotswold Stone
Settler Tier
-> English Oak, Elm, Sweet Chestnut

-> Material Quick Change Tool to quickly change the look and style of your castle from a distance.
-> Foundations snap from ceilings for easy building on uneven terrain and bridging
-> Ceilings can become foundations via INI
-> Auto opening and closing doors
-> Foundation support radius increased from 2 to 3
-> Directional Glass Windows (one-way or two-way glass)
-> This mod is 100% stackable and does not require priority

INI settings for GameUserSettings.ini
*These are not required unless you wish to change them from the defaults listed below;


A more in-depth explanation of INI-settings and values can be found here

Mod Discord and Support
If you're having an issue you can't figure out or just wanna hang out and maybe get some sneak previews of things to come, join our discord by clicking the image below :-)


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Popular Discussions View All (130)
16 hours ago
PINNED: Bug Reports (March)
CKF | ExileAcid
Sep 21 @ 2:06am
PINNED: Servers running this mod
eNc | Henrik
Sep 21 @ 2:27pm
PINNED: Suggestions Thread
Leutian Kane
< >
Suprakan 5 hours ago 
Great Mod !!! one of my favorite ...
Riczor Sep 21 @ 2:59pm 
playing on a server with this mod and awesome teleporters and seems like i cant place keep block and teleporter.. not sure if they are buggin eachother or if something else toh
Wansin Sep 21 @ 11:45am 
@CKF | ExileAcid Yeat it make sense that it only works with a prisoner, i imagine that but better asking to be sure, also i would like to congratulate you for this awesome mod, no words, i cannot describe what i'm enjoying. THANKS!!
CKF | ExileAcid  [author] Sep 21 @ 10:50am 
Drag a shackled or handcuffed player to the pyre, they will automatically attach when near it or when they wake up if they are asleep. When the player is trapped on the pyre hit it with a torch or fire arrow to light it. If the player presses E while on the burning pyre they will cough and scream.

When you light it without a player trapped on there, it will only smoulder with a bit of smoke and then put itself out. :)
Wansin Sep 21 @ 10:11am 
Maybe i'm doing something wrong, but i can't ignite the pyre, only works with a prisoner?? I hit it with a torch but doesn't work.
bingbongdontouchmydingdong Sep 20 @ 8:42pm 
i will forever be in your dept good sir
bingbongdontouchmydingdong Sep 20 @ 8:42pm 
god bless you
CKF | ExileAcid  [author] Sep 20 @ 12:29pm 
Yes, The Execution Pyre is in this mod :)

Es wird in einem zukünftigen Update hinzugefügt werden :)

Glad you're enjoying the mod :)
Roteshertz Sep 20 @ 12:03pm 
warum kann man nicht in den tisch zeug rein pullen?
☩ Sir Matthew ☩ Sep 20 @ 10:20am 
@Caniss i would love if it become reality, especially if is a full set of hauberk with surcoat!