ARK: Survival Evolved

ARK: Survival Evolved

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Castles, Keeps, and Forts Medieval Architecture
 
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Content Types: Structures
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624.976 MB
16 sept. 2016 à 15h32
26 août 2017 à 12h48
36 notes de changement ( voir )

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Castles, Keeps, and Forts Medieval Architecture

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Description








Mod ID:
764755314
Publically Released:
19/09/2016


Features
Over 200 versatile building parts
3 full structure tiers
-> Settler Tier = Wood equivalent
-> Villager Tier = Stone equivalent
-> Castle Tier = Metal equivalent
3 types of fully operational siege equipment
-> Mangonel
-> Trebuchet
-> Petard
3 Ranged weapons
-> Arbalest
-> Royal Arbalest
-> Longbow
Multiple arrow types and melee weapons.
Plus much more

True no collision on placement.
Adobe Cooling on all parts

Change the cosmetic appareance on all parts with the click of a button!
Currently included cosmetic options are:

Castle Tier
-> Greystone, Mossy, Sandstone, Obsidian, Hellfire, Red Granite, Dark Matter and Wood
Villager Tier
-> Herringbone Brick, Old Plaster, Cotswold Stone
Settler Tier
-> English Oak, Elm, Sweet Chestnut

-> Material Quick Change Tool to quickly change the look and style of your castle from a distance.
-> Foundations snap from ceilings for easy building on uneven terrain and bridging
-> Ceilings can become foundations via INI
-> Auto opening and closing doors
-> Foundation support radius increased from 2 to 3
-> Directional Glass Windows (one-way or two-way glass)
-> This mod is 100% stackable and does not require priority

INI settings for GameUserSettings.ini
*These are not required unless you wish to change them from the defaults listed below;

[CastleModifiers]
IsPrimitive=false
CeilingIsFoundation=false
DisableAutoDoors=false
ScaffoldTier=wood
SettlerTier=wood
VillagerTier=stone
Palisade=stone

A more in-depth explanation of INI-settings and values can be found here



Mod Discord and Support
If you're having an issue you can't figure out or just wanna hang out and maybe get some sneak previews of things to come, join our discord by clicking the image below :-)

[discord.gg]








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Castle Fort Keep Building Construction NoClip No Clip No collision Pick up Pickup House Home Medieval Middle ages Dark Age Knight Custom Assets Gate Vertical Gate Portcullis Sliding Gate Sliding Door raising Gate Lowering Gate Advanced Architecture Mod Texture Material Change Swap Edit Foundation Foundations Stack Stackable compatible Gate Gates Walls Battle Battlements Crenel Crenels Merlin Merlins Defence 42 is the meaning of life the universe and everything Defensive Town village Structure Structures ancient historic history war warfare palace glass one way two-way switchable selectable prison jail cell dungeon bars barred


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Discussions populaires Tout voir (194)
537
Il y a 5 heures
ÉPINGLÉ : Servers running this mod
eNc | Henrik
289
21 févr. à 16h48
ÉPINGLÉ : Bug Reports (March)
CKF | ExileAcid
512
20 févr. à 16h33
ÉPINGLÉ : Suggestions Thread
Leutian Kane
< >
3,652 commentaires
Tal'Raziid Il y a 16 heures 
Pyres don’t seem to work
Lord Chaos Il y a 16 heures 
How do you attach someone to the pyre. We had tranqed someone and taken them to the pyre in handcuffs, but no matter what we do, we can get them attached to the pyre.
Caniss 23 févr. à 2h06 
Zergling963 that feature has never worked properly
Zergling963 22 févr. à 21h50 
Is there any way to get the railings snapping to stairs working properly?? Am I doing something wrong?? As sometimes they snap really easy to stairs other times they refuse to snap to stairs where I want them at all. I move all angles/directions and have even tried fly mode since I am an admin of my server. Can anyone help or is this a bug?? Thanks
gr5a 22 févr. à 11h37 
Planet Danger - A PVE server of adventure and danger set in the Ragnarok map. Features these benefits:

x25 taming, fast mating, x25 maturation, x100 hatching, x20 harvesting, x10 harvest health, 300 wild dino cap, rare spawns up to 360, no XP cap on players/dinos, corpses last longer, x10 element from arena bosses, alphas drop element, world bosses (Gigas + Titanos) drop element and artifacts, tribal warfare and peace allowed

Also hosts these mods:

Difficulty 8+
Castles, Keeps, and Forts Medieval Architecture
Structures Plus (S+)
Egg N Poop Collector/Incubator
Wyvern Mating
Titanosaur Mod
Super Spyglass
Upgrade Station
Upgradeable Tek Rifle
Kilrath's Refridgerated Feeding Trough (Revised)
Rare Sightings
Classic Rocket Launchers
DerJester71 22 févr. à 9h06 
@dr4296, Thanks for the tip! :)
Iron Waffle 22 févr. à 2h23 
dr4296 22 févr. à 1h52 
@DerJester71, in my experience, several of this mod's pieces will behave like that IF they are clipping into a wall. Try picking up and replacing it few inches further out from the wall.
DerJester71 22 févr. à 0h32 
Anybody else having trouble getting the Keep Foundry to work? I have put everything I need in there (sparkpowder+metal) and it doesn't give me an option to light the fire.
M4st3rM0dd3r 21 févr. à 21h25 
Hasn't been updated in nearly 6 months as of this review but still a lovely mod. It has issues but every mod alwyas will none of which here are game breaking in any way. Minor gripes mostly. IMO the good here out weighs the bad.

The many cliffs and plateaus in Ragnarok that scream build a castle on them is now entirely possible and with style. Balance compared to vanilla structures is fairly reasonable.