Company of Heroes 2

Company of Heroes 2

4,405 ratings
CheatCommands Mod II
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Item Type: gamemode
File Size
Posted
Updated
3.371 MB
May 28, 2016 @ 12:37am
Feb 3, 2022 @ 7:59am
34 Change Notes ( view )

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CheatCommands Mod II

Description
The Ultimate Testing Mod

Features
  • Manipulate Selected Units
    • Kill, Delete, Modify Health, Change Owner, Remove Criticals, Remove Upgrades, Toggle Auto-attack, Remove Slot Items, Add Veterancy, Add Suppression, Teleportation
  • Alter Game & Resources
    • Instant Production, Construction, and Ability Recharge, Control All resources (Including Population Cap), Toggle Fog of War, Enable/Disable AI, Change AI Difficulty
  • Copy & Paste Anything
  • Spawn any Unit, Building, Commander Ability, or Slot Item
  • Camera Panning Tools: Produce cinematic camera movement for machinima

Installation & Usage

1. Subscribe to CheatCommands Mod II by clicking the Subscribe- button above
2. Launch COH2
3. Create a custom game. Select "CheatCommands Mod II" from the Win Condition menu (See screenshot #3)
If you can't find CheatCommands Mod II from the list, refresh your Workshop items via Main Menu -> Modding Hub -> Manage -> Refresh (See screenshot #4)

Feedback & Bug Reports

Please post your feedback, feature requests, and bug reports in the forum threads provided below.

How does it work?

The mod itself is purely implemented with SCAR. There is no attribute tuning what-so-ever. Currently there's over 17,000 lines of code, most of it being the framework (consisting of my helper library and event-driven UI system)


Special thanks
- tightrope for creating the video tutorial
- Thibz for helping with the v. 2019.1 update
- tightrope for helping with the v. 2019.1 update
Popular Discussions View All (19)
177
Aug 24, 2024 @ 9:07pm
PINNED: 🗨 Feedback & Feature Requests
Janne252
113
Aug 7, 2022 @ 12:25pm
PINNED: 🕷 Bug Reports
Janne252
21
Jul 27, 2024 @ 4:09am
PINNED: 🛈 FAQ (Frequently Asked Questions)
Janne252
794 Comments
Toyota/Corolla 2012 Aug 20 @ 4:49am 
Can you add option for "Infantry only" ??? :steamthis:
Moreno2.1 Jul 25 @ 11:00am 
como lo descargo?
danghuutien97 Jul 7 @ 3:20am 
Hey team,

Just wanted to flag a recurring issue related to save and load functionality in skirmish mode, specifically when certain mods are combined.

I've observed that the save and load options become locked (greyed out) when using the "Advanced Commander Mod" (Steam ID: 350031348) in conjunction with the "CheatCommands Mod II" (Steam ID: 692412438).

Given that "CheatCommands Mod II" is noted on its workshop page as being incompatible with Company of Heroes 2, it seems likely that this combination is causing conflicts that prevent the game's core save/load system from operating correctly.

It would be great if this could be looked into, as it significantly impacts gameplay when these mods are active together.

Thanks!
蓝色军舰头 Apr 27 @ 5:00am 
It is hoped that the option to turn off the AI of individual units can be added
ABEL Mar 30 @ 9:40pm 
Can you please add an option to unlock the range limit for all weapon units? Just being able to lift the fog of war isn't enough for me:steamthumbsup:
DVM_104 Jan 31 @ 5:25am 
can we activate the mod on the campaign, if so how to do it please??
Sparrow690 Dec 25, 2024 @ 12:28pm 
This mod is such bs, and I love it. Had loads of fun spawning stuff in and generally messing about.
ppalatip.k Dec 14, 2024 @ 3:26am 
The best mod i love it
nothingaboutme_19 Sep 29, 2024 @ 1:17am 
gonna try this one
kevin(speedbird)bob Sep 13, 2024 @ 11:13pm 
cannot use the mod, done everything as instructed, cant find the option in 'win condition'