Arma 3
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NGA - Next Generation Armory
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Data Type: Mod
Mod Type: Weapon
File Size
Posted
Updated
571.107 MB
Nov 30, 2023 @ 12:06am
Nov 30, 2023 @ 12:27am
3 Change Notes ( view )

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NGA - Next Generation Armory

Description
Next Generation Armory
Next Generation Armory is a project originally started by SonicJohnBH, with the intent to add all of the candidates from the NGSW program for the US Army.
After months of procrastination, and busy schedules preventing myself (Pred) and SonicJohnBH from continuing work, this is the re-release of the mod, with many fixes that were done, but pushes never released.

This mod currently only contains the winning rifles. But may see the other competitors rifles return in the future.

Current Contents:
  • XM7 Spear - 6.8mm Assault Rifle
  • XM7 Raptor - Short Barrel version of XM7
  • XM250 - 6.8mm Squad Automatic Rifle
  • MG338 - .338 Normal Magnum MMG
  • MK22 ASR - Multi Caliber Long Rifle
  • XM157 FC - Smart Scope (works like real FCS)
Future Additions:
  • MK22 SOCOM
  • Fully custom reload animations.
Optional add-ons:

Why ACE required? / Non-ace version?
XM157 requires the ACE. It uses ACE XM157 Framework.[ace3.acemod.org]
Most weapon/ammo configs are made to be nice with ACE.
We do not recommend without ACE; it's expected performance will not be achieved.

Please note, this mod will maintain its dependency of ACE until further notice.
See comments on this post for further details.

How to use the XM157?
Check Tutorial Video[medal.tv]

What is the NGSW Program?
The NGSW rifles fire in the new 6.8x51mm bullet. However each of them has different methods of making the casing and as a result their own quirks and advantages. The INSANE ballistics required by the NGSW program lead to very effective results. With an average muzzle velocity of over 3000 ft/s with a 137 grain bullet out of a roughly 13-inch barrel, it’s purpose is to be able to defeat modern body armor at extended distances. It does this with a chamber pressure of around 80,000 psi, around that of a tank-cannon.

Now what if I’m not a firearms nerd and that whole paragraph just confused me? Well, to put it in simple terms, this is a bullet that’s about halfway between the 5.56 (M4/M16) and 7.62 (SCAR-H, M14) in terms of caliber, but WAY faster than both. This is a bullet that says “well the SCAR hits hard, but the M4 is fast and accurate” and then instead of compromising it just does both of those things at the same time...twice.

Looking For A Unit Using These Weapons?
We in the 27th IR are a newer to Arma 3 milsim unit that utlizes the weapons featured in this mod.
Feel free to join the discord or visit our website!
https://discord.gg/RbFbsUWtQz
https://www.27thirru.net/

Credits:
SonicJohnBH - Supplier of models and incredible amount of work on weapon animation.
Akinaro - Modeling
Aaren - Audio
Derrick - Screen shots
Exocet - Weapon inspecting in screen shots.
72nd Airborne - Bipod mounting fixes.
SonicJohn's Wife for tolerating him (Somehow)

Please Read Before Comment
This mod will maintain its dependency of ACE until further notice.
See comments on this post for further details.

If you have screenshots of issues that you think would be beneficial to helping fix bugs, PM 'pred,' on discord.
103 Comments
SteveTheHero May 9 @ 12:18am 
Are the animations coming anytime soon?
Ленинградская May 3 @ 8:23am 
XM250 MG338 的·换弹cg能不能向m249那样显示出来?还有这两枪械能不能取消,消音器换装其他类型枪口,能不能增加200发子弹的弹夹?能不能做些不同颜色的XM250 MG338:steamhappy::steamhappy:
games4zak Apr 22 @ 3:51pm 
@Zero Enna It's not wrong ACE Overheating is very silly. There is a fix for it on how to do it but you'd have to dive into ACE configs and I've already done that once and don't want to do it again
why was the RM277 removed?
Zero Enna Apr 6 @ 2:31am 
If this ever is read. The Weapon mass (of atleast the spear) is wrong and this breaks ACE Overheat.
virtual_rain Mar 26 @ 12:33am 
It seems no update is inbound… is anyone aware of an alternative?
Predator14 Mar 22 @ 6:56am 
no update ???
=SWF= Spartan0536 Mar 16 @ 12:26pm 
@SonicJohnBH and team, I finally managed to get some good ballistics data on the 6.8 Common Cartridge which is what the US Military is calling 6.8x51.

DODIC for the new 6.8 round is the XM1186 GPR (General Purpose Round)

It's based off of the EPR rounds in 5.56 NATO and 7.62 NATO just in a .277 caliber bullet.

It's weight seems to be at 140 grains, 3000+ ft/s from a 16 inch barrel with a G1 Ballistics Coefficient of .508

I am currently crunching the numbers to get the ArmA ballistics data so I can send it to you. The ballistics data should make it so you do not require ACE as all of my ballistics data for NIARMS, EricJ, SMA, RHS uses stock BI coding parameters.
valross Mar 15 @ 1:23pm 
@NGA Team I have an operation planned with my local group using this mod for 2024-04-08. Is the update to use proper BI keys going to be uploaded before that date? If not, would it be OK if I reuploaded this mod with keys to be able to use it by that date?
Miss Heda Mar 9 @ 8:38am 
@NGA Team would it be possible for you to sign the mod with a BI key so we can use it on our server? If not would it be okay if I did that myself and reuploaded the mod with a key?