Arma 3
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Team Collaboration Aides - BFT and more!
   
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Data Type: Mod
Mod Type: Mechanics
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2021년 8월 9일 오전 6시 03분
2021년 10월 8일 오전 10시 52분
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Team Collaboration Aides - BFT and more!

Jacco님의 1 모음집
Generally Dangerous - Mods
아이템 48개
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Team Collaboration Aides - BFT and more!
A collection of scripts to help your team!
Check us out on Github[github.com]
Warning! this mod is still in early (active) development. Things are subject to change very quickly.

Features
BFT - Group markers
Track your player's teams with group. Configurable using CBA settings. Also allows squad leads to set their marker colour, icon and name. Update your groups data by using self interact (ctrl+windows) on the map.

BFT - Unit markers
Track your units! The markers only show up when zoomed in on the map. Settings allow you to see just your own squad, or other squads as well. The icons & colours follow your DUI settings.

Vehicles - Speed limiter
Added ACE interact options to land vehicles to set the speed limiter to match infantry walking speed (as well as some convoy speeds)

Misc
- "Mark building cleared" markers in self interact. Quickly marks a cleared building.
- "Loadout" section on the briefing. Creates on mission start.

For mission makers
The three main variables used for group markers are:
  • BFT_groupMarker_visible, obvious.
  • BFT_groupMarker_type, can be one of: air, antiair, armor, art, hq, inf, installation, maint, mech_inf, med, mortar, motor_inf, naval, ordinance, plane, recon, service, support, uav, unknown.
  • BFT_groupMarker_color, found here[community.bistudio.com]

An example (in the init field of a group):
this setVariable ["BFT_groupMarker_visible", true]; this setVariable ["BFT_groupMarker_type", "mech_inf"]; this setVariable ["BFT_groupMarker_color", "ColorOrange"];
인기 토론 모두 보기(1)
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2023년 2월 19일 오전 8시 30분
Is this mod client side?
Herr Vogel
댓글 40
Ferdilanz 2024년 4월 11일 오후 2시 24분 
Hey, I noticed when a group leader is killed that they don't get the BFT in their ACE interactions on respawn. How would I get this to work on respawn? I've tried doing "[] call tca_bft_fnc_settings_add" but that doesn't work. I wonder if there's something missing? How can I fix that?
Bendy 2023년 10월 7일 오전 3시 47분 
check this. Maybe lift a bit of code from this regarding GPS:

https://steamcommunity.com/sharedfiles/filedetails/?id=3046750324
Jacco  [작성자] 2023년 10월 7일 오전 2시 52분 
True, iirc it's been on my to-do since the start 😆
I'll see how much effort it is to get back into it. If it's doable I'll give it a go!
Bendy 2023년 10월 7일 오전 12시 18분 
would you be able to add an option that it only works if you have a GPS device? otherwise its a bit unrealistic
Jacco  [작성자] 2023년 10월 6일 오후 11시 47분 
Oh nice! I don't remember why I made DUI a requirement (icons probably), but ACE is mainly for the interact menu!
Bendy 2023년 10월 6일 오전 10시 58분 
fun fact: the blufor tracking will still work without ace and dui mods.

only the single unit (solider) representation won't work. but the bluefor icon for whole squad will (and other squads)
Bendy 2023년 10월 6일 오전 10시 34분 
please add an option "only with GPS device" so that it only works if you have one of the GPS devices
Jacco  [작성자] 2023년 9월 25일 오전 5시 14분 
Not really, sorry! I've considered getting back into it a bit, but I haven't played Arma in ages. It should still work fine though!
GiG Haze 2023년 9월 21일 오후 4시 24분 
is this Mod still being maintained?
Jacco  [작성자] 2022년 9월 20일 오전 5시 53분 
Cool! You should be able to make a PR if you figure it out!