RimWorld
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Antinium
   
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Mod, 1.0, 1.1
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2.605 MB
18 okt 2019 om 9:50
23 jul 2020 om 12:50
15 wijzigingsnotities (weergeven)

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Antinium

Omschrijving
I am no longer supporting this mod!
1.2 version by Mlie here: https://steamcommunity.com/sharedfiles/filedetails/?id=2209261976


Overview
Adds a new playable race based on the Antinium from the Wandering Inn web serial by pirateaba[wanderinginn.com]

Includes a player faction, starting scenario and two AI factions.

Antinium are a hive species that resembles giant ants. This is a difficult, low-tech start.

Antinium are good at melee, and have a lot of natural armor. They're also good at mining, construction, and butchery. They're bad at ranged combat, farming, animal taming, and cooking - Antinium can safely eat raw or rotten food, so their cooks don't always know what isn't safe for other species to eat (lots of food poisoning if an Antinium cook is feeding a non-Antinium colony).

Antinium like eating insect meat and are less bothered by cannibalism or mistreating prisoners, but more bothered if someone close to them dies. They really hate being wet. Antinium have many other preferences that may seem strange to humans; it may be difficult to integrate outsiders into an established hive.


Hive Queens

Any faction can get a hive queen. Minimum colony population is 6, with at least 3 colonists being Antinium.

She will need a LOT of food and resources, especially as a larva. She'll eat as much as 2-3 adults in the first quadrum (this will calm down as she matures). If you can't feed her, deconstruct the egg and wait for a new spawn.

Antinium and pawns with high psychic sensitivity will be the most in tune with the Queen. Putting on a foil hat will reduce or remove most effects, both good and bad. As the Queen grows in strength, the effects will get bigger and more pawns will be affected.

A healthy happy queen will give health and mood boosts to colonists, and a sick or upset one can bring the whole colony down. The Queen herself will be very demanding and incapable of most work.


Important stuff

Requires Humanoid Alien Races

Get it from Github[github.com]

[ko-fi.com]
Discord[discord.gg]
My other mods


Credits:
pirateaba for the story
Kooreth for the idea
rebelrot96 and Mister Mansion for the Gnoll Race 1.0 mod, which I used as a reference
Everyone in the RimWorld modding discord and the Human Alien Races discord for lots of help, especially dninemfive and Pelador


Populaire discussies Alles weergeven (4)
23
4 jul 2020 om 9:07
Ideas and Suggestions
Zylleon
10
31 mei 2020 om 17:01
Bug Reporting
Zylleon
2
19 mrt 2020 om 9:40
Backstories/Traits
Zylleon
108 opmerkingen
Mlie 25 aug 2020 om 13:05 
Made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2209261976
Hope this helps anyone!
Zylleon  [auteur] 14 aug 2020 om 22:49 
No, sorry.

If someone else wants to update and reupload, I only ask that you link it here so that people can find it. The full source is available at the Github link, and updating mods from 1.1 to 1.2 shouldn't take much.
Natalie6 11 aug 2020 om 0:17 
Damn, guess that probably means no 1.2 ant people
Zylleon  [auteur] 24 jul 2020 om 8:40 
Not really active anymore. I would be ok with someone taking it over.

Update, Antinium can meditate at anima trees
Frostin 19 jul 2020 om 16:08 
Been a long time since I last played rimworld. this was one of my favorite mods. Are you still working on him?
superomgj 4 jul 2020 om 18:49 
Wow, that's quite a hefty negative moodlet for getting wet.
Angus Beef 2 jul 2020 om 22:24 
It's lame that queens can't reproduce.
TheSevenSins 18 jun 2020 om 17:49 
I had a fifth antinium join us, just for them to be reveal a traitor. I still have not seen the event
Zylleon  [auteur] 17 jun 2020 om 23:47 
Antinium queen comes from a Mysterious Egg event that happens within 30 days or so of meeting the population criteria. The queen will hatch from the egg.

@tarknight-- Right now I suspect the backstories don't count, I'll have to look at that when I rotate back around to this mod
TheSevenSins 15 jun 2020 om 12:17 
@benai you mean there should all be set to female by default? yes! XD

@tarknight it is not right now but it would be indeed very cool. I dunno if the author here has the dlc or if it would make the mod require it however

@Zylleon I got 5 antinium and 7 other colonists how do I get a queen?