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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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8.691 MB
2019年6月19日 16時13分
4月2日 12時04分
133 項目の変更履歴 ( 表示 )

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RimCities

解説
Overview
RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-controlled cities provide even more of a challenge by occasionally bombarding you with mortar shells.

It is possible to visit and explore friendly cities with in-person trading and custom quest objectives. Rival factions will attack one another's cities from time to time, giving you opportunities to choose sides and establish military alliances.

You may also come across abandoned cities, which provide great scavenging opportunities for you and other nearby raiding parties.

Citadels are very long, very narrow, heavily fortified city maps. Conquering a citadel requires an elite, battle-hardened team of colonists, and the rewards are far greater than those of traditional cities.

RimCities is compatible with existing save files and works with Combat Extended, Real Ruins, Zombieland, Faction Control, RimQuest, Quest Tab, Medieval Times, and many other mods. If you're encountering issues, try disabling other mods and/or tweaking the load order.


Scenarios
RimCities includes default "Crashlanded" scenarios for various city types, as well as a combat-focused "Task Force" mission taking place on a narrow Citadel map.

If you'd like to create a custom city scenario, click "Scenario Editor" and check the box next to "Edit mode". From there, click "Add part" and add the "Start in city (RimCities)" option. You can then customize the scenario to your liking.


Development
GitHub repository and downloads:
https://github.com/rvanasa/rimworld-cities

Bug reports & compatibility requests:
https://github.com/rvanasa/rimworld-cities/issues

Work in progress! Let me know if you have any ideas or suggestions for the mod.
人気スレッド 全て表示 (29)
131
9月10日 13時07分
Bug Reports
i2ID
1
7月31日 8時27分
Can't reform Caravan [Resolved]
Rat, Devourer of Cheese
7
1月15日 15時06分
How do you defend city? It seems impossible?
Daeminos
1,603 件のコメント
pgames-food 9月11日 23時06分 
i think it was a via a world map event in devmode
pgames-food 9月11日 23時05分 
hi there might be a way similar to the real ruins mod, where you can spawn in a ruins map from that mod but only when on the world map. (if you make a backup of your saves and ludeon folder with rimworld closed first, to play safe, maybe there is a way there too)
Lunar Nepneus 9月11日 22時59分 
Is there a way to spawn them in via dev mode on an ongoing game? I did find one way but it was bugged and even though it showed up it wasnt visitable.
坦克人占占占 9月3日 17時14分 
This mod is interestingBut have two problem.
1. My pawns can't unload from vehicle by Vanilla Vehicles Expanded.
2. My ally invite me to attack one city. Although we failed in end, the city still change ownership to my ally.
batatafritada 8月23日 17時28分 
I love the mod, but the cities trading inventory is lacking a lot compared to normal settlements, I have yet to see a city sell an archite capsule for example. Also, cities not buying flake is kinda of a kick in the balls.
Swaggy 8月19日 6時33分 
I'd love to play with this mod, but apparently it has a rather big performance impact, because it has an "always active slow patch" according to performance mods blacklists eating a constant 0.5 ms. Is there any way you can tone down the cost of this patch (eg. move Update to LongUpdate), or even better make it inactive until the cities are visited?
Samurai Doge 8月17日 2時34分 
compatible with visit settlements?
The Beast 8月6日 6時38分 
Hey, started with this mod, but then I got sick of finding the last 3 people that don't break after killing every single other pawn.I want to remove it but the game started, is it safe to remove it ?
pgames-food 8月4日 17時33分 
hi if you dont have a workshop folder called 1775170117 you might need to do a right-click in steam library for rimworld and do a Verify game files - it might force re-check all the mods and update (but you might need to unsubscribe first, and restart steam, and then re-add it and do the verify)
Homeskillet 8月3日 8時31分 
For some reason I'm subscribed to this mod, but it's not downloaded lol.