Avrie
Jack   Apache Junction, Arizona, United States
 
 
Living in the warm sands of Elsweyr ... Ahhh There it is ... Home
На линия
Скорошна дейност
1 973 изиграни часа
последно пускане 19 май
1 458 изиграни часа
последно пускане 2 май
242 изиграни часа
последно пускане 24 апр.
Adam Jensen 007 18 февр. в 11:58 
Hello I hope you are doing well. Could you please write +1 here so we can bring back deus ex? https://steamcommunity.com/app/337000/discussions/0/4200238240347999595/?tscn=1708282129
KilaWatts 10 септ. 2023 в 17:20 
Great review of Starfield buddy. If you take requests, in the future, the game needs moon buggy type wheels for the planets, don't you think? Put in the starships, use it to get around the planets. Maybe manual landings/dockings would increase the realism and immersion. FYI, if you haven't stumbled upon the Juno quest, it's great. Reminiscent of "Vjer" in the Star Trek movie!
Avrie 20 май 2023 в 21:49 
LOL and one of these days We'll get to actually play. Right around the TES6 release
Vlad 254 20 май 2023 в 19:12 
The SSE 3,000 Hour (90% testing) Club
Lampros 29 ноем. 2021 в 4:57 
Yeah, even with experience, I suspected 250 percent would have been too much. But then, I also like "realism"-driven touches. So I will probably stay with the default 150 percent at Adept, if I use Wildcat. (I think for Valravyn it's 125 percent.) And I totally agree with the unattractive nature of "bullet sponge" approach; in fact, I am planning on using a mod that changes enemy scaling and units to reduce HPs significantly but give them better AI and more resistances.
Avrie 29 ноем. 2021 в 4:52 
I use the base settings for Wildcat, but I play at master level with Skytest installed... Not the "best" choices for a new player. I get one shotted by skeevers and wolves in the early game. My advice to all new players is make a solid run through at base difficulty until you get a feel for the enemies. I stay away from "bullet sponge" mods, but have buffed enemy AI and skills/detections