SrkBlid
 
 
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Reviewer in Gaming Until End

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Artwork Showcase
Night Fisher #02
2
Review Showcase
8.9 Hours played
The Warhorn

Pros
✔You can build your own village from nothing.
✔You have a lot of maps to explore and colonize.
✔An interesting main story.
✔It's fun to play with friends.

Cons
✘AI really deficient.
✘It's not well optimized, so you may have falls of frames or crashes.
✘Developers that don't respond to problems of the users.
✘A construction system that leaves a lot to be desired.

GAMEPLAY
💪 The combat
The combat in this title is not one of the points that I would highlight, since there is a low variety of weapons and a moderate variety of armors. Leaving aside the diversity of the equipment, mechanically it's bad and I think it is mainly due to the AI of the enemies, which will be developed later in the review. From the combat I can highlight the bow which is very practical for use and also reliable for hunting. In the game we will have to learn how to use several tools, including the shield, and although we have one equipped we can't use it until we learn it from one NPC, this point seems a bit unrealistic in the case of the shield but in others it is justified, the problem is the time and the difficulty there is to be able to find someone that teaches you how to use it.

📜 Story, lore and dialogs
The story is a plagiarism but interesting, is the typical story of someone who left everything to adventure but at the same time attracts you thanks to the ambience and lore of the place. We will meet many missions during the course of history, some of which are repetitive and others original. Each character has they ''mini-story'' or introduction when speaking for the first time with them but there is no book where we keep those we know or a bestiary for animals.

👨‍ The character and class
There isn't a class selection, we will only have to go up the skills of the main character as we go up the level. They lack a lot of skills that are basic in an RPG and I also think that the current ones are mostly unnecessary or ineffective, but in the same way there are some that are really effective but there are very few of them.

🎮 Controls and camera
The controls are easy and you can get used to them quickly, the same with the camera. The camera has two modes, one in the first person and another in the third person, personally I prefer the first person because when using the third person there are some small faults with the structures, making it difficult to use in these circumstances.

💣 Challenge or Difficulty
The difficulty of the title is hindered by the AI of the enemies and the cost of the constructions, what do I mean by this? In combat, the only thing the enemies will do is to constantly run towards your direction and hit you as soon as you are in their range, so if you haven't learned how to use the shield they will crush you. In the constructions I think that their difficulty increases exponentially when it request to you a lot of materials to do things that really do not cost that, besides that we will not have the possibility of reducing this cost.


TECHNICAL
💻 My setup and the performance
Windows 7 x64 - Intel Core I5 2300 - 8GB RAM - GeForce GTX 1050.
The performance of this title is one of the worst I've seen in a large amount of time, despite exceeding the requirements for it to work on my computer, the game doesn't pass the loading screen and when the world started it simply fell. For this reason I had to postpone the review for a while, until i find a solution (Thing I did on my own because the developers completely ignored my message). When I was able to play, I noticed several errors, such as frame falls, crashes, among others.

🎥 Graphics, Animations and Effects
The game has a graphic style that usually attracts all audiences, and in this case is justified because they have done very well in this aspect, except for some enemy NPCs that seem not to fit in the environment. Regular animations that we have seen in many current games that we could classify as bad but in this game they fit well. There are few effects but the ones that it haves stands out in a good way, such as the lights of the magic stones or the runes.

🔊 Sound and atmosphere
I would highlight the music above all, although the sounds are not left behind either, because with it we get a lot into the environment which tries to simulate the title, but I think that the atmosphere is affected by the fact that we have a very extensive map but there are not enough places on the map to entertain us, so sometimes it is very boring to walk ten minutes without seeing anything.

📺 Interface and HUD
The interface is bad and good, I think that is very well designed in the main menu, and fits perfectly but I think that ingame is really deficient. The HUD of food, life and water is too simple, just like the bar of objects or the inventory in general, besides having several options that are confusing and not explained at any time, so starting off you are not going to understand almost nothing, it's a question of what you're getting used to.

📡 The Artificial Intelligence
One of the worst, the NPCs of the villages rarely move from their place and the AI of the enemies is very silly, as explained above, the only thing they will do is run in your direction while they hit you, plus that most of they do not have varied abilities or attacks, only melee attacks.

💥 Bugs and errors
I could say that the game's errors are divided into two parts, the errors in the game and the external errors. The errors that are inside the game are mainly visual but don't bother the gameplay, like a tree that grows on top of another, that we can't put constructions or just rivers that can not be loaded correctly so they are cut in half. Now what bothers me the most, the external errors which can be the constant crashes or the frame falls for no apparent reason, they bother the gameplay. But in the same way, it is understandable that counts with these errors, due to that the game is in early access.

💰 Price-content ratio
The price depends on how you look at it, the game has its advantages and disadvantages but the important thing is that you can have fun, and even more if you buy it with a group of friends. From my point of view I think that the price is well established in relation to the amount of content and hours of play that the title can give us.


CONCLUSION
It's a good project that has a good basic idea and a combination of very good genres but which is still at a very early stage of development and lacks a lot of errors to solve, but with the current state of it there is good content and an interesting lore.


FINAL SCORE: 6


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Freeman Apr 12 @ 10:47am 
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