6
Products
reviewed
81
Products
in account

Recent reviews by HuskyBEASTTT

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
32.8 hrs on record (4.9 hrs at review time)
Early Access Review
REAL TARKOV KILLER
Posted April 30.
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1 person found this review helpful
65.9 hrs on record
part of review bomb, i promise to turn it positive when proper action has been taken.
i play ground RB mostly. air sometimes.
game is actually pretty good, realistic enough but still quick and fun most of the time (aside from issues listed below).

GAIJIN PLEASE:
- make people earn money, having some income and a good time makes you more want to add premiums and whatever, stopping/lessening playing because of frustation or too little earnings for limited time drives paying folk away.
- make max up/downtier 0.7 and not 1.0. this prevents a lot of ♥♥♥♥♥♥ time. yes it will make the queue 10% longer, it is worth better games
- nerf all long range missile helicopters. a GROUND battle ought to be about GROUND. (there are too little ways of countering a strong air campaign once the team starts losing/leaving(they leave to not lose too much money)
- cap point progressive cap, just like battlefield and others. PARTIAL CAPPING AND THEN DIEING SHOULD BE REWARDED, this makes people push and risk dieing (earning a bit and losing less ey)
- do not unfolder vehicles you numb-headed nuggets. use folders for small variation vehicles that interested folk will get, dont make it hinder the grind.


recomendations found on reddit
- make consequent deaths cheaper. (first death 100% of cost, second 90% etc if you lose the game.) this insenticises people to actually keep spawning.


for non-paying people:
- actually going up beyond 8.0 (first helis, cold war stuff) takes a normal player/person more than a year of playing regularly
- you have to be carefull no to die (discouriging charging and other fun stuff) because dieing costs quite a lot of in-game money (unless you're russian because they pity them?)
- lower tiers are still doable but above like WW2 it quickly becomes harder to perform somewhat and thus earn money (be aware you need money to buy, equip and use vehicles, if you are out of silver lions you can only play 1.0 base vehicles)

for people that PAID MONEY ON A FTP, this USED to be better. yet nowadays you earn the same/less than a non-paying player a year or two back.
gaijin is being a knob and openly forcing you to pay to enjoy the play.

for everyone:
- you die more often to CAS than anything else in a GROUND battle.
- anything russian is just bugged to where killing them is harder beyond doubt.
- volumetric shells promised to solve everything years back but is still highly problematic.
- BR's are compressed meaning that it happens to often that you just face stuff that you reasonbaly cant kill in a fair battle.
- horizon camping Heli's make you die without being aware of the threat or able to counter it. (there is no team system for alarming clear and quick about those threats and actually countering the c#nt)
- RECON drones, actually a good addition to the game, encourage camping a bit but are worth it.
WEAPON drones, ♥♥♥♥♥♥♥ atrocious addition, no interaction to be had just a BOOM and "oh i guess i am dead yet i had no way to counter/expect/anticipate"


again, i will turn this review positive once the economy and hopefully the research has been fixed.
Posted May 22, 2023.
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No one has rated this review as helpful yet
101.5 hrs on record (41.9 hrs at review time)
i like the yeet power
Posted October 7, 2020.
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No one has rated this review as helpful yet
10.0 hrs on record (8.7 hrs at review time)
YEET
Posted March 9, 2020.
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No one has rated this review as helpful yet
1,076.9 hrs on record (914.2 hrs at review time)
CS:GO Review
rep
Posted November 11, 2019.
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No one has rated this review as helpful yet
81.4 hrs on record (67.3 hrs at review time)
ja
Posted November 4, 2019.
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Showing 1-6 of 6 entries