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Recent reviews by Certified Paint Huffer

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Showing 1-10 of 17 entries
1 person found this review helpful
15.5 hrs on record (6.1 hrs at review time)
I also played through the beta and enjoyed the game personally but there are a few things that could use improvement in my opinion. 1. The UI Feels a tad bit cluttered and could be simpllified a bit when it comes to the combat phase, the map one is perfectly fine. 2. I wish there was some sort of way in the lobby to move the popup of the playersin your party to fully read abt the 4th character. 3.I also think it would be nice to have a sort of chart or something you can pull up to see what all the status effects actually DO, and what the difference between direct effect and tile effects are for new players so it sin't as much trial and error. Other than those 3 things though there isn't much issue and i thoroughly enjoy playing this game and I cant wait to sink several hundred hours into it.
Posted November 5, 2023.
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11.3 hrs on record (3.0 hrs at review time)
Early Access Review
The death comms alone are worth it, recoil in a low poly game is unheard of and im all here for it.
Posted June 23, 2023.
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1 person found this review helpful
0.0 hrs on record
THIS POST CONTAINS SPOILERS DONT LOOK IF YOU DONT WANT ANY

I thoroughly enjoyed this expansion with its few plot holes and without them, the new subclass was fun and so was getting to beat the ♥♥♥♥ out of Calus.

1. The story
The story can seem overarching at times however a lot of stories in different games tend to do that you just have to reinstate the point that was supposed to get across to players in the 1st place. Bungie is pressuring the 2nd collapse just as everyone of earth thought that is what the witness has come for to do in the first place. Destroy the traveler and bring its followers to their knees, however the story adds more intel that everyone is diving into. The witness came for the traveler in the 1st place to MAKE THE ♥♥♥♥♥♥♥ PORTAL, nobody on earth knew that is what he was here for in the 1st place. Calus was recruited as a disciple to be used as a pawn, he was a joke of a disciple in the 1st place;even caitl saw that he was a flawed emperor and cabal. Using his space wizardry he tracked "The Veil" to neomuna which he knew could hlpe achieve his goals of, again, opening the portal. Hence the Neomuna expedition, in which Calus was sent to do which can be assumed as a test to see if him and his cabal were worthy. As it progresses we see Calus become angry at the witnesses judegment into his obvious flaws which make him reckless which is what leads to him getting killed in the end ridding us of another disciple. The Radial mast was explained I don't see how people are so naive, they told us "That trinket? is just a mere example of what gifts my witness has bestowed upon me..."- Calus as also said " The jammers were meant to suppress our KNOWN powers" - Osiris. The whole point of the mast and the suppressors was to assist Calus in hindering us form getting to the veil to use it against the witness, the mast was also supposed to be the link between the veil and the traveler. However, with calus dead the witness decided to do it himself with our ghost.

2. Strand subclass
I really enjoy the strand subclass, it's something new and a better take on what I believe stasis was suppsed to be in the 1st place. I so far have only used it on my hunter and my only gripe is that the dive is a little wonky sometimes but i think its a great addition to the subclasses and makes for a way for people to flex their build more when it comes to nightfalls and endgame content while also giving excellent maneuverability that other classes dont offer. I also just like flying off my friends LOL

3. Neomuna
Solid 8/10 in location for me, beautiful atmosphere with amazing lights and strand capabilities, after all it is where the concentration is the highest because of the veil highlighting it for us which makes sense. Only issue I have is the invisible walls, some high buildings I cant skate or grapple over because of the walls and it ruins the fun of being able to have new maneuverability but its rather ok I dont mind using a sparrow

4. Weapons
The new weapons I feel are rather unique, I have yet to use them all but out of the ones I have used I felt they were very nice and had a rather nice feel to them over the typical legendary selection you would collect. The look is absolutley STUNNING regardless. The new quicksilver catalyst is phenomenal

5.Solo capability/legend
The legend mode in this campaign feels slightly easier to WQ, that is until Calus. It felt very unbalanced going in to fight calus and the arena didnt help witht eh amount of fall hazards there are and it felt easier whena 2nd even 3rd joined in. The fight was enjoyable regardless

Overall this was a great expansion in my book and I can't wait to see what the portal was for and what the veils whole purpose was in the upcoming seasons, I highly recomend this DLC and also recomend to ignore the Negative reviews as all of them are "Plot hole" complaints when this was supposed to be a city under siege defense kinda thing which is exactly what is was
Posted March 1, 2023.
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70.9 hrs on record (62.7 hrs at review time)
This game is a revolutionary title, it plays just like other soulslike games and has such a wide open world explorability. 10/10 would play again for the other endings
Posted November 24, 2022.
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1,560.7 hrs on record (679.9 hrs at review time)
Its a good game, but the PVP DRASTICALLY needs to be fixed, I shouldn't be getting one pumped from a non precision frame from a ♥♥♥♥♥♥♥ lightyear away. I shouldn't be literally SPAWNING and UNABLE TO SHOOT in front of an enemy golden gun its actual ♥♥♥♥♥♥♥♥. Im not even a PVP player anymore this is all pinnacles. If you are so ass and cant win 1v1's theres guns for that which i find beyond ♥♥♥♥♥♥♥♥♥. I shouldn't get 2 burst by a pulse rifle dude it makes 0 sense
Posted October 25, 2022.
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6.7 hrs on record (5.7 hrs at review time)
This game is very good dont get me wrong but there needs to be some MAJOR tweaks especially to characters imo.

-Julliete: Personally I feel her barrage of hits shouldnt do the amount of damage it currently does,whilst at the exact same time stunlocks and has insane knockback and any light character is instantly ♥♥♥♥♥♥ any where within a 1/3 of the barrier

-Asher: She is a great overall character and she is a brawler so her damage makes sense however her shield needs some adjustment, the fact it does 700 damage and if caught on the point staggers 3-4 times effectively makes you useless but then agian its probably just a skill issue on my part for her. just an overall annoyance

-X: Please dear god tweak his attacks, all of them do heavy damage and with trainings that make heavy damage hit harder and heal he becomes a behemoth. On top of that his attacks are inconsistant with some of them absolutely annihilating and on other times 4/5 swings dont even register when using my ultimate ability rendering him practically useless as his role as a brawler. To simplify, I picked him for the 1st time and won 7 ranked matches in a row 5-2 or lower, it shouldnt be that easy and if you main him seek mental assistance.

-In general:
-Matchmaking: the queue times are VERY fast which is a fact I LOVE about this game is its nice and fast paced like it should be. However i dont feel it is necessary to put me against the team I have lost 0-5 to 3 times in a row with them abusing the same strat.
-Character learnability: In the menu there should be a training range or at least the ability to read what characters do before buying them wihtout hoping the character is terrible or a godsend, at the current time you just buy the character and are forced to try it against other people off the bat and learn the abilities as you go wihtout having the chance to even know what they are, not too much of a gripe but it would be helpful.
-Known bugs i've ran into:
-Black screen: Once or twice while matchmaking a black screen with "Waiting for players" will show up but instead of actually loading it will sit at said screen and never load. The only solution me and my friends have found is Alt+F4 the application and relaunching, but the game keeps you in the lobby with your buddies regardless which is nice

Overall, It is a fantastic beta and I really enjoy this game and it's content even with the tweaks it despereately needs and I highly reccomend downloading and giving it a try
Posted September 26, 2022.
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47.5 hrs on record (13.8 hrs at review time)
It is a very challenging platformer with a lot of exploration, in order to get to some areas you need to get to others and its just about expxloring as much as possible to progress through the game. Cant wait for Silksong to come out
Posted May 7, 2020.
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812.1 hrs on record (334.5 hrs at review time)
It is a very calm and relaxing game,UNTIL A FRICKIN EPIC BOSS SPAWNS ON YOU, this game is a very good game to play alone or with friends and has a steady progression
Posted December 22, 2019.
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No one has rated this review as helpful yet
3,523.3 hrs on record (3,276.6 hrs at review time)
Dear god don't buy this game, I have played since year 2 s1 and it has only gotten worse. Highest ranked players vs lowest ranked players in cas matches is embarrassing. The amount of cheaters is insane and the fact the developers have a "cheat strike force' makes it even more of a joke considering theres on almost every game. The new player on boarding is terrible so its practically impossible for anyone new to play the game. As well as soon as crossplay integration got involved I get teammates tryuing to crutch aim assist with a controller on pc and cant hit a shot for the life of them.
Posted May 18, 2018. Last edited February 17.
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1 person found this review helpful
132.6 hrs on record (49.5 hrs at review time)
Early Access Review
♥♥♥♥ this ♥♥♥♥ they broke the damn game with the new card and matchmaking update, and ♥♥♥♥♥♥♥ talis is ♥♥♥♥ she teleported from her ♥♥♥♥♥♥♥ spawn to mine and illed me ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥
Posted December 23, 2017.
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Showing 1-10 of 17 entries