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Recent reviews by Archie - New Acc Link @ Profile

Showing 1-8 of 8 entries
13 people found this review helpful
6 people found this review funny
0.0 hrs on record
im gay
Posted October 7, 2014.
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4 people found this review helpful
1 person found this review funny
0.4 hrs on record
Gives enemies an aimbot and gives your soldiers extreme cases of parkinsons so they can't hit a target less than 5 meters away.

Lazy game.

DLC is also way too expensive.
Posted July 27, 2014.
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No one has rated this review as helpful yet
51.0 hrs on record (48.6 hrs at review time)
Early Access Review
At first, it seemed alright. I liked the zombie integration with the Dota/League type of playing without the dumb concepts of magic and repetitive dialogue of the character you're using.

But the mechanics of the game are absolutely ♥♥♥♥ty.

Power:

It's really annoying when you are a plain survivor, and you're faced against 12 other mutated characters. This is a simple problem with a simple fix. Each class would have its own power levels, which would integrate into the team creation.

Normal: 1
Armored: 2
Mutated: 3 or 4

To make everything fair, every team would have to have the same power level. This would fix the stupidity of a bunch of norms VS a bunch of mutated. But for maximum effect, weapons could have power levels too.

On the other hand, making everything even (combat, items, etc) would be helpful as well. Mutated and armored characters, depending on their weapon, do a hell of a lot more damage to AI and players than normal characters. This would be okay if their power ups had setbacks, but Normal VS Mutated always ends with the normal getting smashed.

And why doesn't the game seem to match you with people of a similar player level? It makes no sense how underbalanced this game is.

The grinding is also disgusting. The beta is a predecessor to a pay to win ♥♥♥♥ storm, where only those who upgrade their items do alright. The normal players have to play and play and play, and due to the fact that the overpowered people would win EVERY TIME, the normal players have to do so much more work.

The lack of exploration is also stupid as well. There's a few items, but the attacks and the charges always do the same thing. There's no dynamic function to the game. The only thing that has a huge range is the power, which is mostly one sided.

The game is also really exploitable too. All the movement is clientside, so adjusting some memory easily makes speedhacking possible. The game has a lot of speedhackers using cheat engine now, when the fix is so easy it's horrid. Each player always moves at a certain speed, so predicting where the player will go based on their current position (syncing client movement with server movement) would be a horribly easy thing to do.

Overall, it seemed like a good idea, a game dismissing magic and fairytails in replacement with normal things like shotguns, zombies, and things everyone can appreciate. But this game is currently bad as hell - where big problems can be fixed by small adjustments.

But It's not too late for the game to improve. It would probably change the gameplay experience a lot if these stupid problems were fixed, though. So if the creators fix the dumb problems such as these ones, the game will be playable, and enjoyable.

Edit: Pay to win patch has been released: Pay 45 bucks for every item x4.
Edit: Get banned for 15 minutes for leaving for literally 2 minutes
Posted June 30, 2014. Last edited July 5, 2014.
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1 person found this review helpful
1 person found this review funny
1.6 hrs on record (0.8 hrs at review time)
CS:GO Review
Hacker's paradise.

Nice "state of the art" anticheat, Valve.

I also like how if you're not crouching your arms are made of rubber making it impossible to shoot a target 3 feet away.
Posted June 28, 2014. Last edited July 27, 2014.
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5 people found this review helpful
5.3 hrs on record (1.5 hrs at review time)
I really like how if one person has a fireball, everyone else has less than a second to jump to the water if they're shot.

Yet everyone else has to throw ♥♥♥♥♥♥ plates.
Posted June 22, 2014. Last edited June 22, 2014.
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2 people found this review helpful
0.1 hrs on record
20+ GB

fun to play though...
Posted February 27, 2014.
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1 person found this review helpful
2.3 hrs on record
I don't see why you ♥♥♥♥♥♥♥ think this and League of Losers is so much different, saying the other one is ♥♥♥♥♥♥♥♥. It's practically the same gameplay with stupid ass vocal samples in both games.
Posted July 11, 2013.
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4 people found this review helpful
1 person found this review funny
2,085.8 hrs on record (688.9 hrs at review time)
This game wasn't the best before the update, but thanks a lot garry, you ♥♥♥♥♥♥ over garry's mod and all your former fans. Propkilling is filled with gays, autistic kids, and general bonehead ♥♥♥♥♥♥♥♥♥. Builders are filled with 8-12 year olds, DarkRP is just ♥♥♥♥♥♥♥ stupid, and you invited wannabe gamer ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥ like pewdiepie into the game, and they act as if they've known gmod and played it since the beginning. Overall, before update, 8/10, after update, 1/50. I hate to say I hate the new gmod and everyone in it. All the gmod Veterans are gone, and all that's left are autistic wannabe ♥♥♥♥♥♥ trolls, and ♥♥♥♥♥♥♥ like mikethanh (AKA Kelvin Evan). The game actually just infuriates me when I play it, I've never seen such a paradise be destroyed except during the great hurricane of chile, and the islands around it.

You ruined the game garry, you ♥♥♥♥♥♥♥ ruined it.

The community is ruined too, nobody with an IQ over 10 plays the ♥♥♥♥♥♥♥ game anymore! It's an autistic child's paradise, and it ♥♥♥♥♥♥♥ pisses me off, I officially quit playing codependently with anybody on this ♥♥♥♥♥♥♥ ♥♥♥♥♥♥ game.
Posted December 1, 2012.
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Showing 1-8 of 8 entries