Rodzilla
United States
 
 
Sup, nerds?

I knew you would look, you pervert! :lunar2019deadpanpig:
Got 'em.
Review Showcase
15.2 Hours played
Very very very cool concept. Definitely can tell its not finished, but that doesn't diminish from the game play. Nine hours in and haven't seen any game breaking bugs. Just minor things like wompy character animations when swinging a melee weapon and the action bar not showing up when picking things up sometimes.

The game is NOT nice. It punishes you. Hard. One wrong move and the team goes down. The mutants or aliens or whatever the hell they are do NOT f*ck around. You find yourself making a combat plan before opening every door.

The equipment choices are dope af. There's a tool that reminds me of the locater thing Sigourney Weaver had in Alien and a foam gun that lets you blow loads at doors to buff them against an onslaught of doof-bois.

The stealth mechanic is cool. It can be a little tedious at times. But if you don't have ammo (which you won't) then you definitely are gunna wanna try and sneak past those future folk lest you get wrecked.

Overall; thumbs up. My ONLY real gripe is that its a little rough with only two people or solo. You definitely going to want to talk your friends into getting this game so you can all be mad together. But I promise you'll have fun getting mad.... it's a strange feeling.

KEEP IN MIND - I seriously think the devs made this game to be extra challenging! Don't dismiss the difficulty right away. Let it drive you to do better and practice patience and tactics. Let it wash over you as you mindlessly spend nine hours straight blasting your way through hordes of turd nuggets as your eyes go bloodshot. Let the hate flowwww through yooouuuuu. Give in to your aaaangeeerrrr!

Things I'd like to see in the future for this game include:
- more monsti variants
- more uses for the terminals
- a prisoner customization
- more things that give lore and backstory
- better character animations
- more utility gadgets and tools
- more traps other than trip mines
- silenced weapons (maybe its an item that takes your consumable slot OR it has a certain % of usage before "breaking")
- multiple and/or bonus objectives (maybe some expeditions can have two objectives and the team can choose which one to complete, like, contingency objectives)
- the ability to trade tools to other teammates and possibly weapons and items
- I can probably think of a ton more, but it's 2 AM and my eyeballs are bleeding
Umabish Apr 7, 2016 @ 4:11pm 
ANSWER YOUR PHONE!!!!!!!!!!!!!!!!!!!!!
ZOM Mar 22, 2016 @ 3:37pm 
The Culling!
Trust, bruv.:steammocking:
Hawkshaw Jan 23, 2016 @ 10:43am 
Is Day Z worth picking up again?
Delirious Feb 26, 2015 @ 1:03am 
♥♥♥♥ and balls sir, ♥♥♥♥ and balls.
Umabish Mar 8, 2014 @ 7:10am 
im just tryin to get points...p.s. i hate your face
Rodzilla Mar 13, 2012 @ 11:51am 
Look! I have comments! ... im so special