10
Products
reviewed
485
Products
in account

Recent reviews by Issaq

Showing 1-10 of 10 entries
No one has rated this review as helpful yet
139.0 hrs on record (114.6 hrs at review time)
Wonderful fun, both with random players and with friends.
Posted March 13.
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No one has rated this review as helpful yet
321.9 hrs on record (0.5 hrs at review time)
A pure expression of fun. Definitely the best shooter you'll have played in years.

Other negative reviews about the speed changes are incorrect - There have been no changes to the speed or movement systems since the betas, those users need to change their FOV settings back since they've been reset after launch.
Posted December 8, 2023.
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1 person found this review helpful
15.1 hrs on record (9.8 hrs at review time)
Cult of the Lamb is an alright game. It's neither particularly special or bad. If this game were a lake, it'd be 100 miles wide and 6 inches deep.

I very much wish that there was a middle option between recommend and don't recommend. It's good enough that I feel bad not recommending it.

It touches on many things that made other roguelikes good, but doesn't really invest enough into any of them to make this game stand out.

Strong points:
-The art is incredible. I have no criticisms whatsoever on this point, the game looks stunning, both in the environment and in the monsters/bosses. The cult members are maaaybe the weakest point, as they are essentially paper animal dolls, but this is a nitpick, there are no problems with the art style.

The only thing I would say is that they could have leaned on the art even harder - I have noticed that some enemies that I attack change visually as they lose health, but unfortunately all enemies have health bars so this feature is made redundant.

Music- It's fairly good. It's not going to end up on anyone's soundtrack playlist later, but it's excellent in the background and doesn't distract you from the gameplay.

Weak points:
-Many gameplay elements seem pointless or not fleshed out enough.
Back to the wide but shallow lake metaphor. There's a dice game(actually fairly fun for a couple minutes), a fishing minigame, farming, sidequests, hundreds of decoration items, you can marry your cult members(As many as you want, you're a cult leader after all!). But there's no reason to DO any of it.
It's mostly trivially easy and doesn't give you any reason to do it more than once to try it out.
Half the loot in this game is various decorations, but the game gives you no incentive whatsoever to spend resources on those decorations, they don't provide any noticeable gameplay benefit and use the same resources that the other structures do.
Add to that an unskippable mini-cutscene that appears every time you find a new decoration item, and decoration moves from being pointless to somewhat annoying.

-Repetitive elements. You "level up" your cult members by dancing with them once per day. The dancing animation doesn't get shorter, and there's no indicator on which cultists you've already spoken with that day, so if you want to level them all up there's going to be a lot of wandering around.

I'll grant you that there doesn't seem to be any satisfying reason for leveling them up besides some intangible stat benefits, so you could probably skip this entirely, but that's a different issue.

Meh points:
-The combat. You left click to attack and dodge roll. And right click for a magic(curse) attack. That's basically it. It's functional but not groundbreaking. There's a few different weapon types and curses, some of which are fun to use. But this isn't going to be a roguelike where you design a crazy build.
-The cult members. While it might be on-theme for cult members to be disposable and interchangeable, considering that you spend most of your time while in the base doing maintenance to keep them alive and happy, it would be nice if they had some personality. (Other than a +5 instead of a negative -5 when they see poop, for example.)
-The edicts/doctrine/rituals. There is some interesting things here - The gameplay loop of collecting the tablet pieces to set up a new edict on the cult's values is set up well. It's unfortunately let down by the fact that most of the edicts and rituals aren't actually that interesting or useful. They're mostly set up to give or take away the faith attribute for various occurrences in-game.
The issue is that it's fairly hard to lose faith except by repeatedly dying in the combat section, or by totally neglecting to feed your cultists/clean up their ♥♥♥♥, so the faith mechanic can be largely ignored so long as you keep an eye on those indicators.



All in all it's a fine game, it's probably(?) priced fairly. I would have been happier if I bought it on sale, but I don't feel scammed. It's well put together and whoever designed the art is seriously talented.
Posted August 16, 2022. Last edited August 16, 2022.
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No one has rated this review as helpful yet
92.1 hrs on record (50.0 hrs at review time)
Even today it's the best Bethesda game.

You might have to suffer through some ancient looking graphics & missing your attacks a lot when you first get started- But once you get past that you won't be disappointed.

The rough start as you struggle to kill rats or cliff racers makes it even more rewarding when you are a living god leaping from mountaintop to mountaintop smiting anything in your path.

The story is where it really shines though, the quests and worldbuilding are so far ahead of their time that we still don't see the like today. A legendary game all around.
Posted July 14, 2022.
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No one has rated this review as helpful yet
28.7 hrs on record (27.9 hrs at review time)
This game is a work of art. Probably the only game that I can fully assign that descriptor to.

Posted June 12, 2022.
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No one has rated this review as helpful yet
49.9 hrs on record (34.3 hrs at review time)
Splitgate is a classic arena shooter brought into the modern era - And with exceptional execution of that concept.

Halo + Portal is the oft cited example, and that's... pretty much true.

The skins are a bit bland, the color scheme of the menu/UI isn't perfect, ideally it would have a better soundtrack... But these are nitpicks, and not the reason you would pick this game up. If you loved Halo 3 multiplayer, and Portal, and would like to see an unholy combination of the two released in a universe where every other shooter is a COD/Fortnite Clone, you should absolutely pick this game up.
Posted August 3, 2021.
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1 person found this review helpful
139.5 hrs on record (14.6 hrs at review time)
Early Access Review
Valheim is an extremely enjoyable experience for me. In the past 5 or so years, I've not been able to play many games for more than a few hours before giving up and letting them rot in my steam library. Today, I played Valheim for close to 10 hours straight.

The amount of care and effort that must have gone into a game sold for $20 and that takes up less than 1 GB of hard drive is incredible.

Don't expect to be blown out of the water right out of the gate: The opening of the game is slow & you will be slowly searching for food/animals as you attempt to get established enough to create tools/weapons and a base, but give it some time and you won't be disappointed.

Early access: Even if the game never progresses past the point it's at right now, it's still worth the price easily.
Posted February 20, 2021. Last edited February 20, 2021.
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No one has rated this review as helpful yet
153.9 hrs on record (153.1 hrs at review time)
This and Mass Effect 2 are some of the greatest RPGs ever made, up there with Baldur's Gate, KOTOR, and the Witcher series.

Always worth playing again.
Posted November 24, 2016.
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1 person found this review helpful
38.2 hrs on record
If you're not concerned about manufactured outrage about irrelevant microtransactions(People with too much money on their hands can buy singleplayer currency - The horror!) and you liked the previous Deus Ex, than you'll probably be reasonably happy with this game.

Granted, the microtransactions are fairly silly, but they really are completely irrelevant. You have to go to the store page in-game to find them, and none of them are in any way required to beat the singleplayer.

People complaining that it has less story depth than Human Revolution have managed to construct some industrial-strength rose tinted glasses in the few years since the last game. It's very similar in quality, and most people that aren't looking for a reason to be mad will likely enjoy this game. I certainly did, at least.

It's not a perfect game by any means, (I've run into my share of minor bugs) but it's hardly deserving of the negative steam reviews it's been getting.
Posted August 28, 2016. Last edited August 28, 2016.
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1 person found this review helpful
98.0 hrs on record (74.2 hrs at review time)
The greatest game I never heard of.

Thank god for steam sales, otherwise I'd probably never have happened across this excellent game. Sort of an unholy combination of RTS, Turn based strategy empire builder, and Medieval 1st/3rd person fighter. I'm not sure why it works so well but it does. I will be buying the sequal.
Posted October 1, 2014.
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Showing 1-10 of 10 entries