14
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0
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Recent reviews by Polymorphic Turtle

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Showing 1-10 of 14 entries
1 person found this review helpful
113.1 hrs on record
Don't waste your money on this, Bungie consistently violates consumer rights and flat out lies in order to generate more money. The ToS doesn't mean anything, if they've caused monetary loss or charged your CCs for something you never ordered you can sue them.
Posted May 11.
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3 people found this review helpful
14 people found this review funny
0.8 hrs on record
Early Access Review
Positively reviewing this so everyone on my steam friends gets their store recommendations ruined
Posted December 28, 2023.
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No one has rated this review as helpful yet
5.4 hrs on record (3.8 hrs at review time)
Have the devs ever driven an AWD car? Because it doesn't feel like it.
Posted October 24, 2023.
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2 people found this review helpful
19.8 hrs on record (8.3 hrs at review time)
Fix the controls, half the time inputs don't register on keyboard/mouse.

Stunlocks last too long. Game was obviously not balanced around the current length, evident by beta footage.

Terrible ♥♥♥♥♥♥♥ camera controls

Horrible assault boost binding for kbm, why doesn't letting it go cancel it? Why do I have to clunkily hold S and hope it doesn't instead try to rotate stupidly?

Other than that the game can be fun.
Posted August 25, 2023. Last edited August 25, 2023.
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1 person found this review helpful
39.9 hrs on record (16.2 hrs at review time)
Early Access Review
It's pretty good
Posted August 20, 2023.
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7 people found this review helpful
204.5 hrs on record (133.7 hrs at review time)
I really cannot recommend this game, which is a shame because I really want to.

Some core gameplay elements are there but the flaws are impossible to overlook.
Cash shop is being prioritized when the game is barely functional.
Inventory is a mess and near impossible to navigate.
Crafting is still not out because the coding for "blessings" is dependent on the weapon file.
No mission select.
AI director is overactive. Very commonly spawning daemonhosts/hounds on-top of people or a room they were just in.
NPCs shoot through walls almost constantly and have minimal reaction time.
Half the listed weapon stats are flat out wrong when one looks at the code.
Countless graphical bugs such as polygon stretching and seizure inducing z fighting.
Current gameplay loop is getting online every hour to look at potential weapon base ratings in the armory store, then closing the game.
Grinding for materials requires you to sniff around the map like a mole looking for diamantite and plasteel.
There is no point doing scriptures or grimoires outside of weekly coins.
Weekly coins are worthless because melk almost always offers trash.
Penances (achievements) actively promote gameplay that sabotages other people.
Then there's the fact that the game can outright brick your windows install and mess with your graphics drivers, eg:
0xc00007b and oxc000021a errors caused by this game because of their insistence on forcing raytracing
Raytracing can only be turned off by going into the appdata roaming folder for fatshark and making the config read only.
The game might however refuse to let you boot and instead force a fake crashify prompt.
Constant disconnects in missions related to their laughably tiny desync window of only 2 seconds.

Has there been any feedback from devs to signal that any of these things are being fixed?
No. All that's been shown instead is how new cosmetics and maps are being made instead of core issues being prioritized.
The game is barely playable, don't get it. At best it will be an annoying grind, at worst it will brick your computer.
Posted December 30, 2022.
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9 people found this review helpful
2 people found this review funny
459.8 hrs on record (395.6 hrs at review time)
Don't play it, get GHPC instead, it will eventually have multiplayer.
The game's grind was manageable a few years ago, it's pretty unrealistic now.
On the off chance someone still thinks the grind is fine, make a new account and start grinding to top tier.
Posted November 9, 2022.
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1 person found this review helpful
238.2 hrs on record (130.1 hrs at review time)
Early Access Review
Game would be great if AI wasn't given so many handicaps and if you didn't need mods to make the game somewhat fun.
It's clearly evident that taleworlds devs don't even playtest their own game, Lageta sieges are still broken beyond belief, ai incessantly declares wars and magics troop numbers out of nowhere, ai will randomly give up on a siege if you destroy the battering ram within the first 30 or so seconds and a lot of the core systems are clearly thought out to painfully stretch out the game instead of providing anything meaningful. The loyalty system is a good example of this as owning a fief that isn't your culture gives you a daily -3 to loyalty so unless you want them to rebel you will have to spend a large majority of your time just AFKing in various towns. Assigning vassals to these towns isn't even any better as they don't even try and it'll just end up as a cycle of the town rebelling, then some kingdom declaring war, taking back the town then having to defend it from an endless siege. Fix your ♥♥♥♥♥♥♥ game, there are very few people who enjoy staring at the map and then running back and forth recruiting units so you can stare at the map some more while you wait in a town.


A lot of these issues are actually being worked on, was not aware of the vast amount of changes on beta branch.

If you're new to this game, get the Diplomacy mod. It alleviates a lot of these issues but the core gameplay is still ♥♥♥♥.
Posted December 26, 2021. Last edited January 3, 2022.
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No one has rated this review as helpful yet
1 person found this review funny
37.6 hrs on record (31.3 hrs at review time)
Pretty good game, highly recommend. Only current complaint is the lack of extra content but I'm sure that's in the works.
I finished the game before even the first patches so it was pretty rough for me, though reading the patch notes it seems a lot of issues have been fixed. Another minor complaint I have is the lack of lower grade models or the option to use them in the environment. A lot of the models are beautifully modeled to the extent the game could be first person and still look amazing. The downside is that lower end machines suffer from this as a result, game would largely benefit from an option to switch to low polygon models for these environment details.
Posted December 10, 2021.
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1 person found this review helpful
96.0 hrs on record (85.9 hrs at review time)
I was late to the soda exploit. [F]
Posted June 30, 2019.
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Showing 1-10 of 14 entries