19
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532
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Recent reviews by c0ntriL

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Showing 1-10 of 19 entries
No one has rated this review as helpful yet
22.8 hrs on record (21.6 hrs at review time)
GREAT JOB HELLDIVERS, We crushed the SNOY Oppression!
Lets focus on those ugly Bugs and Bots!
...Wait whas that in the distance..it..it can't be..
NO..WA--

---TRANSMISSION INTERRUPTED-
Posted May 5. Last edited May 6.
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1 person found this review helpful
31.0 hrs on record (17.6 hrs at review time)
Payday 3 is the sequel to the hit Payday 2, as somebody who loved Payday 2, i thought Payday 3 was going to actually be good and fun, but as always with 2023 releases, i was wrong again, for the first few days you couldn't even play it due to the Always-Online requirement, which is a massive downgrade in my opinion from Payday 2 already, The only positive things i can really say is the gunplay, graphics and some of the mechanics, the skill system is neat and has a more "free form" of gameplay, the gunplay could use a little love but its good for now, the mechanics to actually interact with stuff while in casing mode is great, the lockpicking system is a upgrade to the old one.
Now for what i don't like, the weapon progression, you have to USE THE WEAPONS to level them up and unlock attachments, which some of them, don't get suppressors until level 5 or even level 13, with heists only lasting 3-15 minutes, leveling the weapons feels like a slog, speaking of leveling, the XP is tied to base mission completion with a cap of loot and some challenges, so you don't get as much XP as you used to, playing the same six heists makes the game feel like boring and repetitive, and theres really no penalty or bonus for going loud or stealth. I cant say i DON'T enjoy the game since i played it for roughly 17 hours at the time of writing this review, but..i cant say i love it either, i wish steam would allow me to have a.. "meh" review, cause currently, its just, you play it and thats it, i'm hoping that Starbreeze fixes all the issues and rethinks their stance on always-online, I'm hoping for more community drivin content in the form of free updates, weapons, hiesters, hiests and modding support, but for now, save your money and buy Payday 2 or cyberpunk, i heard thats good now?
Anyway, maybe i'll change my review once the game gets fixed and all the problems are sorted, for now, i would just pass on it and play something else,
Posted September 26, 2023. Last edited September 26, 2023.
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1 person found this review helpful
152.0 hrs on record (41.9 hrs at review time)
Early Access Review
The game is surprisingly fun and interactive, You and your team (if you don't play solo) use equipment to gather evidence of ghost haunting a property, either it be a residential house, a Campground, Prison or even a Insane Asylum, you use various tools at your disposal to check off what evidence you have, UV flashlights to find fingerprints/foot prints, a Spirit Box to talk to the ghost to get a response, D.O.T.S projector to see if the ghost walks through, and so many more, you also can use cursed items to figure out where the ghost is, using a magic cursed mirror allows you to see through the eyes of the ghost, monkey paw to get wishes..but at a cost, Tarot Cards to get a chance at gift..or your inevitable death, you use these evidences to get the correct ghost type to finish the contract, you also can do side objectives and take photos of the ghost or any interactions, you complete the contracts to earn money and you get bonus cash for side objectives and photos, get 10 3 star photos and finish all three side objectives, you earn a perfect investigation bonus, but watch out, ghosts are known to be unfriendly to intruders to their domain,
and will try to scar off anybody that comes in close proximity, by either throwing objects around, turning on radios, TVs or even setting off car alarms, stay too long and the ghost might even show itself..or worse..locks you inside and hunts you. The game offers different difficulty settings with preset rules to make the gameplay harder, such as hiding evidences, lower number of possible hiding spots, increase sanity drain, longer hunt duration, lower or no setup time. The difficulty goes as followed:
Amateur>Intermediate>Professional>Nightmare>Insanity

As of update v0.9.0 ASCENSION update, Money counts as XP, so 5000 cash is 5000 XP, we have access to ALL tools and equipment, but you start off as tier 1 and you have to level up to unlock them and then buy the upgraded version.

Right now there are bugs and some of the objects don't work and some evidences give false reports for ghosts, but thats CURRENTLY a issue at the moment of typing out this review, a hotfix should be pushed out and i'll update this review accordingly.

There are a total of 12 maps to play on:
8 Small maps
2 Medium
2 large

Small Maps:
6 Tanglewood Drive is the most common map to play on, its the first map ever made and its the best beginner friendly map due to its easy to understand layout, its a one story rancher with a basement and garage

10 Ridgeview Court is another common map to play, its a two story house with a basement and garage, it has a semi basic layout that can be complicated to understand due to the many rooms and winding corridors, best to have a teammate walk around looking for hiding spots while the others start the investigation, best suited for amateur or intermediate ghost hunters.

13 Willow Street is one of the smallest maps next to Tanglewood, lack of hiding spots such as closets and lockers makes it difficult to escape a ghost during hunt, so look for ways to hide behind furniture, if you're feeling crafty, you can loop the ghost around the kitchen island or the truck in the garage Its a one story house with a garage and basement, best suited for intermediate or professional players.

42 Edgefield Road is a two story, six-bedroom house with a basement and garage, with a congested, claustrophobic environment, its best to not be too close to fellow investigators due to them possibly blocking your view, cameras are your best option to see any interaction or evidences being gained, best suited for intermediate or professional players.

Bleasdale Farmhouse With two well-defined main floors, a spacious attic, and a winding, linear structure, its open rooms make it harder to find direct evidence without being close, listen out for any objects being thrown or use the Thermometer to see what the coldest room is, theres plenty of space to loop the ghost, such as the kitchen or the dining room table, the map has a confusing layout, thus checking the map before entering is your best way to see the layout of the rooms, best suited for Professional or Nightmare players.

Camp Woodwind is a small but open map being outdoors, thus its harder to find a ghost if its not inside tents, due to the weather effecting your ability to see the temperature using the thermometer, instead of a circuit breaker, the campsite has a generator you turn on to light the lanterns hanging around the property, due to its open nature, looping the ghost or outrunning the ghost is a viable option if the ghost is not speed boosted due to one of the abilities, but because of the open nature, once you find where the ghost tends to reside, do not be near that area, cause the ghost can spawn ontop of you and instantly attack. Best Suited for Intermediate or Professional players.

Grafton Farmhouse is a two-story farmhouse has a spacious ground floor with relatively large rooms, and a smaller top floor with smaller rooms and a storage room, its based of the farmhouse you will find on maple ridge lodge map, its the same idea as Bleasdale but more compact, not much else to say, best suited for Amateur or intermediate players

Sunny Meadows Mental Institution (Restricted) is the BIGGEST of the small maps even though its a blocked off portion of the biggest map in the game so only the immediate entrance area and one randomly-selected wing of the building will be able to be accessed, with its narrow corridors and randomly chosen areas for the play area, this is one of HARDEST small maps to play on due to the sheer size and various rooms the ghost and reside in, even more so the ghost can wander thus making it difficult to track, best bet is to find the coldest room or the room with ghost orbs gather from there, best suited for Professional, Nightmare or Insanity players due to its difficulty.

Medium Maps:
Brownstone High School: It was the first medium-sized map added to the game, it has a symmetrical layout thus making it easy to understand, but its size and open floor plans make it difficult to track the ghosts if resides in the hallways, not many people like this map due to its size and openness, i personally don't like it and i pass it off as a subpar map, i don't have much to say about it other than i can take it or leave it honestly.. Best suited for: Intermediate or professional players.

Maple Lodge Campsite: being the game's third medium map and the first predominantly-outdoors location, it shares the same ideas as Camp Woodwind, thus trying to find the ghost outside the is difficult, it also is home to the Grafton Farmhouse, so the ghost can also reside in there, due to its size, looping the ghost or outrunning it is viable, such as woodwind, once you find the ghosts home area, do not stay around due to possibly getting instantly attacked during a hunt, theres also quite a few Easter Eggs on the map, can you find them all? Best Suited for Intermediate and professional players.

Prison: Its a medium sized map that bears a dilapidated, spartan environment, with long corridors subdivided with metal bars, due to its various side rooms along its narrow corridors, finding the ghost using either a thermometer or a camera with NV to find ghost orbs is your best best, this map shares the same community views as Brownstone High School, thus not many people enjoy it due to its sheer size and how many rooms there are, with how big the building is with all its rooms, a ghost hunt can happen and you will possibly never see the ghost, thus making it not really fun to play due to it, again, i can take or leave this map honestly, its subpar and i only played it once or twice, both times i couldn't understand the layout and got lost twice. Best suited for Nightmare or Insanity players due to its complicated layout and room designs, but professional and intermediate players can play it too.
Part 2 is commented:
Posted August 20, 2023.
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172 people found this review helpful
33 people found this review funny
2
2
1.3 hrs on record
I was apart of the old staff team.
its bad.
Posted March 12, 2023.
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2 people found this review helpful
1,916.7 hrs on record (279.9 hrs at review time)
Same as last year.
Posted November 22, 2022.
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No one has rated this review as helpful yet
0.0 hrs on record
I disliked the game when they did paid weapon DLCs, when the weapons were like 10-15 USD i was like
"What the actual F---" and disliked it.
...And as a Tripwire shill i am, i bought some of them cause..I like the minigun..and the rhinos, and the Glock and shield, and the Dual Glocks..and..actually i like most of the guns, only ones i don't like for my taste is the Mine Reconstructor, the Compound Bow, and the Gravity Imploder feels underwhelming to use.
But 30 dollars for over 100 dollars worth of weapons is a good deal and a step in the right direction to be honest.
It feels like they backed out of their promise of no paid DLC but...Gotta make money right?
It goes back to the "old days" of Killing Floor 1 with the weapon bundles and the character bundles.
Speaking of that..Pyro when?..Harold Lott?..Ash Harding?
..Please?..
Anyway, its a good deal, if you wanna test out the weapons yourself, just try to find a game that has people who owns the bundle, you might find what you like, and even if you don't want the entire bundle, if you just want the mosin and glocks, or Rhinos and Minigun, Buying two weps would be under the cost of the bundle
Normal price of weapons is 9.99 USD, two of them would be around 20, 10 under the price of the bundle..
Now if ur buying three weapons, just buy the bundle, since ur paying 30 for 3 weapons and for the same price you can get all of them.
But i would give it a positive review, Grab the bundle if ur a KF2 nerd like me.
Posted March 24, 2021.
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50 people found this review helpful
2 people found this review funny
1,214.7 hrs on record (299.8 hrs at review time)
Halo: MCC Brings the main series of halo finally to PC.

Halo MCC is a new experience on PC, not only do you get to play Halo in stunning 4K graphics, but also using full keyboard and mouse support, Its a first for the series to be ported to PC, last halo to put on PC was Halo 2 Vista back in 2004

MCC is not without bugs, Audio issues, clipping, Multiplayer issues such as delayed/desynced and disconnecting CO-OP, Some weapons not hitting their initial shots, sometimes the game will run poorly on some systems, MCC has a linear progression system, similar to a season pass, so it will take you sometime reach the max level, unlike in Halo Reach: 360, you would earn credits to unlock an armor of your choice.

As of Halo 3:ODST releasing, Halo 3 Multiplayer hit registration was fixed, ODST firefight was added, tons of bug fixes and changes were added, such as challenges being able to be viewed while in game. Further more, a new season pass was brought and celebration challenges.

You get to play as Spartan John-117, an augmented soldier due to experimentation in the Spartan II program.
Made to fight Alien religion known as Covenant, where they worship ancient relics/technology.

In Halo: Reach, the prequel to Combat Evolved. you play as Noble 6, a spartan III tasked with protecting Reach from civil unrest, until the Covenant invaded the planet, you're tasked to fight along side your team to help evacuated the human population before the Aliens wipe out human civilization on Reach.

Halo: Combat Evolved: The namesake of Halo, the start of the main series, you first wake up in a cryotube in the flagship of the UNSC "The Pillar of Autumn" you are tasked with protecting the UNSC Smart AI Cortana, not letting her fall into Covenant hands, mission two, you land on "Halo" an ancient forerunner relic, you are tasked to unlocking its secrets, stopping the aliens from using it as a weapon, and finally, combating the only enemy the Covenant fear; "The Flood"

In Halo 2: You are once again in the boots of John-117, this time on the Orbital Defense Platform known as the Cairo station, You are tasked in defending the homeworld of the Humans. Earth, you battle through the streets of the African City, New Mombasa, using tanks, heavy weapons and support vehicles to fend off the invading Covenant forces, that is until the a Covenant Carrier jumps through slipspace inside the city, causing your commanding officer to chase after, finding another Halo ring.
Part 2 of Halo 2 is where in the first time of the series, you find yourself playing as an Covenant Elite soldier, known as Thel Vadam, AKA The Arbiter, after the Battle of Installation 04 in Combat Evolved, the destruction of the halo ring was your error, your mistake, and the hierarchs of the Covenant punishes you, once you don the Arbiters Armor, you are tasked with assassinating a heretic who is preaching against the covenant's holy religion, finding an old friend along the way, partway through the climax you learn the secrets of Halo, forging a bond you never knew existed, as you fight your way through Delta Halo and the Covenant Holy city, High Charity, awakening an ancient evil once again.

HALO 3: ODST: You play as Rookie, a new member to an elite unit known as the Orbital Drop Shock Troopers (ODST) your mission was to assault a covenant carrier above the African mega city New Mombasa but due to an unexpected new member, your priorities
due to the carrier slipspace jumping, your drop pod malfunctioned and you crash into the side of a building, knocked out for 6 hours, you wake up and are scattered from your team, you have to walk around the city to uncover clues of where your team is and what happend to them.
(Note: Even though its called Halo 3: ODST, the game takes place during the events of Halo 2)

Halo 3: Halo 3 continues right where Halo 2 left off on Master Chiefs story, The game takes place a few months near the end of the war, You play as Master Chief with a new ally by your side, You crash land on Earth, in Africa, the covenent fleet uncovered a forerunner artifact, your job is to stop Truth from activating the Ark and killing him, a portal opens up and you and a skeleton crew of USNC and friendly elites go through to follow truth to the Ark, finding the cartographer and the control room for activating the rings, you gain a unlikely ally for a short time being until they turn on you, you find out that the Ark is a installation for the manufacturing of the rings themselves. You go into the flood infested High Charity to locate Cortana to get the index to fire the newly formed ring above the Ark, to kill the local infestation of the flood.

Halo 4: Halo 4 continues off where Halo 3 finished, you're trapped on the aft end of the USNC Frigate "Forward Unto Dawn", 4 years after halo 3 finished, you wake up to find Convenant scavangers tearing apart the ship, you fend them off to find you and the ship in the proximity of the forerunner planet known as "Reqiuem" your ship gets pulled into the planet through a graviity well and you land among the wreckage, you find out that cortana is in the starting stages of rampancy, as you fight through the covenant forces on the planet, you fight an acient army known was "Promoethens"
Posted May 24, 2020. Last edited November 25, 2020.
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1 person found this review helpful
2,793.4 hrs on record (871.8 hrs at review time)
Ive been playing Destiny for along time, the game has great storyline, rich features and fantastic gameplay, the game can be buggy at time, but it does not effect the replayability, PvP can be annoying and meta is the only thing that can be found, but i would keep coming back to play.
Shadowkeep Season rank: 300, Powelevel 980.
Posted November 26, 2019.
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1 person found this review helpful
125.0 hrs on record (94.0 hrs at review time)
Early Access Review
Whats not to like about BM?
Its a massive overhaul of Half-Life 1
And with the new Xen update, it looks amazing..
It might not run well on older systems like mine.
I run a i5 7.80ghz with a AMD Radeon 7870.
But, none the less, it makes HL1 look so beautiful.
Either way, i would grab this while its on sale, or not..Its still a great game half off or full price.
Multiplayer is kinda, dead but other than that, its great fun.
Workshop support is great, just, not fully implemented yet, you need to jerryrig some mods to work.
Posted June 29, 2019.
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2 people found this review helpful
822.2 hrs on record (399.7 hrs at review time)
Killing Floor 2 is the sequel to Killing Floor.
Killing Floor 2 is different than the first one.
Updates and DLC are free but there are microtransactions.
.......
You play as a group of 6 to defeat waves of mutated clones, up to 10 waves until you get to a boss wave.
Earn dosh by killing ZEDS, map objectives or healing your teams, there are different perks that fit a playstyle.
Are you a run and gunning person that wants speed and less accuracy? SWAT is for you, Do you like High powered Assault Rifles for range and damage? Commando is the way to go. If you just wanna see the world ablaze, Firebug is a lit choice.
PVP mode:
You try to fight and survive against other players playing as ZEDS, Survivors must last until the game is over to win with atleast one person alive, while the ZED players have to kill the remaining surviors before the end of the game to win.
Posted November 25, 2018.
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Showing 1-10 of 19 entries