13
Products
reviewed
352
Products
in account

Recent reviews by Xargon Bloodscale

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Showing 1-10 of 13 entries
No one has rated this review as helpful yet
884.7 hrs on record
You're more likely to get scammed, or doxxed, or DDOS'd, or harassed, or impersonated, or hear hate speech, or receive death threats... than you are to get a playable match on the official servers after waiting dozens of minutes for the matchmaking to even kick in.

>70% of this game is bots, and 90% of those are just idle farming drops (many with stolen accounts or cards to buy trading privileges) so the economy becomes even more inflated, because that's what this game has become: the facade of an old hero of gaming, barbarically torn off its neglected corpse to be worn by some damn supervillains (bot hosters) in order to extract as much money from TF2's loyal fanbase as they can.

FIX. TEAM. FORTRESS. TWO!
(and your other existing games, damnit!)
Posted June 4.
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1 person found this review helpful
14.8 hrs on record (7.4 hrs at review time)
Early Access Review
I just want to say, a lot of what the negative reviews say is valid. Yes, the game is pretty grindy in the current state. Yes, ammo and fuel dry up too quickly. But get lucky with a medium frame block drop here, or disassemble a base there, and you can have some good fun with what's there so far. I would definitely like to see the grind aspect reduced (and I suspect it will be when there is more content and other planets, as the current grind may be to keep players from going through all the content too quickly), but if you have time to kill, it's a nice and relaxing game, much like the original with more polish.

And let's not forget the best part: the fact that you can just repair lost blocks instead of actually losing them permanently! That alone is so nice it makes it hard to return to the original, where losing a rare block early on can be design-ending.

But, yes, devs! Please listen to what the negative reviews have to say, and keep at it! We all just want to see this game be the best it can be~
Posted March 22.
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No one has rated this review as helpful yet
6.9 hrs on record (3.9 hrs at review time)
I was glued to this game so hard, that an hour after my usual bed time, I accidentally quit the game, which instantly broke the spell and I leapt up yelling "WHAT TIME IS IT?"
Posted August 16, 2023.
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1 person found this review helpful
201.9 hrs on record (37.1 hrs at review time)
Wonderful game design. Fantastic attention to detail everywhere you look. Lots of little things you can do which are ultimately meaningless, but help bond with your fellow dwarves. Beautiful art style and sound design. Incredible variety. Tons of progression, and cosmetic progression during/after that. A sense of humor that most would agree is fantastic. 10/10.
Posted December 27, 2022.
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2 people found this review helpful
82.5 hrs on record (72.6 hrs at review time)
Hey, this wand is coo- aaand I'm dead.
Oh look, a chest behind this wal- aaand I'm dead.
Why do I hear a worm? Aaand Steve killed me.
Where is the wand that was on this pedest- aaand I'm dead.

Noita is a very challenging roguelike, where the whole world can and will kill you, and the only real progression you get between runs is your knowledge of increasingly obscure ways to die. If you want entertainment, there are so many videos online of people dying in ridiculous, unexpected, or sudden ways!
Posted January 15, 2022.
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No one has rated this review as helpful yet
2,288.1 hrs on record (1,602.3 hrs at review time)
I've played a couple hours, it's alright I guess.

In all seriousness, Warframe isn't perfect by most regards, but damn is it good where it counts. Weapon variety: check. Ability variety: check. Customization: BIG check. Community's great, you can make almost every weapon viable, and you can be a space ninja. What more could you possibly ask?

Warning: may contain 300% your daily value of "Grinding"
Posted January 15, 2022.
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2 people found this review helpful
4.0 hrs on record
This is a brilliant expansion on the Portal formula. Short, but free. Genius, but challenging. You don't have three portals; you have more like, five and a half. Consider what actions in the present will affect the future, and how you can change things in the future without messing with the present. If you stick with it, each puzzle will turn from "this makes no sense and is impossible" to "oh, it all fits into place so easily now!"
Posted April 20, 2021.
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No one has rated this review as helpful yet
3.5 hrs on record
I don't recall purchasing LSD.
Posted March 12, 2021.
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No one has rated this review as helpful yet
29.7 hrs on record (19.4 hrs at review time)
Early Access Review
I just want to take this moment to tell you the following tip: Titanium, which is needed for yellow science and by extension interplanetary item transport, is only found on other planets from your starter one. This makes yellow science a manual process until you get that logistics system between planets, but don't worry; the number of yellow science required for those projects in particular is only 1/10th that required of red and blue. In other words: just make one big trip to fill your inventory with titanium, and you should have enough to get to automation between planets!
Posted January 24, 2021.
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No one has rated this review as helpful yet
48.8 hrs on record (27.8 hrs at review time)
8/10
+Very addictive
+Active development
+Satisfying building and repair mechanics
+Realistic physics
+Good multiplayer
-A bit buggy sometimes
-Not a whole lot to do unless you do multiplayer
Posted December 4, 2020.
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Showing 1-10 of 13 entries