Posted: July 2
Pretty good FPS! Old-school in the sense of Painkiller and Serious Sam, rather than DOOM and DukeNukem.
The level design isn't as interesting as the latter, but the game still has room for a few secrets for you to uncover. Each weapon is unique, with various uses, although the slow upgrade system doesn't encourage experimentation with the weapons (it's balanced for you to have 80-85% of the upgrades by the end of the game).
Still, even though it may take a while, each weapon is pretty satisfying.
Wave uponh wave of enemies. The big problem is how resilient they are to damage. Even a rocket launcher is rather inneffective... Then again, I played on Hard mode. It's... really hard. Sometimes frustrating, putting high damage enemies with you into very small spaces.
But, despite that big flaw, the game is still a hell of a lot of fun!
Visually, it's nothing short of impressive, with a huge, cyberpunk city. The lighting system is pretty good as well.
Then, there's the physic's system. It's a big part of what makes this game awesome to play! Everything explodes and breaks apart, and you can basically shoot everything long after they're dead. It gets a bit too resource intensive, but it's worth it.
The levels are a bit too long to my taste (usually 40minutes +), seeing how much you die. Checkpoints are really unforgiving as well, with the game lacking a "quicksave" feature.
But hey, if you're looking for a game that is purely about the shooting, with little other distractions, definitely check this out!