Metro: Last Light Complete Edition

Metro: Last Light Complete Edition

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Squiddy Aug 12, 2013 @ 8:32am
Linux version?
So pointing to here: http://steamdb.info/app/43160/#section_history

Linux has been added to it, is this really happening? :D

This is Liam from http://www.gamingonlinux.com by the way (I did email you asking about this to no reply :().
Last edited by Squiddy; Aug 12, 2013 @ 10:06am
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Showing 1-15 of 288 comments
Switches Aug 12, 2013 @ 8:34am 
+10000000000000000000000000000000000000000

Dont wanna put anymore 0's but If this is happening its amazing news indeed!
Sodium Chloride Aug 12, 2013 @ 8:38am 
It's good to see that Deep Silver is actually trying to support Linux.

We are always in need of more AAA games.
Xpander Aug 12, 2013 @ 8:43am 
cant wait!
hope this is really coming soon
Flying Fox Aug 12, 2013 @ 9:04am 
Amazingly! I can already see it in the list of games for linux!
Michael Murphy Aug 12, 2013 @ 9:09am 
I've seen the news as well. Is it really this easy to port a AAA game to Linux?
EPIC VOID Aug 12, 2013 @ 9:29am 
Wh000t? Must be a joke. Can't believe this! Gonna be an insta-buy!
adolson Aug 12, 2013 @ 9:58am 
My PC probably won't handle it at the moment, but I'll end up buying it anyhow if it releases... Here's hoping we see many more from Deep Silver.
Shaun Aug 12, 2013 @ 10:06am 
wow, unexpected and can't wait!
LagMan_pt Aug 12, 2013 @ 10:20am 
mmmmm, i have my doubts, this game is far from being a perfect technical experience for a lot of users on windows alone, it still needs work and the new dlc is still coming out, why would they turn to linux and mac which combined are like 3% of steam users if that much and spend the probably low resources they have, that doesnt make sense and i doubt it would give profit to such a small company as 4A, in fact they would probably lose money.
Last edited by LagMan_pt; Aug 12, 2013 @ 10:27am
Philip550c Aug 12, 2013 @ 10:23am 
+1 OMG I hope this is true. Im so excited!!!!
Squiddy Aug 12, 2013 @ 10:41am 
Originally posted by LagMan_pt:
mmmmm, i have my doubts, this game is far from being a perfect technical experience for a lot of users on windows alone, it still needs work and the new dlc is still coming out, why would they turn to linux and mac which combined are like 3% of steam users if that much and spend the probably low resources they have, that doesnt make sense and i doubt it would give profit to such a small company as 4A, in fact they would probably lose money.
Lose money from more people buying their game? Care to explain how they would lose money?
subotai Aug 12, 2013 @ 10:54am 
This is unbelievable, first X:Rebirth and now Metro in same year , f@ck yeeeaaaa
Shut up and take my money
Last edited by subotai; Aug 12, 2013 @ 10:55am
LagMan_pt Aug 12, 2013 @ 10:54am 
Because they have to mobilize resources (time and money) to converting the game, testing, debuging etc, and since theres such a small linux user database on steam, less than 1% (- the people who wont buy the game) i dont know how they would profit there (remember its a small company with low resources). They should fix the game for windows and develop their dlc, then if things turn out good develop for other platforms (my op of course). Im all in favour of multiplatform releasing but not every company is resourceful like valve that can convert every game to platforms mostly not used for gaming, do you think they are making profit with that,mmm i have my doubts, its more a fan service than anything else, because they can and of course want to be in the front :)
Last edited by LagMan_pt; Aug 12, 2013 @ 11:02am
subotai Aug 12, 2013 @ 11:01am 
Given that a multiplatform client like Steam distribution , porting DX9 to OpenGL is damn easy once you have the OpenGL API from PS3 for render.
Last edited by subotai; Aug 12, 2013 @ 11:01am
LagMan_pt Aug 12, 2013 @ 11:15am 
mmmm, i dont know if a game as complex as metro last light is that easy to convert, it doesnt even work properly for many people on windows, most games valve is converting to lynux and mac like halflife 2 and left 4 dead are still in beta versions for months and theive been constantly updated. Well im not a programmer so i cant say for sure, but converting complex 3d games to these platforms doent seem that straight forward. Well i hope they do anyways
Last edited by LagMan_pt; Aug 12, 2013 @ 11:19am
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Date Posted: Aug 12, 2013 @ 8:32am
Posts: 286