Metro: Last Light > 일반 토론 > 제목 정보
[GamingOnLinux] Liam 2013년 8월 12일 오전 8시 32분
Linux version?
So pointing to here: http://steamdb.info/app/43160/#section_history

Linux has been added to it, is this really happening? :D

This is Liam from http://www.gamingonlinux.com by the way (I did email you asking about this to no reply :().
[GamingOnLinux] Liam님이 마지막으로 수정; 2013년 8월 12일 오전 10시 06분
288개 중 1-15 표시중
< >
Switches 2013년 8월 12일 오전 8시 34분 
+10000000000000000000000000000000000000000

Dont wanna put anymore 0's but If this is happening its amazing news indeed!
Vorenon 2013년 8월 12일 오전 8시 38분 
It's good to see that Deep Silver is actually trying to support Linux.

We are always in need of more AAA games.
Xpander 2013년 8월 12일 오전 8시 43분 
cant wait!
hope this is really coming soon
IlyM 2013년 8월 12일 오전 9시 04분 
Amazingly! I can already see it in the list of games for linux!
mmstick 2013년 8월 12일 오전 9시 09분 
I've seen the news as well. Is it really this easy to port a AAA game to Linux?
EPIC VOID 2013년 8월 12일 오전 9시 29분 
Wh000t? Must be a joke. Can't believe this! Gonna be an insta-buy!
adolson 2013년 8월 12일 오전 9시 58분 
My PC probably won't handle it at the moment, but I'll end up buying it anyhow if it releases... Here's hoping we see many more from Deep Silver.
Predator105 2013년 8월 12일 오전 10시 06분 
wow, unexpected and can't wait!
LagMan_pt 2013년 8월 12일 오전 10시 20분 
mmmmm, i have my doubts, this game is far from being a perfect technical experience for a lot of users on windows alone, it still needs work and the new dlc is still coming out, why would they turn to linux and mac which combined are like 3% of steam users if that much and spend the probably low resources they have, that doesnt make sense and i doubt it would give profit to such a small company as 4A, in fact they would probably lose money.
LagMan_pt님이 마지막으로 수정; 2013년 8월 12일 오전 10시 27분
Philip550c 2013년 8월 12일 오전 10시 23분 
+1 OMG I hope this is true. Im so excited!!!!
[GamingOnLinux] Liam 2013년 8월 12일 오전 10시 41분 
LagMan_pt님이 먼저 게시:
mmmmm, i have my doubts, this game is far from being a perfect technical experience for a lot of users on windows alone, it still needs work and the new dlc is still coming out, why would they turn to linux and mac which combined are like 3% of steam users if that much and spend the probably low resources they have, that doesnt make sense and i doubt it would give profit to such a small company as 4A, in fact they would probably lose money.
Lose money from more people buying their game? Care to explain how they would lose money?
subotai 2013년 8월 12일 오전 10시 54분 
This is unbelievable, first X:Rebirth and now Metro in same year , f@ck yeeeaaaa
Shut up and take my money
subotai님이 마지막으로 수정; 2013년 8월 12일 오전 10시 55분
LagMan_pt 2013년 8월 12일 오전 10시 54분 
Because they have to mobilize resources (time and money) to converting the game, testing, debuging etc, and since theres such a small linux user database on steam, less than 1% (- the people who wont buy the game) i dont know how they would profit there (remember its a small company with low resources). They should fix the game for windows and develop their dlc, then if things turn out good develop for other platforms (my op of course). Im all in favour of multiplatform releasing but not every company is resourceful like valve that can convert every game to platforms mostly not used for gaming, do you think they are making profit with that,mmm i have my doubts, its more a fan service than anything else, because they can and of course want to be in the front :)
LagMan_pt님이 마지막으로 수정; 2013년 8월 12일 오전 11시 02분
subotai 2013년 8월 12일 오전 11시 01분 
Given that a multiplatform client like Steam distribution , porting DX9 to OpenGL is damn easy once you have the OpenGL API from PS3 for render.
subotai님이 마지막으로 수정; 2013년 8월 12일 오전 11시 01분
LagMan_pt 2013년 8월 12일 오전 11시 15분 
mmmm, i dont know if a game as complex as metro last light is that easy to convert, it doesnt even work properly for many people on windows, most games valve is converting to lynux and mac like halflife 2 and left 4 dead are still in beta versions for months and theive been constantly updated. Well im not a programmer so i cant say for sure, but converting complex 3d games to these platforms doent seem that straight forward. Well i hope they do anyways
LagMan_pt님이 마지막으로 수정; 2013년 8월 12일 오전 11시 19분
288개 중 1-15 표시중
< >
페이지당: 15 30 50
게시된 날짜: 2013년 8월 12일 오전 8시 32분
게시글: 288