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Fordítási probléma jelentése
anyone else experiencing this? or noticing any other changes from the update?
NEW FEATURES
All projectiles cast shadows
Texture LOD bias added to menu options
Added option to force v-sync (instead of “smart v-sync”)
Adjusted default brightness value
Shadow casting projectiles added to menu options
Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x
Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation)
Added option to disable checkpoints
Allow left/right to enter resolution menu
Variable FOV settings options were added into the main menu
Added controller bind options
Added additional anti-cheat measures
BUG FIXES
Fixed blood splatter effects break after reloading save game
Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up
Fixed weapon impact effects break after using the artifact (heart)
Fixed leaderboards to work across languages
http://steamcommunity.com/sharedfiles/filedetails/?id=110288121
ID, that is not how light or darkness works...
*Edit.* On seond look the effect isn't clear in a screenshot, but in my game shadows "cling" to the backs of objects.
Not much point and when you do see it, it looks wierd.
In my option menu i don't have lod bias and my v-sync still is smart.
http://steamcommunity.com/sharedfiles/filedetails/?id=104442881
After the patch
http://steamcommunity.com/sharedfiles/filedetails/?id=110292657
http://steamcommunity.com/sharedfiles/filedetails/?id=110296132
so: low texture LoD = sharp(er) textures - more jaggies
higher texture LoD = blurry textures - less jaggies
I am really wondering what kind of hardware some of you guys are running or attempting to run Doom 3 BFG on. I have a 2.6GHZ Core 2 Duo, 2GBs of ram and a Geforce 8500 GPU, not only is the game running super smooth, but I basically have it cranked up as high as I can that the game actually allows for.
I've seen a few people complain about performance and I just haven't had that issue and since my hardware is kind of old to begin with, I am left wondering what you guys are doing wrong.