Sid Meier's Civilization VI

Sid Meier's Civilization VI

A Civ of Ice and Fire V1.1.0 Gathering Storm
Matt May 6, 2019 @ 11:25am
Potential Improvements
- Make the North bigger on the Westeros + Essos map
- Move Castle Black between the wall on Westeros map (it looks in the wrong place)
- White Walkers cannot destroy city walls late game, nor can wights, completely destroyed and do about 1 wall damage. Unplayable.
- Dany starts with 3 dragons (weak and small), over the eras those dragons can be upgraded to a slightly bigger and stronger version, 4 times until fully grown. If they die, they're gone for good. This was a thing in Civ 5 Ice and Fire mod and was brilliant.
- As white walkers, (if possible) make them always at war with everyone else and block dialogue
- Increase speed for wights in snow or increase combat strength (otherwise the snow ability of white walkers is pretty damn pointless)
Last edited by Matt; May 6, 2019 @ 11:26am