Arma 3
Unsung
Dodge Apr 16, 2020 @ 10:30am
RPT Related Errors/Issues/Notes (v3.3g)
Hi Eggbeast,

Hopefully useful information to your review

Server RPT (snipped to include unsung noted entries)


17:52:34 uns_weap_w\optics\anpvs2\uns_anpvs2.p3d: No geometry and no visual shape
17:52:34 uns_weap_w\uns_model70\b_m70_camo.p3d: No geometry and no visual shape

17:52:34 uns_weap_w\a_optic\redfield_r700\o_redfieldart.p3d: No geometry and no visual shape
17:52:34 uns_weap_w\a_optic\anpvs2_m16\o_anpvs2.p3d: No geometry and no visual shape
17:52:34 uns_weap_w\m16\uns_xm16mag_20.p3d: No geometry and no visual shape
17:52:34 uns_weap_w\m16\uns_xm16mag_30.p3d: No geometry and no visual shape
17:52:35 uns_weap_w\m40\b_m40_camo.p3d: No geometry and no visual shape
17:52:35 uns_weap_w\smle\uns_smle_camowrap.p3d: No geometry and no visual shape
17:52:35 uns_weap_w\a_optic\leatherwood_m14\o_leatherwoodart.p3d: No geometry and no visual shape
Duplicate HitPoint name 'HitGun' in 'Uns_M102_artillery'
Duplicate HitPoint name 'HitTurret' in 'Uns_M102_artillery'
17:52:35 Dimensions in class Uns_M102_artillery should be an array of size 2.
17:52:35 uns_arty\d30_howitzer\optika_m119.p3d: No geometry and no visual shape
Duplicate HitPoint name 'HitGun' in 'uns_pk_low_NVA'
Duplicate HitPoint name 'HitTurret' in 'uns_pk_low_NVA'
17:52:36 Dimensions in class uns_pk_low_NVA should be an array of size 2.
17:52:36 Warning: Convex component representing Skids not found
Duplicate HitPoint name 'HitTurret' in 'uns_UH1D_m60_light'
Duplicate HitPoint name 'HitGun' in 'uns_UH1D_m60_light'
Duplicate HitPoint name 'HitTurret' in 'uns_UH1D_m60_light'
Duplicate HitPoint name 'HitGun' in 'uns_UH1D_m60_light'
17:52:36 uns_UH1D_m60_light: coll_pt - unknown animation source collectivertd
17:52:36 uns_UH1D_m60_light: coll_cpt - unknown animation source collectivertd
17:52:36 uns_UH1D_m60_light: pedal_r - unknown animation source rudderrtd
17:52:36 uns_UH1D_m60_light: pedal_l - unknown animation source rudderrtd
17:52:36 csj_uh1gun\proxy\uns_m79_proxy.p3d: vehicle, config class missing
17:52:37 Warning: Convex component representing Skids not found
Duplicate HitPoint name 'HitTurret' in 'uns_UH1D_m60'
Duplicate HitPoint name 'HitGun' in 'uns_UH1D_m60'
Duplicate HitPoint name 'HitTurret' in 'uns_UH1D_m60'
Duplicate HitPoint name 'HitGun' in 'uns_UH1D_m60'
17:52:37 uns_UH1D_m60: coll_pt - unknown animation source collectivertd
17:52:37 uns_UH1D_m60: coll_cpt - unknown animation source collectivertd
17:52:37 uns_UH1D_m60: pedal_r - unknown animation source rudderrtd
17:52:37 uns_UH1D_m60: pedal_l - unknown animation source rudderrtd
17:52:37 csj_uh1gun\proxy\uns_m79_proxy.p3d: vehicle, config class missing
17:52:37 Warning: Convex component representing Skids not found
17:52:37 uns_uh1D_med: coll_pt - unknown animation source collectivertd
17:52:37 uns_uh1D_med: coll_cpt - unknown animation source collectivertd
17:52:37 uns_uh1D_med: pedal_r - unknown animation source rudderrtd
17:52:37 uns_uh1D_med: pedal_l - unknown animation source rudderrtd
17:52:37 uns_uh1D_med: right_turret - unknown animation source right_turret
17:52:37 uns_uh1D_med: right_gun - unknown animation source right_gun
17:52:37 uns_uh1D_med: left_turret - unknown animation source left_turret
17:52:37 uns_uh1D_med: left_gun - unknown animation source left_gun
17:52:37 Error: bin/config.bin/CfgVehicles/uns_uh1D_med/Turrets/CPTurret/: Turret body mainTurret not found while initializing the model uns_uh1d\uns_uh1d_med.p3d
17:52:37 Error: bin/config.bin/CfgVehicles/uns_uh1D_med/Turrets/CPTurret/: Turret gun mainGun not found while initializing the model uns_uh1d\uns_uh1d_med.p3d
Duplicate HitPoint name 'HitGun' in 'uns_m60_low'
Duplicate HitPoint name 'HitTurret' in 'uns_m60_low'
17:52:37 Dimensions in class uns_m60_low should be an array of size 2.
17:52:37 Strange convex component23 in uns_m113\m113_m106.p3d:geometryFire
Duplicate HitPoint name 'HitTurret' in 'uns_M113_M30'
Duplicate HitPoint name 'HitGun' in 'uns_M113_M30'
17:52:37 uns_M113_M30: muzzleflashrot - unknown animation source muzzle_rot_m73
17:52:37 a3\data_f\proxies\flags\flag_alone.p3d: No geometry and no visual shape
17:52:37 uns_m113\parts\m106_interior_parts.p3d: No geometry and no visual shape
Duplicate HitPoint name 'HitTurret' in 'uns_M113_M30_HQ'
Duplicate HitPoint name 'HitGun' in 'uns_M113_M30_HQ'
17:52:37 uns_M113_M30_HQ: muzzleflashrot - unknown animation source muzzle_rot_m73
17:52:37 UNS_UH1C_M3_ARA_AP: coll_pt - unknown animation source collectivertd
17:52:37 UNS_UH1C_M3_ARA_AP: coll_cpt - unknown animation source collectivertd
17:52:37 UNS_UH1C_M3_ARA_AP: pedal_r - unknown animation source rudderrtd
17:52:37 UNS_UH1C_M3_ARA_AP: pedal_l - unknown animation source rudderrtd
Duplicate HitPoint name 'HitTurret' in 'uns_UH1C_M21_M200_1AC'
Duplicate HitPoint name 'HitGun' in 'uns_UH1C_M21_M200_1AC'
Duplicate HitPoint name 'HitTurret' in 'uns_UH1C_M21_M200_1AC'
Duplicate HitPoint name 'HitGun' in 'uns_UH1C_M21_M200_1AC'
17:52:37 uns_UH1C_M21_M200_1AC: coll_pt - unknown animation source collectivertd
17:52:37 uns_UH1C_M21_M200_1AC: coll_cpt - unknown animation source collectivertd
17:52:37 uns_UH1C_M21_M200_1AC: pedal_r - unknown animation source rudderrtd
17:52:37 uns_UH1C_M21_M200_1AC: pedal_l - unknown animation source rudderrtd
17:52:37 csj_uh1gun\proxy\uns_cabin_mag.p3d: No geometry and no visual shape
17:52:38 uns_a1j\uns_a1j_wreck.p3d: vehicle, config class missing
17:52:38 Proxyuns_HVAR: rocket_fire_hide - unknown animation source state
17:52:38 Proxyuns_HVAR: rocket_fire_hide2 - unknown animation source thrusttime
17:52:38 Warning: Unsupported UVSet 2
17:52:38 uns_pbr\proxy\uns_m60_proxy.p3d: No geometry and no visual shape
Duplicate HitPoint name 'HitGun' in 'Uns_M114_artillery'
Duplicate HitPoint name 'HitTurret' in 'Uns_M114_artillery'
17:52:38 Dimensions in class Uns_M114_artillery should be an array of size 2.
17:52:38 uns_a1j\uns_a1j_wreck.p3d: vehicle, config class missing
17:52:41 'effects/' is not a class.


Note:
17:52:41 'effects/' is not a class.

This one pops up on screen for the user when joining a mission, and reverts you back to the player selection screen where the 'effects not class' message appears where you have to select the 'close' button to continue (it'll then load me into the mission)

Hopefully useful to you :-)
Last edited by Dodge; Apr 16, 2020 @ 10:46am