Arma 3
Unsung
Tyl3r99 Nov 6, 2017 @ 7:16am
ZEUS bug report(s)

1. the zeus in zeus mode is able to hear all the units talking like they are all next to him.
2. the VC static mg position with bunker cannot be deleted by zeus (it just leaves the camo remaning and says insufficient resources)

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Showing 1-6 of 6 comments
Eggbeast  [developer] Nov 6, 2017 @ 1:12pm 
these are known issues thanks
XanMan Nov 9, 2017 @ 9:49am 
Yeah the voices are quite annoying, but for a temporary fix, i found that teleporting my zeus far away enough from where the ai is will make it stop
Tyl3r99 Nov 9, 2017 @ 5:26pm 
thanks Xanman will help anyone out who wants a temporary fix
Last edited by Tyl3r99; Nov 9, 2017 @ 5:27pm
Eggbeast  [developer] Nov 10, 2017 @ 1:50am 
an easier option is to put in earplugs before entering zeus, or else turn your in game radio sound channel down
cark with an 'm' Nov 10, 2017 @ 8:37pm 
being a spectator from 3den editor has this too. Even when theres no units from the mod in the scene its constant screaming
TeTeTe3  [developer] Nov 12, 2017 @ 2:32am 
If you have access to the debugger, you can try to set
RUG_DSAI_TerminalDistance = -1
when entering those modes and setting it to 100 or so when leaving.
If you want to get rid of the voices in your mission altogether you can use the above line in any init box and the voices should no longer exist.
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Showing 1-6 of 6 comments
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