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If you want bigger continents then I suggest lowering sea level, although that increases the odds of continents merging into a pangea shape. Another approach would be to use a larger map size and/or fewer players on the map, so that the larger continent is large enough to fit all of major civs.
Hope that helps, and good luck!
Apparently, that does not work. They so far have ONLY started in other landmasses. And reading the descriptions for other options, they would not work with my wishes.
Another challenge, however, is the that your old world might already be too crowded with major civs to fit any minor civs. You could reduce major player count and/or increase city state count to see if that allows the script to cram some city states into the old world. But if the map gets too crowded for your settings to work then the script will fall back to regular starting rules instead of your choices for major/minor starts.
Even if the above suggestions work, keep in mind that having city states in the old world probably means that the new world will be just as crowded with already-existing cities by the time you cross the ocean.
Because I also don't really like that the YNAMP Terra forces you to use it's map sizes - not the official ones. I might've missed a few achievements because of that.
Or could you tell me how to edit the Lua file so I can do it myself?
But regardless, thank you for your hard work for making a good map script.