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So have you tried these settings:
Continents: none
Islands: none
Lakes: Inverted Extras / Lakes / Large Lakes / Seven Seas / all
Pangea: none
Continents: none
Islands: none
Lakes: Inverted Extras
Pangea: none
Extras: none
I did try some different lake settings, but I think this will help.
(Yes, it does help a lot! thanks! that must be what I was using before)
Another thing, when I tried the "Inland Sea" multiple times, it always gave huge seas, even with the Sea level set to very low (and Lake). It would be cool to have a thin but wide inland sea, but what I get is a sea that takes up about half the map or so. I would expect this with 'standard' sea level, but not 'very low', right?
Can I increase the effect of the "Very low" setting in the .lua ? (trying to find it)
Thank you
Otherwise you'd have to edit GotLakes.lua (assuming version 35.4) at either lines 3356-3368 (variable called "lakes") or line 7592 (object field called "sea_levels " where the first number in the array is base land percentage for very low sea level).
To see if your changes are making a difference, I suggest searching your <user>\Documents\My Games\Sid Meier's Civilization VI\Logs\Lua.log file for "Landmass Analysis" where you can find stats such what percent of the world is water.
I would also like to lower the sea levels without adding lakes, essentially making the map all-or-most land, though with some inner seas of small sizes.
I see this in LUA:
pangea =
{
name = "Pangea",
id = Landmasses.PANGEA,
GenPlotTypes = GotLakes_Fractal.Pangea_GeneratePlotTypes,
extraArgs =
{
tectonicFlags = {FRAC_POLAR = true}, -- keep tectonic islands away from map edges.
tectonicGrain = 1,
},
sea_levels = {56,62,68,74,80},
If I just change the '56' to, say, 20, will this work?
I would also like to ask about the 'early nagivation' or whatever it's called - the mix between shallow and deep water tiles. I've found it's not been working as I had intented.
Would you recommend to set that 56 to 20 and then go with high coastal expansion for me to get the map I want? Lots of land, little water, some inland seas.
Thank you.
Yes, changing that number will give you a pangea map with 20% ocean instead of 56% at Very Low sea level.
The option that controls shallow/deep water is called Coastal Expansion. What were you trying to do with it? High coastal expansion will turn more of your map's deep ocean into shallow water, but leave sea level unchanged.
Have you tried forcing a Lakes landmass like this:
- Continents Landmasses: None
- Islands Landmasses: None
- Lakes Landmasses: Lakes
- Pangea Landmasses: None
I know you mentioned that you're trying not to "add lakes", but Lakes gives you small inland seas, not just fresh lakes. Low sea level on this landmass gives you a map with about 16-20% water.
You might also want to check out the Inverted Extras and Large Lakes landmasses, which are also in the Lakes Landmasses option.