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回報翻譯問題
Demo Grenades is very usefull too. It add 10 Environment Damage to your Flag Genades. So, the env damage of a Demo Flag Genades is 19, it could takd down most cover in battlefield. Its very powerfull than Sapper & Combat Engineer(add 3 and 8 env damage). But less than their combination (add 11 env damage).This perk seems could put it on later rank as well.
Fastball, Fullkit & Demo Grenades could be become the last perk on Master Sergeant. However, Fullkit still win in the most case.
Full Kit could easily swap places with HEAT Warheads.
Also, Bombardier could have a home further down the tree. Damn Good Ground feels like a filler perk to me, might make a good replacement with Bombardier.
Finally, Demo Grenades feels very potent at LCPL rank. +10 Env Dmg is a bit much (in my opinion). I'm going to try playing around with +5/+6/+7 and see what feels best (to me).
Onto the Dragoon for a moment. I haven't had enough time to sufficiently level the class yet (experimenting with Ghost half of the tree for now) but, what's with Area Suppression at TSGT? The Dragoon has plenty of squad utility without Area Suppression, with it, this class starts to feel like a Swiss Army Knife.
I'd like to vie for replacing Area Suppression with Will to Survive and adding Combat Fitness into the tree at GSGT. Will to Survive is a viable alternative to Aegis and Combat Fitness gives the stat starved Dragoons (in the case of NCE or Hidden Potential) to catch-up in the later ranks. Combat Fitness also provides a solid alternative to Rocketeer, giving the Dragoon more all-round survivability.
The Dragoon being a jack-of-all-trades is deliberate, although they lean heavily towards more defensive abilities.
I still like having Precision Shot against Slug Shot. Precision Shot lets the shotgun hit really hard against an exposed enemy, and combos with the other crit perks Pioneer gets.
If it was a single action, it would be awesome for shotgunners, but it's not. Unless you tweaked it(I may have missed that).
Speaking of, do you think Roust should be replaced with anything? Inferno, Phosphorous, or Napalm-X? More on the Juggernaut later, still in the process of leveling one (I built the Siege tree).
For Pioneer, if you move Lightning Reflexes and Focused Defense to CPL and Precision Shot plus Slug Shot down to SGT, will Bombardier remain at the SGT level? Or will you replace Bombardier with Fast Ball and move Bombardier further down (or remove it entirely)?
Also, Survivalist has an incredible early game. Hipfire + Implacable + Both Barrels has been carrying March and April. I'll post more on Survivalist in a couple days.
Rocketeer is on Paladin because it fits a Paladin sub-theme of working well with heavy armor (EXO/WAR). It's been on Paladin since the first (pre-LWPP) shadow ops. I looked into putting it on Juggernaut but ran out of room for rocket perks.