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The technical issues you might have are directly related to the (necessary) Class-Icons Swapp'IMG processing and how THEIR files structure is being re-organized via a UC-script shuffle of GFX assets at runtime.. while my switches are done directly by MC-controller (webapp helpers) & pulled from custom UPK resources in my local content folder.
This situation can also occur with old saves, btw. Since.. various caching steps sometimes fail when Steam tries (miserably at that) to reset the absolutely terrible Order checks.
Lemme know!
LAByrinth works in a similar way.. some localization aspects are processed inside the custom articles while the DLC are presents. An example of this can be detected with the "WAI" section where i develop a tech-tree that exposes costs about those items; IF LongWar2 is installed, the script-code would then dynamically report such details directly but keep Vanilla values if it isn't.
This mod would work just fine even without any DLC as it only gets what it needs "locally" via alternate resources pulled from my specific UPK or INT files. Certain infos simply feel strange when DLC isn't active while qUIck_LW2 is running.
I tried this today but seemingly the class icons are not working (only the text is colored). Initially I had WoTC DLC installed (by default) but I was using AML to play Vanilla X-Com. Tried the WoTC version (but to no surprise it was not working at all with Vanilla). So:
- Uninstalled WoTC DLC
- Deactivated all mods in AML
- Deleted Config folder again
- Unsubscribed / re-subscribed to this mod + dependencies
- Started new save with just this activated
Class icons stil don't appear, only the text is colored. Loot and Research shows-up OK I think.
https://imgur.com/a/dxzTRM2
The problem is caused by various interactions between already conflicting mods that must be identified by the AML scan !!-before-!! any diagnostic or fix can solve the issues, considering the highly variable setups created by multiple mods simultaneously.