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The thing is, this shouldn't actually happen at all, as Zaheed uses a custom humanoid configuration which only contains a single option for flap customization. For some reason, the game insists on using multiple flap options (as configured in the default Avikan species configuration), while the vanilla story NPCs don't suffer from this issue. I had given up on trying to fix it a long time ago, but forgot to add additional empty sprites to at least get rid of the errors in the log. I'll make sure this gets resolved in the next update!