Torchlight II

Torchlight II

Brother-in-Arms: Warbounds
doudley  [developer] Mar 1, 2020 @ 2:18pm
LIST OF SKILLS TESTED
Underlined are those were not fully tested
Besides the skill name, inside parenthesis, are my adjustments

Embermage Skills
Arc Beam
Astral Ally
Blazing Pillar
Charge Mastery (avatar state duration instead of charge decay)
Death's Bounty
Elemental Attunement
Elemental Boon
Fire Brand
Firebombs
Firestorm
Frost Phase
Frost Wave
Frozen Fate
Hailstorm
Ice Brand
Ice Prison
Icy Blast
Immolation Aura
Infernal Collapse
Lightning Brand
Magma Mace (activates if enemy is close enough)
Magma Spear
Prismatic Bolt
Prismatic Rift
Shockbolts
Shocking Burst (3 effect executes at once instead of loop)
Shocking Orb
Staff Mastery
Thunder Locus
Wand Chaos

Bereserker Skills
Battle Rage
Battle Standard (can also affect aide and BiA mod's companions)
Blood Hunger
Chain Snare (activates if enemy is far enough)
Cold Steel Mastery
Eviscerate
Executioner (charge accumulate on crit hit instead of on each execute atk)
Frenzy Mastery
Frost Breath
Glacial Shatter
Howl
Iceshield

Northern Rage
Permafrost
Rage Retaliation
Rampage
Ravage
Raze
Red Wolf
Rupture
Savage Rush
Shadow Burst
Shadowbind
Shatter Storm
Shred Armor
Storm Hatchet
Stormclaw
Wolf Shade
Wolfpack
Wolfstrike

Engineer Skills
Aegis of Fate
Blast Cannon
Bulwark
Charge Domination
Charge Reconstitution
Coup de Grace
Dynamo Field (won't execute if charge is full)
Ember Hammer
Ember Reach
Emberquake
Fire and Spark
Fire Bash
Flame Hammer
Forcefield (use of charge only when its full not by each charge)
Fusillade
Gun Bot
Healing Bot (changed into 3 minute summon and cool down)
Heavy Lifting
Immobilization Copter (changed into 3 minute summon and cool down)
Onslaught
Overload (use of charge only when its full not by each charge)
Seismic Slam
Shield Bash
Shock Grenade
Sledgebot
Spider Mines
Storm Burst
Supercharge
Sword and Board
Tremor

Outlander Skills
Akimbo
Bane Breath
Blade Pact
Bramble Wall
Burning Leap
Chaos Burst
Cursed Daggers
Death Ritual
Dodge Mastery
Flaming Glaives
Glaive Sweep (activates if enemy is close enough)
Glaive Throw
Long Range Mastery
Master of the Elements
Poison Burst
Rapid Fire
Repulsion Hex
Rune Vault (activates if enemy is close enough)
Sandstorm
Shadow Shot
Shadowling Ammo
Shadowling Brute
Shadowmantle
Share the Wealth
Shattering Glaive
Shotgonne Mastery
Stone Pact (activated only if health is less than 100%)
Tangling Shot
Venomous Hail
Vortex Hex
Last edited by doudley; Mar 1, 2020 @ 2:36pm