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I've tried it, but while I can get prisoners to work, they still aren't leaving their cells or using the bathrooms provided.
you just need to manually run one of your pawns through the door to open it.
I am also having this problem. Prisoners refuse to wash or use the bathrooms and Im not really sure why.
The first toilet, the latrine, which one have no need for water. Does this toilet generate waste, i used this one for almost the whole time in my game and i was wondering that i never had to clean the waste.
Do I have to do that somehow manually or what?
(So when i never clean it, will it increase the chance that random colonists getting sick then?)
If it /isn't/ the issue, then it might be a mod. I have Prison Extensions and Prisoner Labor, so either of those could be affecting prisoner AI and messing up their behavior. But I suspect it was just me being dumb and forgetting to set up sewage, oops!
EDIT: Yep, Im just dumb! Mod's working fine, it's my brain that has the bugs!
Thank you so much for the help and your great mod good Sir =)
EDIT: How does it work, in the basic game diseases are just random events, does the sewage increase the chance to trigger an disease event ?
Unfortunately, this doesn't work either; I'll have prisoners who are 'bursting' but won't use the latrine provided. I've tried unlocking the door (Locks mod), I've tried holding it open, I've tried using cell doors from the Prison Extensions mod, all to no avail. :(
cleanliness and infections right now, diseases like cholera are triggered by the whole water supply being contaminated