Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Monsters are cool but for a true lovecraft feel it needs a subtle edge as well. Something along the lines of poison/psychic ships.
- A cosmic horror descends onto the map, slowly driving everyone mad while it just sits there gloating until you manage to defeat it.
- While mining, desperate for steel, you come across an ancient brick wall. What could be buried so deep?
Other monstrosities and races to doom our poor colonists and tribals with could include the Serpent Men, Chthonians, Elder Things, and Moon-Beasts.
Innsmouth Look: Gives a social bonus when talking with other people with this trait, and a negative one when talking with people without it.
Ghoulification: You've done some questionable... things, and are now beginning the lengthy transformation into a ghoul. Severe social/negotiating penalty, but you have no qualms about seeing corpses, butchering them and/or consuming them.
Eldritch Savant: Gain a mood bonus when butchering (aka studying) the corpses of various monsters.
Holder of the Trapezohedron: You have once held the Shining Trapezohedron, and for a terrible price, gained eldritch knowledge. Increased learning speed, but reduced sanity.
Former Cultist, Follower of Nyarlathotep, Rats in the Walls?, etc...
Yes! More traits and backgrounds are always welcome.