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There only option that it can be at this point is a mismatch in one of the millstone files. Follow this guide below to quickly refresh the mod files,
http://steamcommunity.com/workshop/filedetails/discussion/764755314/133256689835079125/
If you are on a singleplayer game, just refresh your files on your client, if your are having the issue on a server though, check the bit about how to identify where the mismatch is :)
I just reinstalled the mod on the server, because it's the same problem for all users. Didn't change a thing.
There is no way to fix this with the inverse round ceilings, but with the regular ceiling, it's based on where you attach to. I found that I had to "unbuild" a little around the difficult ceiling until I could get it to attach the way I wanted, then build back up. Ceilings first, THEN walls.
One possible fix would be if there were double the skins for these ceilings: horizontal nad vertical orientation of the planks.
If this isn't a bug, I think it doesn't quite fit the pattern of everything else since one could just use the settler set for the visuals. It would be nice to match things properly :3
2) Walls don't snap to fence foundations?
3) Walls stick through ceilings slightly (at least in the Settler Set), causing your character to glitch slightly if standing on it
4) Gates don't have the auto-open/close features, at least from the Settler tier
Since I was making this post, I put it into suggestions once, but any chance for regular diagonal railings for the diagonal ceiling bits :D ?
Thanks :3