RimWorld

RimWorld

Rimworld: Medieval Edition
 This topic has been pinned, so it's probably important
Bonehead14  [developer] Sep 16, 2016 @ 4:07pm
Bug Report
Please post any and all bugs, errors and/or glitches relating to this mod or its compatibilty with other mods here. Thank you.
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Showing 1-15 of 45 comments
I have a quite annoying bug whenever i build an embrasure the order gets set and colonists go to build it and then it disappear consuming the resources.
MortisGravis Sep 18, 2016 @ 9:03am 
Hi Bonehead. First Thanks for the great mod. Nice work!

It seems the Improved Smithy is broken. i can set up bills, but not order anyone to work there. Nothing is ever built. Just a heads up.
Bonehead14  [developer] Sep 18, 2016 @ 9:38am 
@MortisGravis, Thanks for the feedback and making me aware of the problem. The issue you have been having has now been fixed. @CheaterMcTraitorson, as for your issue. It could well be due to another mods compatibility as i havent found any issues like the one your having.
Nairagorn Sep 18, 2016 @ 9:52am 
Not sure if it's a bug or by design, but pictish leather armor doesn't use leather to create, only cloth.
Nairagorn Sep 19, 2016 @ 5:48pm 
So I actually got around to making som pictish armor and I guess by your description that all cloth is by design, odd that you'd name it leather armor tho.

But more importantly, is it really supposed to have a blunt and stab armor of 1400%? That seems... a little high.
Last edited by Nairagorn; Sep 19, 2016 @ 5:48pm
Bonehead14  [developer] Sep 20, 2016 @ 4:21am 
@Nairagorn, sorry it took awhile to reply. Yeah i made the Pictish to be created by cloth, however its not meant to be craftable anyways :p only useable, as its The Picts unique armour (though i may change that). As for the armour rating yeah something definitly wrong there i have to check that. Thanks
Nairagorn Sep 20, 2016 @ 3:35pm 
No worries man, you're not my employee and it's awesome you're sharing your work with us at all! But if you feel like it check for sunshades and science goggles too, i've seen a couple of them on raiders. Sunshades I guess would be thematic in a tundra type setting but I'm having a hard time handwaving to myself about the science goggles :D -edit- and aviator sunglasses
Last edited by Nairagorn; Sep 20, 2016 @ 6:01pm
Nairagorn Sep 24, 2016 @ 12:20pm 
A lone trader from a Medieval Society came by, selling a pistol and a prototype nerve enhancer :D
Bonehead14  [developer] Sep 24, 2016 @ 12:50pm 
@Nairagorn, Noted :) thought i'd got everything there, must have missed something again....
WOELOCK Oct 16, 2016 @ 3:41pm 
Hey Bonehead! Excellent mod. Just came to report a bug: occasionally traders from Medieval Societies will come by and I'll see them selling personal shields and foil helms, or stuff of the like. In addition, pawns that arrive with the bionic want perk and a greatly heightened biological - cryo age, such as 27 (3000) when its supposed to be exclusively a medieval world.
I'm not sure if it's mod conflict as I have limited what mods I use to get the best medieval feel, or it's just me being overly picky on an early access mod for an early access game.

Thank you for your work and time, I enjoy the game twenty times more!
i love star fox Nov 11, 2016 @ 7:09pm 
The mod won't work with EdB Prepare Carefully, I try and it says that another mod is interfering with map generation, so I can't use it. I disabled this mod and it works fine so I know that this is the mod causing it.
Fumblesneeze Dec 15, 2016 @ 8:22am 
In some raids, there are a few raiders with personal shields. Is this intentional?
McNuggle Dec 24, 2016 @ 6:40am 
Bonehead, great mod This and Medieval times are my two favourite mods! However when I use then with A16 any time I try to go in an raid another faction the game buggs out. The screen goes all kinds of odd colours and will not show movement, even though I can issue commands to my pawns (that I cant see lol).

Trading is fine but if I go into another factions map the game just bugs out to where I have to open the task manager to kill it.

Everything was working perfectly in A15, I updated everything, its just something to do with the faction changes and these two mods are the only ones that change anything.


Either way thanks for the amazing mod!
nixtempestas Dec 25, 2016 @ 11:07am 
I think something might be up with events. I'm on day 8 now and nothing whatsoever has happened.
Jo-E Dec 25, 2016 @ 12:39pm 
Any time in the map even at the start, it comes up with the development console with the smae error of: "NullReferenceExeption: Object refersence not set to an instance of an object"; please fix this i really wanna play this.

Also i managed to start on and have about 4 hours in it but have not had any random events such as raids or randomer joins etc, i'm not sure if that is supposed to happen but i have had a very easy game.

Thank you for the mod anyway even playing it without any events was kinda fun.
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