Sid Meier's Civilization V

Sid Meier's Civilization V

R.E.D. WWII Edition Revived
 This topic has been pinned, so it's probably important
bacononaboat  [developer] Sep 21, 2016 @ 9:25am
Post Bugs Here - Please Read the Instructions
How to Post Bug Reports
Step 1: First please check to see if the bugs occurs several times before posting.
Step 2: If useful, please take screenshots by pressing F12 while in game and share them in your reply via steam.
Step 3: Go to Documents/My Games/Sid Mieir's Civizilation V and open the file called config. Using crtl+f search for ValidateGameDatabase. Notice that it is set to = 0. Change the 0 to a 1. Then, search for LoggingEnabled and do the same thing.
Step 4: Do the same thing that causes the bug.
Step 5: Go to My Documents/My Games/Sid Mieir's Civizilation V/Logs and upload the file called Lua to preferably Google Drive or any other file share site. Get a shareable link in the first case and post this link in your reply.
Step 6: Please include detailed information as to what you have to do to trigger the bug or if the bug occurs during a turn change. Is it a text glitch? Did a unit attack and then the game crashed? Did you take a city and then the game crashed? Etc.
Step 7: Please be patient with replies and please understand if we can't find a solution. We're good but this mod is a strange beast - some computer systems get bugs that we can never replicate or solve.
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Showing 1-15 of 67 comments
XxROBOTICSxX Sep 22, 2016 @ 6:07pm 
Transcript of previous messages

XxROBOTICSxX has Sid Meier's Civilization V 16 hours ago
@bacononaboat Will you be looking at fixing the crashing issues with the World 1936 Scenario and bringing it back?

pimmkm [developer] 16 hours ago
The world map has a lot of testing and debugging to do still before it will be released back into the mod

XxROBOTICSxX has Sid Meier's Civilization V 3 hours ago
@pimmkm Alright, Just Curious also I don't know if this helps but the scenario loads fine for me I just experience a crash when the game is calculating U.K's turn every time without fail. If thier is any logs or other information I can provide let me know.

P.S. All future bug reports will go to the respective discussion related to bug reports. just thought I would post this one here as my question reguarding it was here as well.

Specs:

Mobo: Rampage V Extreme
CPU: Intel Core I7 5960X Octa-Core
Ram: 32GB
Graphics Card: Nvidia Titan X Pascal
OS Drive: Samsung 850 Pro 1TB
OS: Windows 10 Pro Anniversary Edition
#13

pimmkm [developer] 3 hours ago
Is it crashing on the first turn?

XxROBOTICSxX has Sid Meier's Civilization V 3 hours ago
@pimmkm yes first turn Everytime always on processing U.K.

bacononaboat [developer] 2 hours ago
Yes this definitely doesn't have to do with your hardware that stuff is high quality! Very nice! This must be to do with the mod. I understand why you posted here but for the information we need I think it's best you follow what's in the Bugs discussion and post that for us.
Last edited by bacononaboat; 2 hours ago

pimmkm [developer] 2 hours ago
I've noticed that what turn it says it's processing, is not always correct to real time. Maybe Bacon can help if you supply a log file to him. Also, what nation are you and what map?

bacononaboat [developer] 2 hours ago
Pimmkm is right about the real time part.

XxROBOTICSxX has Sid Meier's Civilization V 2 hours ago
@pimmkm although I didn't try it playing as U.K bit I did with the other countries and that was the outcome everytime

XxROBOTICSxX has Sid Meier's Civilization V 2 hours ago
@pimmkm World 1936 map, all nations except U.K @bacononaboat what log do you need?

pimmkm [developer] 2 hours ago
Before going any further. Just want to do a quick basics check. You have both mods downloaded and both loaded when trying to play? I've never tried loading just one to see what happens.

XxROBOTICSxX has Sid Meier's Civilization V 2 hours ago
@pimmkm Yes both mods are downloaded and loaded

bacononaboat [developer] 2 hours ago
Don't play 1936 World yet. I detailed everything I need in the Bugs discussion. Please follow that and post there

Steps to reproduce

1. Launch Civilization 5
2. Disable DLC's that are not compatible with R.E.D WW2 Edition
3. Enable R.E.D WW2 Main Files and R.E.D WW2 Edition
4. Load Mods
5. Select World - World War 2 - 1936 Scenario/Map
6. Select Any Nation
7. Begin Game
8. Complete any actions required to proceed to next turn
9. Click Next Turn
10. Game Crashes on first turn (in my case always when "Processing U.K.")

This Bug Occurs on all nations except U.K. I was able to successfully complete the first turn playing as the United Kingdom

lua.log file: https://mega.nz/#!DAh3iRDQ!Wz4uaKRT7YN1PLQ13AXFPIWN47gwxio7-7HUTvb3ews
Last edited by XxROBOTICSxX; Sep 22, 2016 @ 6:08pm
bacononaboat  [developer] Sep 22, 2016 @ 6:12pm 
Thank you! :) We'll be looking into this soon.
Kasswuit Sep 23, 2016 @ 3:55pm 

Specs:

Mobo: Rampage V Extreme
CPU: Intel Core I7 5960X Octa-Core
Ram: 32GB
Graphics Card: Nvidia Titan X Pascal
OS Drive: Samsung 850 Pro 1TB
OS: Windows 10 Pro Anniversary Edition
#13

NASA called, they want their PC back
corrupt2969 Sep 24, 2016 @ 3:02pm 
th

Originally posted by Oscarnout:
Specs:

Mobo: Rampage V Extreme
CPU: Intel Core I7 5960X Octa-Core
Ram: 32GB
Graphics Card: Nvidia Titan X Pascal
OS Drive: Samsung 850 Pro 1TB
OS: Windows 10 Pro Anniversary Edition
#13

NASA called, they want their PC back

dude one to many A's there friend, thats the problem there

NSA called, they want their PC back
HiThereHumams Sep 25, 2016 @ 5:43pm 
After an Axis power captures Paris the game crashes, the file is only when Germany captures Paris.
(Love the mod by the way)

Germany:
https://drive.google.com/open?id=0B_sy7LDOXbCCaGdXdXJRN04yTlU
Last edited by HiThereHumams; Sep 25, 2016 @ 5:43pm
Ali Sep 26, 2016 @ 10:44am 
I have an error where the mod itself functions fully;

- No gameplay errors
- No graphical errors

however the text for everything, including when the mod loads up is as;

TXT_RED_MOD
TXT_NAZI_GERMANY_BLITZKRIEG

the same applies to the in-game factors. Unit names are fine, however the tab on the top left showing your money, etc is the same TXT_RECRUITEMENT etc, same w/the buildings added in the mod.

Can someone please resolve this so I can play? Thanks!
bacononaboat  [developer] Sep 26, 2016 @ 10:55am 
@lance This is the classic Fall of France crash. I just put out an update that fixes this. Please download the new core mod
HiThereHumams Sep 26, 2016 @ 3:09pm 
Thank you that solved the problem
AdmiralThrawn Apr 7, 2017 @ 8:38pm 
Not really a "bug" as the game is supposed to work like this, but Stalin "conquers the baltics" even if Germany has already done so. Also, if Germany and Italy go to war, Moussilini is then forced into an alliance regardless in 1940. This then results in all their allies declaring war on both factions. Both follow the script, but make no sense in terms of the game.
WunderBoy Apr 27, 2017 @ 9:39pm 
Think i came upon a bug ingame. However, I must say that I used Ingame Editor to capture North Africa as It makes sense that if Fall of Paris happened and France itself capitulates to me, their land in North Africa should also capitulate. I also used the Ingame Editor to spawn the USSR a crapton more units, as I found the fight too easy even on Diety. Another thing I did with IGE is that I used it to capture Greece's last city as it was really annoying seeing Greece still alive after I captured all their other cities and there captial. This all happened before the bug occurred. Alright, so I am Playing as Germany on the Europe map 1939-1945 and during the end turn of turn 118, the UK captured Rabat with their units from the completion of Operation Torch. All of a sudden I joined the Allies. As a result I made peace with France, the UK and backstabbed Italy and all my other city state allies. However, I am still at war the USSR which I am pretty sure joined the Allies through the script when I declared war on them. There was literally a yellow globe icon saying "Adolf Hitler has switched government and joined the Allies." When hovering over the icon for the tool tip, it also said that "Adolf Hitler is liberated," even though I didn't lose my capital. Thanks for taking your time to read this and I hope that this infomation helps with finding a solution.

Here is the link to the Lua.log file:
https://drive.google.com/open?id=0Bx84m9jN6m0CN0xmVDRsVlVVcGM
bacononaboat  [developer] Apr 28, 2017 @ 4:43am 
Ahahahahahahaha. That's the funniest bug I've ever read. I couldn't access the file cos it's not a share link but I do know what happened anyway.
In the Europe scenario, unlike the others, the African colonies are listed as city states. We have a system where the French ones in particular are supposed to be neutral and can't actually be conquered - instead, they switch allegiances. This is meant to represent how Vichy France leaned either towards the Axis or Allies until the Allies landed during Torch. In the game, when the Allies do land for Torch, they're supposed liberate those city states. The code specifically reference's the owner of the city, which technically can be anyone. And since you IGE captured them and permantely made them yours, the game liberated you haha.
WunderBoy Apr 28, 2017 @ 6:42am 
Originally posted by bacononaboat:
Ahahahahahahaha. That's the funniest bug I've ever read. I couldn't access the file cos it's not a share link but I do know what happened anyway.
In the Europe scenario, unlike the others, the African colonies are listed as city states. We have a system where the French ones in particular are supposed to be neutral and can't actually be conquered - instead, they switch allegiances. This is meant to represent how Vichy France leaned either towards the Axis or Allies until the Allies landed during Torch. In the game, when the Allies do land for Torch, they're supposed liberate those city states. The code specifically reference's the owner of the city, which technically can be anyone. And since you IGE captured them and permantely made them yours, the game liberated you haha.

Alright alright, sorry for wasting your time with this "bug." But thanks for the clarification on how I screwed up with IGE lol. With the link I forgot to make it shareable as i had an assignment to finish, sorry about that.
bacononaboat  [developer] Apr 28, 2017 @ 7:06am 
Hey man no worries, wasn't a waste at all. Btw, that IGE thing you did will work just fine on Earth and NAE just not on Europe lol.
Mattuys May 19, 2017 @ 9:25am 
I have a crash when I pass the 88 turn. I play Hitler. You said it was because of the US entry into the war but you needed more informations so:

https://drive.google.com/open?id=0B0k9nsM5meT3Y3RuMnBnckxiVGs
bacononaboat  [developer] May 19, 2017 @ 9:32am 
Ah yes this is Europe map; my assumption about the USA is wrong ofc. I'll see what I can find
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