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Ah. Oh well. Thanks for answering.
It is possible to code something and simplifying connecting batteries though with what I'll dub the power relay coupler..
Essentially you don't need to do any math on rates and what not.. The coupler simply is an object placed between the battery's to join them and result would be charging one end will slowly charge them all, the rate is defined by the input power source (amount) and the drain works the same way as usual except the coupled batteries act as a single power source with the output amount being the same as you would see if you hooked them all up to a single power sensor and object.. (as in the same effect they have now when you use more than one power source the power is stacked times the incoming power amount and splits between any other devices hooked up to it) so theory is then you could couple like seven and have a big bank of them.
If we use the standard 2500? Capacity 5u output starting tier as an example you would get a 35u output bank with a 17500 capacity bank. You don't need too make logic for charging each you would simply multiply the chain capacity and output into a single bank which all charge and drain at the same rate defined by the power source and total draw ;)
Granted it would take a bit of time to charge on lower tier power sources but you could have a big ass bank to use before each recharge with huge output to run a lot of smaller things for a long time, but the larger the draw the father the drain soo you wouldn't want to power things with like 25u requirements without at least the 8u batteries.
EDIT: Come to think of it, it might be possible to at least create a geothermal generator using that idea. Unlike water, you wouldn't need to explain away how merely sitting in lava worked. Might have to be a tad lower output than one would expect for balancing purposes; wouldn't do to have it putting out more power than the fueled generators. Or just make it immense in terms of both size and resource cost.
I wonder if wind power would be possible. Don't know much about modding the game so I don't know if an object could be made to read the current weather like that. Be neat if it could. Larger than solar with lower but more reliable output. Stronger on worlds with frequent windy weather. A good replacement for solar as an early power source on dark worlds.
I still think both, water power and geo, the water will work you have a the vanilla mission under ocean with a flooded room remember how when you open a door underwater the water floods in and the drains on the other side of room suck it up.
So that generator would really only work for oceans with infinite water or people who use that liquid pump mod which allows pumping and moving bodies of water around. The geo thermal one is a sweet idea in its own right. Actually to expand on this you could have a super conductor, like those pads you can buy on the internet..
You have a hot surface underneath and a cold one above it, the temperature difference generates current.. the colder the surface the more current so you'll have a variable power output depending if you use it on deadly cold or normal cold.
Could also make a radiation add on for the fission reactor so when you use it on deadly radiation planets it doesn't need fuel ;) it all is logical and follows the science theme with the atoms and things you extract.