Starbound

Starbound

Frackin' Universe
The Vermin Oct 11, 2020 @ 2:39pm
Help with research
I recently started playing starbound again, and found frackin with that new research system for unlocking stuff, but I really don't like it, but I don't know if there is a way to disable it.
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Showing 16-27 of 27 comments
R a d o x Nov 8, 2020 @ 2:53pm 
sorry, i am stucked, i was trying to do some progress and i finally unlocked some hard things
but man, what a hell of confusion, after I fixed the portal for the outpost, nothing else made sense, I couldn't warp science outpost, and i dind't find the ftl drive recipe, I stayed years to progress to nothing, this update made it difficult much
Last edited by R a d o x; Nov 8, 2020 @ 2:54pm
Sayter  [developer] Nov 8, 2020 @ 3:54pm 
Originally posted by Randy F&M:
sorry, i am stucked, i was trying to do some progress and i finally unlocked some hard things
but man, what a hell of confusion, after I fixed the portal for the outpost, nothing else made sense, I couldn't warp science outpost, and i dind't find the ftl drive recipe, I stayed years to progress to nothing, this update made it difficult much


this update makes virtually everything you just listed quite simple if you read the information you are given.

- You are told when/how to warp to the science outpost right away
- the FTL drive recipe is directly mentioned to you when you complete the intro and talk to esther for the first time, including where to research it..
- the research tree itself tells you how it works and where to craft it within the nodes
- its also listed in the Codex.

rushing sounds like it was the problem. You need to actually read the information we present you with. That's why its there, dude!
Deridex Nov 18, 2020 @ 6:10am 
Is there a way to Increase the research to progress? It's quite unfulfilling to just have everything unlocked almost immediately, since you get so much research by just being in base.
Hoochfox Nov 18, 2020 @ 7:31am 
Are you trolling, or do you literally just spend days walking back and forth in your base?
Sayter  [developer] Nov 18, 2020 @ 12:40pm 
Originally posted by Deridex:
Is there a way to Increase the research to progress? It's quite unfulfilling to just have everything unlocked almost immediately, since you get so much research by just being in base.

You cannot possibly have almost everything unlocked immediately. There is over 1.2 million research required to max the tree, and you get 1 per second at the start. The cheapest branch is 50 research, and the average at the game start is about 200-400 per node.
Since this is the thread where research is being discussed, I figure I'd put in my feedback about the progression.

Note - I play FU combined with Elithian Alliance & Shellguard (Which has lengthy missions that go up to T10- which is a great deal of passive research sources. I imagine my thoughts might be different if I hadn't gained a good 25k research points playing shellguard.)

The one place I've found myself getting stuck at, is right at the entry point of T4 armors. (The Durasteel Armor&Weapons unlock).

Unlocking it requires Advanced Alloy weapons&Armor which requires all three of Zerchesium/Protocite/Penumbrite and their respective geology unlocks. Progression stalled for me here first for missing sufficient research and then just trying to find all pieces of the puzzle while stuck in T3 armor.

It's not overwhelming, but it's a bit of a point where things have gotten a touch sticky in the progression that has otherwise been very smooth. I'm guessing the intent might be to use another part of the tree to compensate for armor at this point?
Sayter  [developer] Nov 18, 2020 @ 2:51pm 
Originally posted by ChanticleerHegemony:
Since this is the thread where research is being discussed, I figure I'd put in my feedback about the progression.

Note - I play FU combined with Elithian Alliance & Shellguard (Which has lengthy missions that go up to T10- which is a great deal of passive research sources. I imagine my thoughts might be different if I hadn't gained a good 25k research points playing shellguard.)

The one place I've found myself getting stuck at, is right at the entry point of T4 armors. (The Durasteel Armor&Weapons unlock).

Unlocking it requires Advanced Alloy weapons&Armor which requires all three of Zerchesium/Protocite/Penumbrite and their respective geology unlocks. Progression stalled for me here first for missing sufficient research and then just trying to find all pieces of the puzzle while stuck in T3 armor.

It's not overwhelming, but it's a bit of a point where things have gotten a touch sticky in the progression that has otherwise been very smooth. I'm guessing the intent might be to use another part of the tree to compensate for armor at this point?

that chokepoint is a bit nasty, but its not different from the others. Im actually okay with it, since it effectively nudges players out to look at penumbra, proto and other biomes and actually explore. But yea, I'm considering an adjustment or two in that exact place.
Weltende Nov 20, 2020 @ 12:08am 
i really like this new Research Tree but it seems iam a bit dumb. I just started but searching everywhere for the Spinning Wheel to make Woven Fabric or String. Can someone tell me please where its gone to?
Sayter  [developer] Nov 20, 2020 @ 3:59am 
Originally posted by Weltende:
i really like this new Research Tree but it seems iam a bit dumb. I just started but searching everywhere for the Spinning Wheel to make Woven Fabric or String. Can someone tell me please where its gone to?

Craftsmanship tree. cant miss it, since the icon is a spinning wheel
Weltende Nov 20, 2020 @ 6:54am 
Originally posted by Sayter:

Craftsmanship tree. cant miss it, since the icon is a spinning wheel

Oh man... i searched for 2 hours and it was right there :D Thanks a lot Sayter. Good work on this Mod!
Sayter  [developer] Nov 30, 2020 @ 3:51am 
Research accrues automatically through play. The quests provide thousands of research. You were told via the intro to use your tricorder to research, so start with that tricorder.
AshaMarie Dec 1, 2020 @ 8:29pm 
Hm, I want to say that I personally am happy to see the research trees. I have not played in a long time, but checking the mod out after long time and seeing the new progression style makes me happy. Keep up the good work dear mod dev.
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