Starbound

Starbound

Frackin' Universe
Sovushka Sep 27, 2017 @ 3:35am
Infinite effect - Intoxication and ULTRA Party Time.
After two assignments for which contracts were awarded, I applied them by hiring two mercenaries. And after teleportation to the ship, I was given the task to improve the ship to the second shooting range. After teleportation to the outpost, the effect of intoxication and party time was attached to me. Improving the ship and thinking that the effect will pass with time, teleported back to the ship and the effects immediately disappeared. But as soon as I teleport to my base (on the planet) or back to the outpost, these effects appear constantly ... and this music is terribly boring. How can this problem be solved? I have a computer of the times of dinosaurs and this kind of effects cause the fall of FPS, and music is very annoying.(Tried to re-enter the game and fly from ship to planet, just like back, nothing helps.)
Last edited by Sovushka; Sep 27, 2017 @ 3:38am
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Showing 1-7 of 7 comments
Sovushka Sep 27, 2017 @ 4:05am 
It helped the dismissal of all crew members (who of them gives this effect). The request to authors of a fashion - do not appropriate to the crew similar effects in order to avoid inexpensive.
Hopalongtom Sep 27, 2017 @ 12:50pm 
The Hobo causes you to drunk on the ship and the Party Planner cause you to be drunk when you teleport!
Sovushka Sep 28, 2017 @ 12:17am 
Originally posted by Hopalongtom:
The Hobo causes you to drunk on the ship and the Party Planner cause you to be drunk when you teleport!
Unfortunately, the effect status is not assigned to "from whom or what" it appears. And it looks wrong, the player should know (in any completely incomprehensible situation) from whom this effect (if it's nps or object), not including the planetary effects that are described before landing on the planet itself.
Sayter  [developer] Sep 28, 2017 @ 3:39pm 
This is intended. No change will be made here. dismissing the crew members solves the problem, which was the idea in the first place.
Sovushka Sep 29, 2017 @ 12:41am 
Originally posted by Sayter:
This is intended. No change will be made here. dismissing the crew members solves the problem, which was the idea in the first place.

That's the point of the problem, when you hire them, then the effect appears unexpectedly and players often do not understand what or whom it appears from, however, confusion. At least when there is a handover of assignments where mercenaries are given, it was highlighted with red text about the fact that this or that mercenary gives some permanent effect. At least this warning could help the player avoid these problems.
Sayter  [developer] Sep 30, 2017 @ 10:59am 
The warning is the fact that it was a quest reward from the most untrustworthy, hated individual in the mod, who purposely trolls you with his quests. They are not rewards. They are punishments.

:)

Sovushka Sep 30, 2017 @ 11:16am 
Originally posted by Sayter:
The warning is the fact that it was a quest reward from the most untrustworthy, hated individual in the mod, who purposely trolls you with his quests. They are not rewards. They are punishments.

:)

If I only knew that this is so, immediately would have canceled the assignment. I hate trolling ... very much at the same time) Okay, I could write about him earlier and the questions fell away by themselves) Thank you for warning now.
Last edited by Sovushka; Sep 30, 2017 @ 11:17am
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