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Now within the mod folder there is a folder called 'Defs' you need to open that then subsequently open 'SongDefs'. Then you need to use a text editor to open the xml file.
This is the format that worked for me. Before the </SongDefs> at the bottom of the file you need to add this structure
<SongDef>
<clipPath>song1</clipPath>
<volume>0.9</volume>
<tense>true</tense>
<allowedTimeOfDay>Day</allowedTimeOfDay>
<playOnMap>true</playOnMap>
</SongDef>
<SongDef>
<clipPath>song2</clipPath>
<volume>0.8</volume>
<tense>false</tense>
<allowedTimeOfDay>Night</allowedTimeOfDay>
<playOnMap>false</playOnMap>
</SongDef>
<SongDef>
<clipPath>song3</clipPath>
<volume>0.6</volume>
<tense>true</tense>
<allowedTimeOfDay>Night</allowedTimeOfDay>
<playOnMap>true</playOnMap>
</SongDef>
<volume></volume> : I believe this sets max volume for the song but I'm not entirely sure.
<allowedTimeOfDay></AllowedTimeOfDay> : Sets song to play at day or night
<playOnMap></playOnMap> : Sets song as a main menu or end credit song.
<tense></tense> : If set to "true" the song plays during combat.
WARNINGS.
Do NOT put the file extention after the track title as that will result in errors and no song.
As far as i know the song title shouldnt have any special characters in it like %$#@!^&*() but it can have ''_'' i used Freac to replace the spaces in the filenames of my songs to underscores.