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If you look at the screenshot with the Debug stuff, here's what all the functions there do.
Function - Player Reset Health
Removes all injuries and restores full health.
Function - Player Reset Stats
Restores all stats like sleepines, stamina, hunger, temperature, panic etc. to their default values.
Function - DBG Build
Allows the player to access the Building menu without any tools and to Build anything without any materials.
Function - DBG Farming
Right clicking on a plant will allow you to access some debug options like making it fully watered or forcing it to grow.
Function - DBG Health
Allows the player to access some Debug stuff in the health menu like adding/removing any injuries.
Function - Toggle Freeze Stats
Complete Invulnerability, also disables hunger, panic, exhaustion and such when Toggled on. Essentially it's God Mode.
Function - Toggle Ghost Mode
Run super fast, trees won't slow you down zombies will also completely ignore you if toggled on.
Function - Toggle Noclip Mode
Walk through walls.
If the last6 are toggled ON a [ ! ] will appear in the game window above [NF] button, pressing it will toggle all of them off.
As far as experience stuff goes
It won't automatically level a skill up, it just adds EXP points. How much depends on current sandbox XP multiplier and currently selected spawn amount. You can level up a bit or a lot depending on those.
Performance Issues?
On some computers, when NecroForge UI is active in the game, it will cause a drop in the framerate, it'll go away as soon as the window is closed though.
You can also turn off the UI item icons for 150% performance boost, available in the Control Category
Brushes
Once toggled, you can click any tile on the map and something will occur there. Only one Brush can be Enabled at a time, if you have one active when toggling another one on, it will disable the previously active one.
Brush Destroy A
Destroys every single object on the selected tile, except for floor on ground level.
Brush Destroy B
Destroys everything on selected tile except for floors, walls, windows and doors.
Brush Destroy C
Click to remove the object you mouse over.
Brush Fire
Starts a fire on selected square.
Brush Extinguish
Extinguishes selected square and everything on it.
Brush Explode
Explodes selected tile, basically spawns a lot of fire in 5x5 radius.
Brush Teleport
Teleports you to selected square
Brush Zombie
Spawns Zombies on selected tile, amount depends on Spawn Amount
Brush ZCrawler
Spawns a "Corpse" that will become a crawler if approached.
Brush Remove Zombie
Removes zombies from selected square.
Brush Reanimate Corpse
Raises a corpse as a zombie.
Brush Remove Corpse
Removes corpses from selected square.
Terrain Alteration Brushes
Those are for placing natural tiles and spawning random natural doodads.
Brush Tile/Object Cloner
Once Toggled, Mouse over the Object you want to Copy, it will highlight in Red (Floor Highlights in Green) then press "R" to Copy it. You can ten place a copy anywhere by Clicking, Object wll appear on the highlighted tile. You can also press "T" to Toggle replacing Floor Overlays when placing floors.
It should work fine for most Objects and Floors in the game but it's not almighty. It won't copy certain objects like Windows or Doors.
It activates the built in debug thing for it, I'll see if I can get invisibility without speed somehow.
In the UI, after you turned it on, switch to "All" category, click an item once so it's highlighted and that's what the Item Spawner Brush will be spawning.