Project Zomboid

Project Zomboid

Necro Forge 2.9b [Build 41]
 This topic has been pinned, so it's probably important
Svarog  [developer] Jul 3, 2016 @ 8:33pm
NecroForge Features
NecroForge is an Item Spawner and Debug Utility and it comes with a whole lot of useful things for everyone, whether you're a mod maker who needs to test things quickly, a bug tester or someone who just want's to screw around.

Note - To activate NecroForge, press ~ key or click on NF button in the lower right of the screen.

NecroForge 2.1 Feature Showcase Video
This video showcases every feature currently available in NecroForge as of version 2.1 and how to use them.
https://www.youtube.com/watch?v=qq_qQS-8-CA

- Item Spawning & Removing
NecroForge brings about the easiest way to spawn any and all items available in Project Zomboid. It is as simple as double clicking the thing you want in it's UI and it will appear in your inventory.

If you are a mod developer or a mod user and happen to know the Module.ItemID of the item you want (Some lists are available here http://theindiestone.com/forums/index.php?/topic/17816-a-list-of-item-ids-with-modules/ ), you can spawn any item, just follow this video for basic instruction https://www.youtube.com/watch?v=bokQ33DJTBY

Custom items can be removed in a similar matter by toggling on Remove Mode Function from Control category. When on, you'll just need to input the ItemID (Without the module, still case sensitive) as seen in the video above and click on the same button that will now function as a remove button.

You can of course select the amount of items to be spawned, the spawn amount settings are in Control category on the right. All Base game items are available in the UI, including some moveable furniture items that you can spawn into your inventory and place. NecroForge also allows for easy removal of any items you want gone from your inventory forever.

- Debug Functions
Build anything you want, become invincible, ghost through the trees at super speed, give/remove injuries from your character, learn skills quickly and more! NecroForge adds an easy way to debug your mods or just fool around. Descriptions of all available Debug Functions are in the post below.

- Music Player
Play any in-game music whenever you feel like listening to it.

- Brushes
Spawn/Remove Zombies, Start/Stop Fires, Create/Remove Objects - All just with a few clicks.

- Traits
Add/Remove Traits from your character.

- Skills
Give yourself some experience and level up your perks faster.

- Teleportation
Teleport wherever you want to, choose between a set of preset points of interest or input coordinates and go wherever.
Last edited by Svarog; Aug 21, 2017 @ 8:28am
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Showing 1-15 of 20 comments
Svarog  [developer] Jul 4, 2016 @ 8:39am 
Additional Notes on Debug Functions

If you look at the screenshot with the Debug stuff, here's what all the functions there do.

Function - Player Reset Health
Removes all injuries and restores full health.

Function - Player Reset Stats
Restores all stats like sleepines, stamina, hunger, temperature, panic etc. to their default values.

Function - DBG Build
Allows the player to access the Building menu without any tools and to Build anything without any materials.

Function - DBG Farming
Right clicking on a plant will allow you to access some debug options like making it fully watered or forcing it to grow.

Function - DBG Health
Allows the player to access some Debug stuff in the health menu like adding/removing any injuries.

Function - Toggle Freeze Stats
Complete Invulnerability, also disables hunger, panic, exhaustion and such when Toggled on. Essentially it's God Mode.

Function - Toggle Ghost Mode
Run super fast, trees won't slow you down zombies will also completely ignore you if toggled on.

Function - Toggle Noclip Mode
Walk through walls.

If the last6 are toggled ON a [ ! ] will appear in the game window above [NF] button, pressing it will toggle all of them off.

As far as experience stuff goes
It won't automatically level a skill up, it just adds EXP points. How much depends on current sandbox XP multiplier and currently selected spawn amount. You can level up a bit or a lot depending on those.

Performance Issues?
On some computers, when NecroForge UI is active in the game, it will cause a drop in the framerate, it'll go away as soon as the window is closed though.

You can also turn off the UI item icons for 150% performance boost, available in the Control Category

Brushes
Once toggled, you can click any tile on the map and something will occur there. Only one Brush can be Enabled at a time, if you have one active when toggling another one on, it will disable the previously active one.

Brush Destroy A
Destroys every single object on the selected tile, except for floor on ground level.

Brush Destroy B
Destroys everything on selected tile except for floors, walls, windows and doors.

Brush Destroy C
Click to remove the object you mouse over.

Brush Fire
Starts a fire on selected square.

Brush Extinguish
Extinguishes selected square and everything on it.

Brush Explode
Explodes selected tile, basically spawns a lot of fire in 5x5 radius.

Brush Teleport
Teleports you to selected square

Brush Zombie
Spawns Zombies on selected tile, amount depends on Spawn Amount

Brush ZCrawler
Spawns a "Corpse" that will become a crawler if approached.

Brush Remove Zombie
Removes zombies from selected square.

Brush Reanimate Corpse
Raises a corpse as a zombie.

Brush Remove Corpse
Removes corpses from selected square.

Terrain Alteration Brushes
Those are for placing natural tiles and spawning random natural doodads.

Brush Tile/Object Cloner
Once Toggled, Mouse over the Object you want to Copy, it will highlight in Red (Floor Highlights in Green) then press "R" to Copy it. You can ten place a copy anywhere by Clicking, Object wll appear on the highlighted tile. You can also press "T" to Toggle replacing Floor Overlays when placing floors.

It should work fine for most Objects and Floors in the game but it's not almighty. It won't copy certain objects like Windows or Doors.
Last edited by Svarog; Aug 21, 2017 @ 8:31am
SolarFlare1234 Nov 10, 2016 @ 6:06pm 
Spawning large numbers of zombies can kill performance and the player. Great Going!
Just wondering, are you able to spawn mod items? or nah?
cocoayoc Jun 15, 2017 @ 10:25pm 
noclip debug doesn't seem to work. i'd like to have it so zombies ignore me but NOT have fast speed. can that be done somehow?
Svarog  [developer] Jun 16, 2017 @ 9:04am 
Originally posted by cocoayoc:
noclip debug doesn't seem to work. i'd like to have it so zombies ignore me but NOT have fast speed. can that be done somehow?

It activates the built in debug thing for it, I'll see if I can get invisibility without speed somehow.
cocoayoc Jun 16, 2017 @ 11:01am 
Originally posted by Svarog:
Originally posted by cocoayoc:
noclip debug doesn't seem to work. i'd like to have it so zombies ignore me but NOT have fast speed. can that be done somehow?

It activates the built in debug thing for it, I'll see if I can get invisibility without speed somehow.
thanks, keep me posted!
Svarog  [developer] Jun 16, 2017 @ 2:33pm 
I found a way to get real noclip to walk through walls while code diggin so that will be a thing, ghostmode thing in game ties invisibility and speed modifier though, i'll keep digging. I hate the spood boost it gives too.
Tomato Cruise Jun 27, 2017 @ 6:45pm 
Is there a way to make it only for admins on a MP server?
Svarog  [developer] Jun 28, 2017 @ 2:53am 
It's single player only. That being said I'll see if I can change it. No promises.
Last edited by Svarog; Jun 28, 2017 @ 3:00am
Svarog  [developer] Jun 28, 2017 @ 3:59am 
Yeah Ok, I think I got it. Next version of NF will have MP support and should only work for Admins on the server.
Tomato Cruise Jun 28, 2017 @ 5:30am 
Originally posted by Svarog:
Yeah Ok, I think I got it. Next version of NF will have MP support and should only work for Admins on the server.
Thank you for taking your time to do this. :3
Last edited by Tomato Cruise; Jun 28, 2017 @ 5:37am
Svarog  [developer] Jun 28, 2017 @ 5:48am 
New version is up, do let me know if it works in MP for Admins only alright, I was only able to do some fairly limited testing on that feature.
cocoayoc Oct 10, 2017 @ 9:11pm 
i don't understand how to use the item-spawn brush, i have it turned on but where do i click items to spawn?
Svarog  [developer] Oct 11, 2017 @ 4:34am 
Originally posted by cocoayoc:
i don't understand how to use the item-spawn brush, i have it turned on but where do i click items to spawn?

In the UI, after you turned it on, switch to "All" category, click an item once so it's highlighted and that's what the Item Spawner Brush will be spawning.
cocoayoc Oct 11, 2017 @ 7:32am 
got it, thanks
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