Hearts of Iron IV

Hearts of Iron IV

Hearts of Iron IV: The Great War
This topic has been locked
Wolferos  [developer] Dec 13, 2016 @ 12:18am
Bugs Reports 0.1.5
Hello Guys!

A quick reminder regarding crashes and people playing in Ironman. We've modified way too many files for this Mod to ever be Ironman Friendly.

Before reporting a bug, make sure that you are not playing Hearts of Iron IV: The Great with additional Mods that could cause problems.

Moreover, the Mod is only compatible with the Patch 1.2.1 "Sunflower".

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Changelog: 0.1.5

- The Armistice of Compiègne and The Treaty of Versailles have been implemented
- Added National Focus
- Added News Events (Beer Hall Putsch, March on Rome, Death of Lenin, etc)
- AI builds now Military Factories
- New 3D Model for Bulgaria
- New 3D Model for Greece
- WW1 and Interwar Artillery can now be replaced by WW2 Artillery
- Added New Technologies (Encryption, Decryption, WW1 Cameras, etc)
- Fixed Stats for Airships
- Fixed the National Focus "Xinhai Revolution Opportunity" for Japan
- Fixed the National Focus "Send Troops to help Bulgaria" for Austria-Hungary
- Fixed the National Focus "Punish Bulgaria" for Serbia
- Fixed the National Focus "Arab Uprising" for United-Kingdom
- Fixed the National Focus "Send T.E. Lawrence" for United-Kingdom
- Jean Jaurès won't be available as an advisor after his assassination
- Romania should not leave the Central Powers once invited
- France does no longer have the "Disjointed Government" in the 1914 Start Up
- Fixed minor bugs
- Added New Texts Flavors
- New Portraits for Interwar Leaders like Joseph Stalin (Soviet Union), Józef Piłsudski (Poland), etc.
- Interwar Period Integration (Experimental Stage)


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Description:
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If you can, explain how to reproduce the bug or how was he triggered.
Last edited by Wolferos; Dec 15, 2016 @ 12:06am
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Showing 1-15 of 16 comments
Càss ✠ Dec 13, 2016 @ 5:04am 
Great job ! Thx guys !
Freeman Willie Dec 13, 2016 @ 7:00am 
hell yeah guys keep up the good work!
If you flip democratic as the Ottomans (through focuses) and join the Entente (again, through focuses), your allies rob you of a ton of land during the treaty of Versailes, even if Ottoman soldiers stormed both Vienna and Berlin (Vienna before christmas 1914, Berlin in late August 1915). I understand what you're trying to do with the Treaty events, but they need to make some sort of check that they aren't taking territory from members of the victorious faction, it is extremely disheartening to carry your allies through a war, only to have them divide up your empire amongst themselves.
Acar Dec 13, 2016 @ 8:55am 
Hello, I wrote this on the previous bug report but the thread is locked so decided to re-write it since it still exists in this version.

When WW1 fires, Austro-Serbian war and German-Belgian war do not merge. The Entente powers join in each others' wars but Austria and Germany don't join each other. So both of them fight alone. Is this a bug or it's on purpose to fix a possible central powers AI messing up? And do they merge later on?

They never merged their wars in any of my games, unless I manually merge them as being Germany or Austria.

Thank you for your great work!


Side note: Shouldn't Germany first declare war on Russia instead of Belgium, as it happened historically? When I played Belgium, Germany just insta DOW'ed me the moment Austria attacked Serbia. Whereas historically, Germany demanded military access from Belguim and only attacked Belgium after they rejected the demand.
Last edited by Acar; Dec 13, 2016 @ 8:59am
Wolferos  [developer] Dec 13, 2016 @ 9:02am 
Originally posted by acarerdogan.ae:
Hello, I wrote this on the previous bug report but the thread is locked so decided to re-write it since it still exists in this version.

When WW1 fires, Austro-Serbian war and German-Belgian war do not merge. The Entente powers join in each others' wars but Austria and Germany don't join each other. So both of them fight alone. Is this a bug or it's on purpose to fix a possible central powers AI messing up? And do they merge later on?

They never merged their wars in any of my games, unless I manually merge them as being Germany or Austria.

Thank you for your great work!


Side note: Shouldn't Germany first declare war on Russia instead of Belgium, as it happened historically? When I played Belgium, Germany just insta DOW'ed me the moment Austria attacked Serbia. Whereas historically, Germany demanded military access from Belguim and only attacked Belgium after they rejected the demand.

It's a know problem but kind of tricky to fix. The AI never call its allies during an Agressive War.
We have a fix that we need to test in order to deploy it for the next version.
Doodle Dec 13, 2016 @ 11:00am 
I played the mod as Serbia and the Entente managed to win the war by Aug 1916. After the Treaty of Versailles was signed, within 30 game days the trigger for Austria's demands on Serbia fired again and kicked off WWI again.
goobala Dec 13, 2016 @ 2:19pm 
What sources are used for the borders of German Cameroon before and after the Agadir Crisis? It doesn't really match up to anything I've found on the internet.

https://en.wikipedia.org/wiki/Kamerun
Philbo Shaggins Dec 13, 2016 @ 7:52pm 
Playing as Romania with friend as Bulgaria. WW1 has kicked off and we are in the Central Powers. Currently invading Russia and Thrace. Within seconds of getting the notification for the Olympics in November 1915, the game crashes. Has happened three times, all between the 15th and 27th of November
Golden Dec 14, 2016 @ 6:51am 
please remove faith of allah national spirit don't playable socialist ottoman empire
Last edited by Golden; Dec 14, 2016 @ 6:55am
[FD] PorcoRosso86 Dec 14, 2016 @ 8:01am 
I don't know if is a bug or not
I've started the game at 1910 with Italy. On 1915 I declare war at Austria-Hungary, and after 2 years and half, Germany (meanwhile invaded by..German Democracy and USA) capitulate with Austria, but I couldn't partecipate on any Peace Conference, and don't recive any war goal. I tried with Entente and without Entente (like a separate war) but the result is same.
Thanks and compliments for the amazing mod

Ps. German Democracy born by a coup 1 year before, by me (Alsace and Lorainne)
Last edited by [FD] PorcoRosso86; Dec 14, 2016 @ 8:01am
UndercoverRobocop Dec 14, 2016 @ 10:09am 
Hey guys, I noticed a bit of a problem during the interwar period after WW1 ends. Every country in the world gets a Great War Armistice world tension buff that reduces the world tension by 195% each. These buffs seem to stack, so the world tension gets stuck at 0%, even when further wars and coups that raise the world tension activate. I'm not sure if you have added anything to counter this so the world tension raises again normally for WW2 but it makes the interwar period dreadfully dull, expecially for democratic countries that can't even send volunteers with the world tension stuck at 0. I will keep running the game for now and see if the world tension ever gets off 0% again for WW2.
UndercoverRobocop Dec 14, 2016 @ 10:13am 
Update: WW2 just kicked off with Germany declaring war against France in 1924, which dragged everyone else in the Entente faction in with them. However, the world tension is still stuck at 0%.
UndercoverRobocop Dec 14, 2016 @ 10:23am 
Also, just now noticed when looking though some focus trees that the Australian focus to become independent of the UK and join the Central Powers faction requires that Australia is not a puppet. I think there was a mistake and the "Australia is not a puppet" requirement shouldn't be there, since the point of that focus is to stop being a puppet.
FearRipper Dec 14, 2016 @ 1:14pm 
If you play as germany and u wait till 1916 france will declare war on you but the message keeps popping up non stop even after france is conquered
goobala Dec 15, 2016 @ 2:19am 
When Italy rarely joins the war on the Central Powers side in 1914, they leave the faction instantly because of their ideology.
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