Arma 3
Specialist Military Arms (SMA) Version 2.7.1
greglmao Dec 19, 2016 @ 1:05pm
Suggestions for future updates
I love this mod but I think there could be some changes:

Guns:
•M27 IAR:
This should be longer than the HK416 12 inch tan but a little bit shorter than the HK416 16 inch recce. It should also take 50 round stanag magazines while also taking the other 30 round stanag magazines that the M4 already haves.

•M4, MK18, HK416:
Have a non AFG/VFG versions of each gun. With the non AFG/VFG versions completely remove the AFG/VFG versions and just make an VFG and AFG attachment.

•Every rifle that has a underslung grenade launcher:
Make a seperate mod for RHS grenade launcher grenades compatiblities.

•All rifles:
Create red trasers, NATO STANAG, maazinnes.

Attachments:
•Vortex scope 3x:
Make zeroings fixed to 200m or 300m.

If you have any reasonable suggestions, comment below and I will add on of what seems fit.
Last edited by greglmao; Feb 2, 2017 @ 9:33pm
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Showing 1-3 of 3 comments
I know You have Custom AK's In a Future Update. Any chance it will look somewhat like this https://www.youtube.com/watch?v=ZxhTNZ1wAsc
Salty Bear Mar 9, 2017 @ 8:16pm 
The ELCANs are vey cool, but their field of view is too small. One of the SpectreDR's greatest features is its enromous FOV. Compare your ELCAN's FOV with the MRCO. See what I mean?

Also, am I missing something, or is there a way to remove the ELCAN's iron sight/holosight from the cycle? I want to cycle only between 1x and 4x (like the MRCO).

No one has been able to implement this next suggestion, but here it goes: semi-transparent optics. ELCANs and EOTechs are cool, but the frames of the optics take up so much of the screen, making it hard to see bad guys who are shooting back at me! Make the optic frames semitransparent (opacity down to about 40%). When shooting through a real optic with both eyes open, you see "around" the frame of the optic becuse you have two eyes. I understand that there is no way to toggle optic opacity, but couldn't the optic's model be permanently semi-transparent (except for the dot/crosshair - those should be at 100% opacity)? No, I don't care if it looks funny to run around with a "ghost" optic; optics with frames that obscure the enemy are simply death waiting to happen, which is why I still use the vanilla ACO and ARCO.

Thanks for the great mod! I love the SOUNDS!
✠ DFSpecter Sep 25, 2022 @ 9:40pm 
D.P.M.S. panther arms?

I literally never knew they existed until I just stared at one of the lowers of a random AR and saw their signature alongside the number.

While I'm at it, how many other obscure small-time manufactures are unheard of?
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