Arma 3
Specialist Military Arms (SMA) Version 2.7.1
Leesvill Feb 2, 2017 @ 7:56am
Update for the scopes
Is there any possible way to make the flip up sights actually work or just simply remove them
i love this mod but its annoying that i am tormented by flip up sights and cant use them
Last edited by Leesvill; Feb 4, 2017 @ 11:50am
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Showing 1-15 of 21 comments
Leesvill Feb 2, 2017 @ 7:59am 
And update the range on these guns to at least match the A3 weapons or even the AACs in the mod with the rest, as the range on the rest of the guns is pissss poor
Last edited by Leesvill; Feb 2, 2017 @ 8:00am
AYYWATCHYOJET Feb 4, 2017 @ 11:40am 
Is there a way to flip the magnifiers over for the eotech and aimpoint magnified???
BoldDrewzilla Feb 5, 2017 @ 12:50pm 
the sights arent even working for me...
The Giant Doink Feb 11, 2017 @ 6:02pm 
I quote exactly from the mod page:

FOR USING VARIABLE ZOOM OPTICS
By default, the keybinding is LEFT CTRL + NUMPAD / OR LEFT SHIFT + NUMPAD /
To change this, go to configure > controls > configure addons > Addon: MRT Accessory Functions > and you can change it there.
Leesvill Feb 12, 2017 @ 9:50am 
yeah i've tried this and even tried changing the control but the magnifier refuses to work
Leesvill Feb 12, 2017 @ 9:55am 
even got other to try this and still nothing, either the mod coding is wrong or it conflicts with another mod
The Giant Doink Feb 12, 2017 @ 1:57pm 
Hmmmmmmm It maybe a conflict, I have a feeling it might conflict with ACE but I'm not sure.
Leesvill Feb 13, 2017 @ 8:45am 
i'll find out whether the server my mates pay for have the ace mod in but i'm 90% sure it done
Leesvill Feb 13, 2017 @ 9:31am 
just checked but my server doesnt run ACE
so must be conflicing with something else or something in the server side mod settings need switching on
will keep updated if get it working
ToxMav Feb 13, 2017 @ 11:04am 
we really need an ACOG or raised red dot to be added, none of these sights really match the M4A1, it would be alot more realistic to get some american-shaped sights in this mod
Mr. Oddly Fox Feb 28, 2017 @ 8:13am 
i've found the key, but the magnifier clicks and says "magnifier down" every. single. time. IT'S LIKE, IT'S WORKING, BUT HAHA NOPE. i've been using this mod for a whiiille now, but never been able to get those damn magnifiers to work.
borked.gb Mar 1, 2017 @ 3:19am 
Load the mod with out the MRT dependancy and the binds will work again. MRT has been added to CBA so you don't need it.
MAC22 Mar 30, 2017 @ 1:57pm 
having exactly the same problem magnifiers are stuck down!! - so how exactly do you this solve this - not sure what "load the mod with out the MRT dependancy means?? (note i run SMA and CBA via workshop now and just enable it in the pre game mod screen! - long time ago used to have everything including MRT manually load)
MAC22 Mar 31, 2017 @ 12:36pm 
Originally posted by b0rk3d GB:
Load the mod with out the MRT dependancy and the binds will work again. MRT has been added to CBA so you don't need it.

bork please can you confirm how you get the scopes zoom to work? have tried with MRT installed and uninstalled and the scopes do not come up (really ruins the SMA scopes! for me) - any help appreciated or are they just completely brok now?
borked.gb Mar 31, 2017 @ 12:40pm 
To change optic states [Shift + NumPad /] works fine for me.

Are you using the latest version of CBA_A3?
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