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I say that because I notice that the adding claims is only in the effect_tooltip. Which is a strange place for it to be, I guess. Either they're already claimed by the time event 2 is sent, or event 3 doesn't actually claim them either, so the tooltip is kinda misleading either way.
Also, if they're not already claimed, since 3 doesn't claim them either, the wargoal to get claimed states in 3 is kinda weird. I mean, it probably works, but then it's more of a conquest than taking anything claimed, technically.
I suppose that if you want the claiming to happen in event 2, you could put it in an "immediate" block instead of an option.
BYZ = { 211 = { add_claim_by = BYZ }}
what that says is: In the scope of Byzantium, in the scope of 211, add a claim by Byzantium.
BUT... the moment you switched scope to 211, your being the the Byzantium scope before is irrelevant. So basically:
211 = { add_claim_by = BYZ }
does the exact same thing anyway.
I added them to the effect_tooltip because I noticed the event that popped in the target country didn't include the states that were being claimed in the first button's tooltip. I added a generator line to the wargoal but that didn't get them to show up. So the only way for a bulgaria player to know which states the byz were adding claims too for option byzantium.2a was to add the claims to the tooltip.
That's true, I'll fix those tomorrow.
Or you could have just one event that handles any and all claims, instead of one per zone, like this:
The latter is kinda tricksy though, because if you don't take the claims as wargoal the first time around (e.g., went for peace after the claims in Anatolia) and then do the claims on another country (e.g., Bulgaria), the event will want to grab the first set of claims as war-goals too (i.e., your option now will be to go after Bulgaria AND Turkey.)
Oh also, you can use "all_neighbor_country" instead of "all_country" to limit your claims to countries you have a border to. But that would exclude stuff you can still take by naval invasion (e.g., Cyprus), so up to you.
Couldn't I just add an "fires_only_once" line to the target's event to keep it from firing multiple times? Of course if the provinces we are claiming are split between multiple countries then only one of them might get the event.
Or maybe use any_country instead of all_country?
Any country means one country, I think. I wanted to send events to all.
I guess I'll have to try and see what exactly I screwed up there.
It's kinda confusing that some scopes work in some contexts, and some in others, but such are the wonders of programming scripts :p