Stellaris

Stellaris

Star Trek: New Horizons
Dark May 12, 2022 @ 2:45pm
Overlords addon causing crashing
The new patch that came out today is causing the game to crash. Any fix coming anytime soon?

Also, how do you get the game to load faster? The mod really causes the game to take way longer to load up.
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Showing 1-15 of 28 comments
Giggity Goo May 12, 2022 @ 3:00pm 
Same here. Trying to figure out how to do the 3.3.4 rollback to fix it, but can't find the beta code anywhere for it.
Ruin May 12, 2022 @ 4:08pm 
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Last edited by Ruin; May 12, 2022 @ 4:11pm
Punkt733 May 13, 2022 @ 2:12am 
Same, savegame crashing at 50%
Ruin May 13, 2022 @ 4:19am 
Originally posted by Punkt733:
Same, savegame crashing at 50%

Did you rollback Stellaris?
The Ghost of Kyiv May 14, 2022 @ 3:59am 
When running with v3.4, the new update, there where some naming issues around planets and leaders. And all my science ships disappeared.

When rolling back to v3.3.4 via the Steam Library Beta Option, I start New Horizon and it keeps loading until 100% but then before entering the main menu it crashes.
This never happened to me before in the "old" v3.3.4.

Steam restart or file integrity check didn't help either.
The Ghost of Kyiv May 14, 2022 @ 4:24am 
Additionally, I can't anymore construct Science Ships playing in the v3.4, which is a bit anoying.

Also, the ship design menu now contains, I assume, empty ship design slots for future yet to be discovered ships.
Ruin May 14, 2022 @ 4:59am 
Originally posted by The Ghost of Kyiv:
When running with v3.4, the new update, there where some naming issues around planets and leaders. And all my science ships disappeared.

When rolling back to v3.3.4 via the Steam Library Beta Option, I start New Horizon and it keeps loading until 100% but then before entering the main menu it crashes.
This never happened to me before in the "old" v3.3.4.

Steam restart or file integrity check didn't help either.

I'm getting into the main menu, but I have noticed a longer than normal time loading once reaching 100%, before entering the main screen...

Ensure you're not running any additional mods (which may have been updated to 3.4), and perhaps even try disabling the STNH menu sub-mods, and see if having only the STNH main mod active gets you into the main screen... If that works, it's possible one of the sub mods, or one of the extra mods you're running, is causing the issue...

Originally posted by The Ghost of Kyiv:
Additionally, I can't anymore construct Science Ships playing in the v3.4, which is a bit anoying.

Also, the ship design menu now contains, I assume, empty ship design slots for future yet to be discovered ships.

Surprised it's even working at all considering STNH is still intended for 3.3.4... Most major game updates add so much additional content that STNH compatibility breaks irreparably until updated properly...

The problems here are clearly because you're running game version 3.4, but STNH is still intended for 3.3.4...
Last edited by Ruin; May 14, 2022 @ 5:02am
The Ghost of Kyiv May 14, 2022 @ 5:54am 
Originally posted by Ruin:
Originally posted by The Ghost of Kyiv:
Additionally, I can't anymore construct Science Ships playing in the v3.4, which is a bit anoying.

Also, the ship design menu now contains, I assume, empty ship design slots for future yet to be discovered ships.

Surprised it's even working at all considering STNH is still intended for 3.3.4... Most major game updates add so much additional content that STNH compatibility breaks irreparably until updated properly...

The problems here are clearly because you're running game version 3.4, but STNH is still intended for 3.3.4...

Well, I'm not blaming STNH developers at all. STNH was my reason to buy Stellaris in the first place and I just recently started playing it. And I'm having enormous amount of fun with it. Huge thank you to all developers.

I had no real issues playing STNH with v3.3.4 which is why I immediately tried the rollback from v3.4 into v.3.3.4. And I'm puzzled that I can't run the game as before after the rollback.
The Ghost of Kyiv May 14, 2022 @ 6:12am 
Originally posted by Ruin:
Originally posted by The Ghost of Kyiv:
When running with v3.4, the new update, there where some naming issues around planets and leaders. And all my science ships disappeared.

When rolling back to v3.3.4 via the Steam Library Beta Option, I start New Horizon and it keeps loading until 100% but then before entering the main menu it crashes.
This never happened to me before in the "old" v3.3.4.

Steam restart or file integrity check didn't help either.

I'm getting into the main menu, but I have noticed a longer than normal time loading once reaching 100%, before entering the main screen...

Ensure you're not running any additional mods (which may have been updated to 3.4), and perhaps even try disabling the STNH menu sub-mods, and see if having only the STNH main mod active gets you into the main screen... If that works, it's possible one of the sub mods, or one of the extra mods you're running, is causing the issue...

Update: Fixed. You were right. Thanks a lot.
The UI Overhaul Dynamic was updated/changed to v3.4 and caused the issue.
Rollback to v3.3.4 and deactivating it solved everything.
Ruin May 14, 2022 @ 2:38pm 
Originally posted by The Ghost of Kyiv:
Originally posted by Ruin:

I'm getting into the main menu, but I have noticed a longer than normal time loading once reaching 100%, before entering the main screen...

Ensure you're not running any additional mods (which may have been updated to 3.4), and perhaps even try disabling the STNH menu sub-mods, and see if having only the STNH main mod active gets you into the main screen... If that works, it's possible one of the sub mods, or one of the extra mods you're running, is causing the issue...

Update: Fixed. You were right. Thanks a lot.
The UI Overhaul Dynamic was updated/changed to v3.4 and caused the issue.
Rollback to v3.3.4 and deactivating it solved everything.

Yeah, the Dev team strongly recommend not running any additional non-STNH related mods with STNH for reasons like this...

Version mismatches can cause all sorts of general, and unexpected wierdness, even beyond crashes...
Locutus von Borg May 14, 2022 @ 5:52pm 
hmm why are you guys expecting it to work, with no update since end of march? lets not count the asset-update xD

since a few big stellaris-updates its not been updated at the same day the update were released. the mod is hughe, so near impossible. on the next vanilla-update, just check if there was an update of the mod that made it playable on that version, if not, go back to previous version of vanilla.
Treehugger May 14, 2022 @ 11:49pm 
A new game stalls at 50% it seems. I have the plain version of Stellaris, without any DLC.

Hm, I have the main mod files and two more loaded:
ST:New Horizons
ST:New Horizons Music
ST:New Horizons UI FEDERATION
Last edited by Treehugger; May 14, 2022 @ 11:50pm
Ruin May 15, 2022 @ 2:47am 
Originally posted by Treehugger:
A new game stalls at 50% it seems. I have the plain version of Stellaris, without any DLC.

Hm, I have the main mod files and two more loaded:
ST:New Horizons
ST:New Horizons Music
ST:New Horizons UI FEDERATION

/sigh

I'd almost guarantee you haven't rolled back your Stellaris installation to 3.3.4, have you?
Last edited by Ruin; May 15, 2022 @ 2:48am
Endicott May 15, 2022 @ 10:40am 
In the past, when these updates come out, they usually don't work right and crash for about 3 to 4 weeks until the developers work out the problems. This update looks good, I am hoping they fixed the avatars of some of the historical characters. I was tired of a black bald Matt Decker fighting the planet killer.
Major Dude May 16, 2022 @ 6:25am 
Unfortunately, the mod does not allow a game when I'm in the game and select new game, it opens and then crashes. or compresses the view in the top left corner and then it hangs up and smears.

And no, I have not activated any other mod. I even deactivated all mods from my nanderne playsets to be on the safe side, did repairs etc. but it just doesn't work.
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