Stellaris

Stellaris

ST: New Horizons
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Shaggo  [ontwikkelaar] 24 mei 2016 om 3:35
Star Trek New Horizons Bug Report section
this is the place to put in your bug reports
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just got the federation to form in my current game well a few hours ago and i just noticed that the trade is still going to the other people instead of coming to Earth like it should and i cant change or del those trade lanes that were set up in there empires before i took them over

don't know if you can make a part of the fed forming event to del all trade lanes or maybe just redo them to the home system of who ever the player is such as earth/vulcan or the other planets of the starter 4
Yes, Icelord, that's due to a vanilla bug. We reported to PDX and we are waiting for them to fix it.
Origineel geplaatst door NadeEater:
Having a issue with pergium, i have 3 pergium per month and i have 3 pergium energy buildings built and i have 1k pergium saved. every couple of months the job falls out of this list and the energy goes away. has happened multiple times and both to me and a buddy in a different game as a differnet race. we have pops in the buildings and pergium but the jobs are just disappearing some months and then it comes back. the pops are still in it. thanks again and great mod. just noticed the pop and jobs disappear but when they do i do make 3 perguim that month.

Can confirm this. Happens in my games as well.
Thanks. I thought that was the case but wasn't sure. I kind of prefer alpha Centauri to not have the primarives and have colonizeable planets since in series alpha Centauri was 1 of the 1st colonized. I believe the primitives there are from noncanon novel or something which is ok. I kinda like the inclusion of some non cannon stuff, Atleast what doesn't contradict cannon. I played around with settings and the xindi event seems to work most of the time if not all on normal settings. I will just have to play that way to increase my odds. My 1st few play thoughs with update I had issues with the dilithium refiner not being buildable or even showing on mars so preparing ships for xindi attack was impossible with negative dilithium production. The last day or so that hasn't happened so I figure its fixed or it was a flook. Thanks for clarifying and rolling out patches as quickly as you can.
Firstly, the mod is spectacular guys, just great.

Not sure if this is a bug or I'm missing something - playing as humans, the Surak event always results in the Vulcans reforming into the confederacy of Surak unless I just ignore it (let the Vulcans handle the investigation).
With the latest update, dilithium rafinery now provide maintenance engineer job while building itself doing the refining. Is this WAD?
When i get the expanse event i have the option to choose accept andorian assistance or reject it. i always choose to accept it but andoria gets insulted and the andorian shp does not always appear
Origineel geplaatst door DiabolisCZ:
With the latest update, dilithium rafinery now provide maintenance engineer job while building itself doing the refining. Is this WAD?
Yep. The refinery will stop working when you have a deficit (or it should do)
Origineel geplaatst door SirCanuckles:
Firstly, the mod is spectacular guys, just great.

Not sure if this is a bug or I'm missing something - playing as humans, the Surak event always results in the Vulcans reforming into the confederacy of Surak unless I just ignore it (let the Vulcans handle the investigation).

That's the canon path. At the end of Kir'shara, the Vulcan High Command was dissolved.
Romulan ship models not appearing after update?
The romulan ships are fine. What exactly are you trying to do?
I noticed the AI (I am on Commodore) was still pathetic levels for ships so i tagged into like 10 major AI nations and noticed that all they built on the starbases were Shipyards not one had anything else. Also the Tholians and the Bree, Frengi and Romulans all had built like 20 Colony ships that were just sitting at starbases. Other wise the Ai empires Economy was producing 200 energy and like 50 alloys a month so they had the Economy to build ships they just did not.
Thanks so much for all the work you guys put into this mod.
I have reason to believe the Expanse event, regarding the infected Vulcans on the Seleya, may be bugged, as I have attempted to cure them more times than I can count, with multiple different saves. The attempts all failed, 100% of the time. I doubt this is a result of random chance.
Never doubt the gods of RNG.
I got the technology tech_engineering_13133 but i cant upgrade my buildings (maintance depot, drone complex). I checked all conditions in the files but dont saw anything. I hope my report is usefull. Thx for the hard work.

edit: i checked again the files and the questioned buildings missing the upgrades = { } code parts.
Laatst bewerkt door Yagami; 28 feb 2019 om 2:08
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