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-You can't see what houses have what systems. You just have to remember. It doesn't matter really. The house will eventually start producing ships there if they have enough materials.
-The bigger the house, the more territories to give them. Just try to keep the biggest ones as happy as possible and don't worry about the little ones until they expand and become a significant portion of the population. Inhabited planetary systems seem to quench their thirst better than others.
-I thought it might create a sector too but it doesn't. It's just a system for them to "own" and protect that affects their happiness. I'm guessing inhabited systems give them more resources to build ships and as I said above, seem to go farther to making them temporarily happy.
-I haven't been able to direct house fleets in peacetime. I tried to have them rally on my fleet to go fight some pirates and they wouldn't follow. Hopefully it works differently in wartime so they're not just throwing themselves at starbases and losing. If nothing else, they'd act as defense fleets if you're invaded.