Stellaris

Stellaris

ST: New Horizons
DarkArchon Sep 1, 2017 @ 8:42am
Borg Strategy
Discuss here Strategy for the Borg, and other various problems or misc topics related to the Borg.

[Old original post from Sept 2017|
After testing out the borg for some time I want to start a discussion on how the borg should play. First off they can't colonize (only assimilate other empires worlds). They have a limit of 3 Unicomplex systems (each with 5 sections) making 15 max sections. My thoughts on this is should the borg slowly grow to build all 3 Unicomplexes (by that time the borg might have cubes). Then start assimilating other empires/species? (slow growth then fast expansion) though the drawdown is that other empires start colonizing around your space and might have a bigger or comparable fleet to yours (at least as I've observed from reaching 5 unicomplex sections in my first system). Though it may also mean more worlds for the borg to assimilate by letting the Krenim imperium and other empires grow around you.

Or should the borg immediately only focus on patrol frigates and spheres to assimilate Krenim Imperium worlds and just keep aggressively expanding from the start?
Last edited by DarkArchon; Mar 8, 2018 @ 11:44am
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Showing 256-265 of 265 comments
Sarda Mar 13, 2018 @ 11:05am 
Originally posted by Lantian Doco:
Yeap but a game is a game is a game and you need to hold it at least a bit balanced.

That's what colitions of enemy nations are for.
DarkArchon Mar 18, 2018 @ 9:39pm 
It seems they fixed the capital buildings on assimilated planets as of the 15th (I tested it).

Some things have changed recently and I will assume none of it is bugged except for perhaps the Harvester Casus Belli (if there is one, which I swear I saw something about this a number of patches ago).

The playstyle right now it seems tailored to (as far as I'm playing right now). To only build outposts around your unicomplex up to the number of Starbase capacity you have. Mainly do this to build more anchorages for more fleet or reactors for more energy.
The only casus belli available is the Assimilate CB. And only to empire bordering you.
It seems its still worth it to only harvest colonies until all unicomplexes are filled in order to consolidate research and unity benefits. How viable this is due to only being able to declare war on bordering empires, could render this questionable (I am testing this). I would imagine the playstyle to be to build up fleet to the max and build up unicomplexes enough to potentially be filled by all planets from an empire you border. Colony Harvest every planet. Supposedly after other empire should fill in that area. If not it's fine. Later on just fill the space with outposts only after all unicomplexes are filled.

Another suggestion if to get the ascension perk that gives +1 defense staion slot. And the higher hitpoints stations ascension slot. The +1 defense slot applies to not just starbases but to all outposts! This is big because a large annoyance with the borg or many other players. Is fleets just sweeping by your own fleets and having to chase them down often taking large amounts of time.
With every outpost having a defense platform this will incur considerable attrition to enemy fleets. Especially if there small. Even for large fleets they will slow them down and still cause damage over multiple engagements.
Baghdad_Bob Mar 19, 2018 @ 10:06pm 
How do you go to war as the borg in this mod? I cant make claims so it doesnt allow me to war anyone :/
DarkArchon Mar 20, 2018 @ 4:47am 
Originally posted by Baghdad Bob:
How do you go to war as the borg in this mod? I cant make claims so it doesnt allow me to war anyone :/
Just need to border an empire. You will get the assimilation casus belli. As far as im aware this is the only casus belli the Borg has.
DarkArchon Mar 20, 2018 @ 5:27am 
An edit to my recent comment on strategy.
Due to only being able to declare war on neighboring empires. This fundamentaly changes my aforementioned strategy.
Now what I've found best is at the beginning. Expand with outposts moderately (not super aggressive). Build up sufficient fleet and always keep your starbases at cap, mostly build naval depots for more fleet. Build one additional Unicomplex.
Declare war on the Krenim after sufficient buildup. Only planet scoop there capital as it seems you assimilate just about every pop when planet scooping. Then assimilate every world the Krenim has.
It is not worth waiting for other empires to build closer to you, or to wait for them to colonize more worlds. The rate the AI colonizes worlds isn't worth the wait.
Now rinse and repeat the aforementioned process with the Krenim. Just with all other surounding empires.
DarkArchon Mar 22, 2018 @ 2:46am 
Tested a bit more. There seems to be two styles of play for the Borg. the post just before this is the more aggressive expansion type of play with occasional planet scooping.

The following here is the second turtle/tall gradual expansion playstyle.
Put the setting at 5x habitable planets, and aggressive AI (personal preference) as the 5x habitable planets give a sense of a bigger galaxy without adding more stars, and all those uninhabibitable planets don't matter much. This gives more opportunities for the AI to colonize, which means more opportunity for the Borg to assimilate and planet scoop nearby worlds.

Only put outposts in surrounding systems up to the cap of your spaceports.
Planet scoop all nearby colonized planets, even better when there in coaltions which means more distant targets to planet scoop.
Leave one planet untouched in order for them to recolonize; I've found that usually they will relatively quickly recolonize the worlds that were scooped.
Or you can scoop all enemy worlds and let other empires fill in the space.
If it takes an unreasonable amount of time for the space to be filled in. Expand yourself up to there borders. then planet scoop more nearby empires.
Keep doing this even past filling unicomplexes. Only conquer new worlds preferably close. And planet scoop worlds to fill your planets.
This style of play will be very slow expansion of borders. But it solves the problem of having many worlds with a couple or a few drones (pops) on them, which is the main downside of the aggressive expansion style of play. It's a problem since these mostly empty worlds contribute to higher tech and unity costs.
As well as keeping your borders together, tight, and fortified. Recommend the +1 defense platform perk and added hull to starbases/defense platforms perk.
Later on add transwarp gates to all unicomplexes, and assimilated worlds. It's easier to fullfil this goal since resources are concentrated more and all worlds filled. Justifying the investment.
With the extra defenses and transwarp gates. You have a near impenetrable defense. Which will be helpful against the Undine (species 8472) mind I haven't reached this far into the playthrough.
Last edited by DarkArchon; Mar 22, 2018 @ 2:56am
DarkArchon Mar 22, 2018 @ 8:35pm 
A 3rd strategy viable and perhaps maybe the most effective strategy thats somewhere between playing tall/turtling and aggressive expansion (leaving many mostly empty worlds).

Assimilate worlds closest to your border. And planet scoop to fill up those assimilated worlds and your starting unicomplex. Then later building a second unicomplex in the Gamma quadrant. and your 3rd in the alpha/beta quadrant.

This keeps true to the tall/turtle strategy I described in posts before this. And having moderate expansion instead of aggressive expansion. As well as less aggravating waits for neighboring empires to colonize worlds. As your moderate expansion is bringing your borders closer to new empires/species to assimilate for that Unity bonus.
Last edited by DarkArchon; Mar 22, 2018 @ 8:36pm
My strategie is building only a few outpost to get casusbelly and some systems with research. Meanwhile building up a fleet which destroy a starter starbase (10 Probes are sufficinet). Then I look out for major sized plantes with lots of research points (most of the time homeworlds). My first tradition is used for harvest to harvest effeicient from every species one so you get less hight quality planets and you used your trations points efficient. Unicompexes are nearly useless to me because I build them and expand them only if aI can clear the research tiles, which you can do only very late. KI fleets are easy to trick to get them away from there starbases by starting bombarding a planet or they just start to go lemming them selfes in small groups. A strange thing on Borg vessels is that they are slower in regeneration (exeptet the Probe) than most other races, are less adaptable via having no shields and the adaptive plexus went pretty useless since the armour update. Last playthought a 16k Borg cube nearly failed to fight 6-7k vanilla pirate fleet -.-
And standart thrusters are the best for the Borg ant the beginning! I really love this mod and I'm a HUGHe Borg fan, keep it up!
Beeblebrox Oct 14, 2018 @ 12:26pm 
I have the following problem: After assimilating all civilizations (except for the Undine from the fluid universe, though they have no systems in mine), there is no way to win the game.

Borg cannot colonize, so it's not possible to get those 40% for Domination Victory. There is one other civ in the game (Undine), which I can't conquer.

Has anyone else this problem?
coeur.sombre Apr 10, 2020 @ 7:34am 
Originally posted by bulabajones:
Originally posted by Sarda:
Whats a Omega Cube? Another name for a Tactical Fusion Cube?

That's what I assumed, but it's actually not much bigger than a regular Cube, and looks like a normal Cube (does not have the plating of a Tac Cube). With my tech, however, it had roughly 6x the health of a Tactical Cube and 3x its firepower. Its regenerative capabilities were pretty insane, too. You can only have one, of course, and it takes ~ 15 years to build, and roughly 25k minerals from what I remember (in 3 stages of construction).

I have all the materials to build one but the last material that looks like a bunch of bubbles does not show up in any of my materials in industry. Not sure on how to get them in matter to make the cube.
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