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If this is main dependent with a rift leading here, you could take a party from your main game into the arena with all their gear or abilities. Plus you could add a bunch of vendors and character level up and stat modification stuff to make the arena double as a cheat-level for those who want to just try a bunch of different builds or rework their character or what have you. Not sure if this is part of your vision, but it's an idea.
Good luck.
I was thinking of branching it into the main game as a sort of tactical challenge, where you can see a premade group of enemies on the other side, and you have to construct a team from the available fighters. If it beats the opposing team, you win gold and maybe small bits of lore about the arena :). This would include adding arena-dedicated currency, with each fighter costing an amount of currency to use. And of course a mode where you have to fight against these groups yourself, earning loot and whatnot in the process. There's a lot of directions to take this thing, thanks for the suggestions :D
In the classic version this was doable(and there was a mod for it called Divine Arena) but there seems to be something new that's hardcoded in the EE that makes it not work. Targeting is also a problem.